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Showing content with the highest reputation on 03/02/23 in all areas

  1. Hey everyone, thought I'd share something I created last week on the forums too as it received a pretty good response on the Discord. I like to think outside of the box and try to bring small interactive but fun experiences to MTA as you would experience in the real world and this is somewhat a small collab of me doing just that. Featuring: Punchbag Machine Bumper Cars + RC Car Race Track I hope that you guys like it as much as I had fun making it, and if anybody has any further ideas then you are welcome to let me know below or send me a PM. - TM
    3 points
  2. This is where I keep a list of all the free & open source MTA resources/projects I've created and made available to the community. Join my Discord community where I post updates of all my projects! https://discord.gg/eUK7HcnT2J Click the images to access each project's landing page. All resources are available on community.mtasa.com (unless otherwise specificed). Other releases: IPL Tools: GTA:SA & SAMP .IDE Search Tool: https://github.com/Fernando-A-Rocha/mta-ide-search I hope you find my contributions useful. Suggestions are always welcome as well as criticism. Enjoy!
    2 points
  3. Hello, I am looking for this script. Can you help me? Please watch the video to understand: corazones = heaarts ! When you press F7 or write /find, corazones will appear to you, and to take it, you must take it with a Deagle weapon, and when you take it, the corazone must disappear, as you saw in the video: 1:04---- 1:12 When you write this /corazones: (the number of hearts) for example 04/32, and if you collect 32/32, you can activate /godmode: godmode is enabled 2:09 ----- 2:16 Also, owner server should allow me settings to change the locations of the corazones if all players have been exposed to the puzzle godmode Please help me if it was one similar to it, there is no problem Thank you
    1 point
  4. ?. Обжалование блокировок больше невозможно в связи с нашей новой политикой, с которой вы можете ознакомиться здесь:
    1 point
  5. So basically a system for players to "find all heart pickups" that: - can be spawned by pressing F7 or using command /find - /corazones tells you how many you have collected of the total, like 4/32 - if you collect all hearts you receive the ability to use /godmode to toggle being invincible (just player health) on/off Did I understand? @Sr.black If that's what u want, I can make it. I can make it so you can customize the pickup object (so it's not just a heart) and you can have multiple collectibles that give different rewards (heart => godmode, others => other rewards). This sounds fun for freeroam servers. You reminded me of the GTA collectibles https://www.ign.com/wikis/grand-theft-auto-san-andreas/Collectibles https://gta.fandom.com/wiki/Collectibles#Grand_Theft_Auto:_San_Andreas I don't think anyone made a script to remake that on MTA yet
    1 point
  6. Closing this as the issue has been resolved.
    1 point
  7. Vehicle generic TXD walkthrough:
    1 point
  8. Ever wanted to replace vehicles, skins and objects in your server by simply dragging & dropping the mods to a folder? Now it's possible! With auto_modloader, you can configure certain directories that it will scan for all model IDs and names. These models are then sent to the client for replacing. The system is robust, optimized and minimalistic. It supports model files encrypted with NandoCrypt so no-one can steal your mods. GitHub Repository (Download & Documentation) : https://github.com/Fernando-A-Rocha/mta-auto-modloader#readme Community Page (Download) : https://community.multitheftauto.com/index.php?p=resources&s=details&id=18803 For support/questions please access my main thread: https://forum.multitheftauto.com/topic/139644-rel-nandos-resources/ I hope you enjoy! Happy modding!!
