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  • Posts

    • Update #13 (v.0.9.9L) (2 February 2024) + There are now three different types of loot items: very common, common, and less common. + Zone 4 is now displayed on the map when pressing TAB. Additionally, Zone 4 now also has a generator. + Progress bars for generators are now displayed correctly. + Zombies spawning in the building for the quest "Cameras for Liam" are now visible to all players. + Additional vehicles have been added that can spawn as searchable vehicles. + Fast travel to Zone 4 is now possible. + There are now purchasable garages, whose doors can be opened and closed by the owner using the command /mg. + The map has been expanded with several thousand objects. 5 New Main Quests: The Fabric Factory – Collect 500 fabric scraps to receive the key to the fabric factory. The Tattoo Studio – Collect 350 units of tattoo ink to receive the key to the tattoo studio. The Hair Salon – Collect 600 scissors to receive the key to the hair salon. Dynamite Recipe – Destroy 10 zombie nests to obtain the crafting recipe for dynamite. Tuning Expert – Kill 500 infected survivors to unlock the locations of the tuning garages. + Vehicles can now be refueled at gas stations, provided there is still fuel in the pump. + Obtained crafting recipes can now be viewed under F2. + Killing infected survivors now drops money instead of items. + There are now purchasable objects for colonies that can be used as bases. + Toll stations have been added. + A new skill, "Weapon Expert," has been added. + The kilometers traveled by a vehicle are now saved and displayed on the speedometer. + Changing a vehicle’s color now costs 25 spray cans. + There is now a 1:5 chance that a killed zombie drops a chip. Chips will be needed for quests in the future.  + New Diving Gear: Diving goggles, diving fins, and oxygen. These items can be purchased at the new fisherman's shop. + A fisherman's shop has been added, where players can buy diving goggles, diving fins, and oxygen. Additionally, there is a new quest in the shop that rewards a diving suit. + Players can now collect seashells near water, which can be exchanged at the fisherman’s shop and are required for quests. The race arena now displays how many players are in a lobby. Additionally, race rewards have been adjusted: 1st place: 10 race tokens 2nd place: 5 race tokens rd place: 3 race tokens + Players can now purchase Hotring Racer vehicles in front of race arenas. + A major performance-impacting bug has been fixed. + The chance of zombies spawning in houses has been set to 1:2. Additionally, a bug causing zombies to be invisible in some interiors has been fixed. + The inventory limit for weapons is now 40. + The experience points gained from activities and quests have been adjusted. Fast travel now requires level 25. At level 25, players can travel between Zone 1 and Zone 2. More destinations unlock at higher levels. NPCs are now stationed at all fast-travel helicopters. When closing the fast-travel window, players no longer get stuck inside the vehicle but instead exit automatically. New Lucky Wheel Rewards: Experience points Money Brain mass Free spin Coupons Items SA Coin Box Vehicle Box + Lucky wheels are now available in all zones. + Collision immunity for 10 seconds after spawning or park out a vehicle.  + 25 new purchasable shelters. + Bonus codes can now be redeemed under F5. + The blip legend now allows players to toggle blips for lootable houses and buildings on or off. + Three additional vehicle shops and three additional weapon shops have been added. + Prices for vehicles and weapons have been adjusted. + New items: SA Coin Boxes, Vehicle Boxes, Tires, Engine, Item boxes, toolboxes, engines, tires, hammers, screws, saws, and nails. + In Zone 2, players can now open safes if they have the required keys, obtaining a randomly selected box as a reward. The bonus code "ANEWHOPE" can now be redeemed via F5. It grants: 250 Brain Mass 10 Crowbars 2 Vehicle Slots Status: San Andreas Apocalypse  
    • You're welcome! If you could leave a review and close the thread, I'd appreciate it. Good luck with everything!
    • Thank you very much friend for everything I thank you very much there I sent you Soli on discord Piece with G my discord and ends with t
    • --// Setting ACL group. local ACL = "Mafia" --// Setting delay value. local DELAY = 1000 --// Store players delay in memory server. local cooldown = {} --// Get player account name. local function getPlayerAccountName(player) local account = getPlayerAccount(player) return getAccountName(account) end --// Verify if player is in ACL group. local function isPlayerHasAcl(player, acl) local group = aclGetGroup(acl) local accountName = getPlayerAccountName(player) return isObjectInACLGroup("user."..accountName, group) end --// Clan chat. local function clan(player, _, ...) --// Protect player from spamming. local now = getTickCount() if cooldown[player] and now - cooldown[player] < DELAY then cancelEvent() return outputChatBox("Please wait a moment before sending another message.", player, 255, 0, 0) end --// Set player delay. cooldown[player] = now --// Verify if player is in ACL group. if not isPlayerHasAcl(player, ACL) then return false end --// Concatenate message. local message = table.concat({...}, " ") if not message or message == "" then return false end --// Show message to all players in the same ACL group. local name = getPlayerName(player) local players = getElementsByType("player") local r, g, b = getPlayerNametagColor(player) for i = 1, #players do local target = players[i] if isPlayerHasAcl(target, ACL) then outputChatBox("[Clan]: "..name..": "..message, target, r, g, b) end end return true end addCommandHandler("clan", clan) --// Bind key to player on resource start. addEventHandler("onResourceStart", resourceRoot, function() local players = getElementsByType("player") for i = 1, #players do local player = players[i] bindKey(player, "u", "down", "chatbox", "clan") end end) --// Bind key to player on player login. addEventHandler("onPlayerLogin", root, function() bindKey(source, "u", "down", "chatbox", "clan") end) Hey, what's up? Honestly, I don't see any reason to implement this on the client-side. The best option is to do it on the server-side, ensuring server security against cheaters, better synchronization for all players, and other benefits. I made some improvements to your initial code.
    • good morning onestly it's okay what you've done anyway I don't understand much about these things I only find scripts and see if I can edit it but this one the one I sent mainly is fine but I can't make it work I already tried to create 1 bindKey(source, "u", "down", "chatbox", "aclchat") on the side of the client client but I'm still unsuccessful I've been days without sleeping trying to solve this I would thank you If you could create it for me you don't know I'm trying to find people who accept transfer so I don't know what country you are from but if you are interested since you know how to create script I could pay you the only way transfer but help me with this and if you are interested in what I am telling you here in Argentina we manage with transfer you could pass me your contact is that I am needing simple things for my server totally free It's not very successful but I'm trying to get everything on the right track and thank you very much for being so generous in giving me examples 
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