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xGj

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Everything posted by xGj

  1. xGj

    black cheetah project

    Try filefront or ( I dont like this one but ) rapidshare.
  2. xGj

    [MOD]SA-MP

    Jax was already a VC/SAmp team member before Rumble. Anyways, just saw the vid, it looks like we get a lots of mods to choose out of soon. Good vid also.
  3. Hm.. ok understand that. Nice that you didn't take more time to add support for 1.1 It'll be released faster well you quoted me and used the words you a couple of times. anyway, answer has been given. Well I quoted you cause you started about the versions ( or aint i right? maybe forgotten or a mistake ) Well got a reply now nvm No that was 2.0 that's released in the US. Just heard that too.
  4. xGj

    [MOD]SA-MP

    Lol how could you come up with a percentage completed of 72.35% Good to see it's coming back though. Isn't Jax working on rumble anymore now?
  5. Jees, learn the rules and stop insulting for nothing. Is it to hard for your brain to understand such a block of text?
  6. xGj

    black cheetah project

    EDIT: Tried with IE and i got "The page cannot be found" Got the same, I even tried to put off my firewall as described in the why cant i download section. Nothing works.
  7. It isn't really necesarily but in the future releases of MTA for VC it would be cool if all animations were possible ofcourse It will be something for the SDK, so the people that want it can ofcourse create it when that time has come
  8. xGj

    GTA-Online.FR Interview

    Nice interview looks great Never knew about you will discuss plans on the blog after r1 Looking forward to it.
  9. You will need to use mIRC as commands as !sun or !kick are scriptcommands. As Jani said, download MTAmA made by aeron and check out the help file to run it. For the solutions on your first post: http://forum.mtavc.com/viewforum.php?f=47
  10. Yeh, I hope you'll make one soon Please something like proud UVA member, as I am one
  11. Pfft, seems obviously like you only readed that blue is a core from my post...
  12. I dont have GTA 3 At the moment but im planning on buying it as it is only 10 euros here In my opinion GTA3 support should be there and VC and GTA3 support with the SDK should be released at the same time. Maybe an all-in-one package? GTA3, VC and SA support with an SDK for all 3 games? I think it'll take some time before we get to it but I'd like it
  13. Depends on which way you take it, the team announced Blue ages ago, and showed us some Blue "screenshots" for VC, assuming there would be a MTA release for VC on Blue, it never came, and as it looks now, it will never, or at least for the next 6-12 months, come. After that they showed us some screenies of a version called "0.5x", which would include some fixes for the major "fuck-ups" in 0.5, which never was released, and again (probably) never will be released as well... As for MTA:SA, atm they seem to be busy with a race mod, which is taking quite a lot of time imo, which makes me wonder whether this will be released or not, I do have faith in them for releasing a MTA:SA though, but from my point of view I think they will need another 2-3 months to finish it (the race mod in this case), followed by another 3-5 months to finish a first version of a MTA:SA deathmatch, by the time they finished all of that, they won't even bother building a VC release on Blue (speculating of course)... What is he aiming at then? That there's just a slight chance there will ever be a FL on forcer built-in in VC, thus we'd better stop arguing and dreaming about it, cause it won't appear anywhere, and the arguing won't get it in neither... To agree with Capone, I don't care whether someone turns his FL on or off, it's your own choice, and only people with low fps would prolly turn off their FL to get at a decent fps again... I'd rather play someone with his FL off, running at 30-33fps, than playing the same guy with his FL on, running at 18-24fps... As for the "I can see it when you turn off your FL", in most cases you prolly can't, you can speculate whether someone has it on or off tho... MTA would be too buggy, glitchy and messy to see it, or care about it anyway... Seeing as people complain already over "pre-matches", I wonder what happens when the first matches have been played, and the first "Omg, you guys glitch so hard" posts will appear, and to see which country is first to say "Omg, these guys/rules are so lame, we're out of this tourney. gg"... So err... the groups will stay the way they are, or will there be a change of plans? Look lets get this straight. Blue is a core, not a release version ( but you probably know that yet, I think so ) and they worked on the core all that time to release a perfect one. They worked on the core all the time and did up experience, now they changed way and didn't release it first for VC because San Andreas came out and became their first priority. Now they work on a core and an SDK which will be completely bugless, and to show off what the SDK is capable of they firstly make a race mod with it. After that they'll go to deathmatch and release the SDK ( well im not completely sure of that but I guess they will do it like that ). And it will take a while till they make a VC release on BLUE but after thats all ready we will be possible to do all the further work ourselves with the SDK ofcourse. They took their time to create a perfect mod, I say : respect to that team -Merry Christmas
  14. xGj

    XE - Xtreme Elites

    I suppose the general forum rules are the same here... If I make a new thread am I allowed to doublepost? Dont think so..
  15. You sir are an idiot...The race mod is just the first part of MTA:SA which USES the Blue core. So explain to me how they can be working on the racemod without the core.. Razor, your really stupid. How many times does it have to be explained anymore?
  16. xGj

    XE - Xtreme Elites

    CeoZ, why dont you stop doubleposting? Saw you doing that so many times
  17. Add: SanAndreasOnline We're getting a bit offtopic though.
  18. Is it different from version 1.1? Yes. So 2.0 would cause problems with MTA? Would it stop that kind of modding too? I thought R* Supported modding like this?
  19. Is it different from version 1.1? Or isnt 1.1 even released in America?
  20. Really much appreciated blokker, I love you ( not literally meant )
  21. Maybe its a good solution but... I never saw such an ugly keyboard
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