    1 point
  9. yes i told you that, but you understood what i said too late, if you have any new problem please create new thread and tag me, if you like my comment and help you can like my comments
    1 point
  10. Just a side note (you probably already know this: this can be the same as source, but it doesn't have to be. For example here: local myButton = createButton(0.5, 0.5, 0.1, 0.1, "Click me!", true) addEventHandler("onClientGUIClick", resourceRoot, function() outputChatBox("Button clicked!") end) this is always resourceRoot While source in this set-up is always a GUI element of this resource. For @Xwaw See image below, is the element tree, where you can see some of the main parent elements in MTA. root at the very top is the parent for ALL elements within your game: This includes players, resources(resourceRoot's) > maps/'scripted created elements' and everything that hangs directly under those. resourceRoot is the main parent of each resource. Which can be used to listen to events created by elements that are part of a specific resource. Info: https://wiki.multitheftauto.com/wiki/Element_tree
    1 point
  11. local myButton = createButton(0.5, 0.5, 0.1, 0.1, "Click me!", true) addEventHandler("onClientGUIClick", myButton, function() outputChatBox("Button clicked!") end) In this example, the script creates a GUI button and adds an event handler for the onClientGUIClick event. When the button is clicked, the event handler is triggered, and this refers to the button element that was clicked. The output message will display "Button clicked!" in the chatbox.
    1 point
  12. Make sure both GTA and MTA are installed outside the OneDrive folder as advised above.
    1 point
  13. don't just install the GTA:SA and MTA:SA file in the OneDrive folder, install it again and as follows: C:\Users\khali\khalil mta
    1 point
  14. Please post an up-to-date MTADiag so we can take a new look. Download and run MTADiag and follow the instructions. Post any Pastebin URL MTADiag gives you.
    1 point
  15. you're welcome, if you have any questions please create a new topic and tag me, if you like my help you can like my comments
    1 point
  16. You have installed the MTA file inside the OneDrive file,You have to remove it from OneDrive, for this install MTA again but this time do not install it in OneDrive GTA path: C:\Users\khali\OneDrive\Bureau\khalil mta
    1 point
  17. did you follow the instructions you were told 1. and 2.
    1 point
  18. Está iniciando seu servidor ou começando scripting no MTA? Aqui será listado tudo o que você precisa para aprender desde configurar seu servidor, ACL, colocar resources, até aprender Lua no MTA e criar scripts para modificar o jogo por meio da programação. Se você é totalmente leigo no assunto você também verá links que irá te introduzir no nível básico da programação, basta ter o mínimo de esforço e acompanhar os tutoriais aqui mostrados. Se você já têm uma noção de programação, encontrará tutoriais que irão te ajudar a se aprofundar na programação Lua e ter uma boa experiência de Scripting no MTA. Informações relacionadas ao MTA Se você busca configurar corretamente o seu Servidor e entender como as coisas funcionam, estes links serão de grande ajuda: Links traduzidos para português Manual do Servidor ACL - Lista de Controle de Acesso Resources (ou Recursos) - O que são? O arquivo meta.xml Quer programar scripts? Acompanhe este links: Nota: Se você é um iniciante na programação veja também os tutoriais para iniciantes em: Iniciando na programação Introdução a Scripting no MTA (link útil) Programar GUI no MTA Depurando seu código Programação e a linguagem Lua Iniciando na programação: Vídeo - Introdução a Algoritmos Introdução aos Algoritmos Vídeo - Lógica de programação Programação Lua: Conheça a linguagem Lua Manual de Referência de Lua 5.1 Playlist - Programando em Lua (vídeo) Playlist - Curso de programação em Lua (vídeo) Introdução à linguagem de programação Lua Teaching-lp seminario-Lua PDF Outros links (em inglês): Lua.org Lua wiki www.tutorialspoint.com/Lua Lista de tutoriais e manuais Lua Sub-fórum - Tutorials E também: Tutoriais: sub-fórum da seção Portuguesa Editores para programar e Ferramentas Com plugins/extensões do MTA disponíveis: - Notepad++ | Plugins do MTA - Sublime Text | Plugins (Atualizado: link) - Visual Studio Code | Extensões: MTA:SA Lua Debugger: MTA:SA Debugger and Test Framework - Atom Editor | Plugins Sem plugins do MTA: - ZeroBrane Studio - IntelliJ IDEA - Eclipse - Decoda Lua IDE Também: Lua for windows | GitHub
    1 point
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