Gareth Posted January 4, 2005 Share Posted January 4, 2005 also is there going to be a gun shop like in GTA3:MTA but you can buy all weapons with the sniper rifle being most expensive. That would be cool! Link to comment
l2ebel Posted January 4, 2005 Share Posted January 4, 2005 you could make that with an addon for blue and i think alot of ppl want that (me inluded) Link to comment
Gareth Posted January 5, 2005 Author Share Posted January 5, 2005 or they could just implement it into the game full stop not with it being an addon Link to comment
XcR Posted January 5, 2005 Share Posted January 5, 2005 its better to keep it as an addon, this way if people dont like it, they dont have to use it. Link to comment
rllercstr7 Posted January 5, 2005 Share Posted January 5, 2005 I don't think it is such a good idea to have such nitpicky little things like this as addons. Instead it would be easier if there was like a server setup window where you could enable or disable such basic options as the gun shop. (At least I consider this a basic and would assume the team would include it since it is a single player feature) I am not sure I quite understand how the addons are going to work out. Will we be able to use multiple addons at the same time? For example if someone wants to have a server with antigravity addon, gun shop addon, and rocket launcher addon all at the same time; will that be possible? If it is basics like enable disable the rocket laucher, or gunshop seem essential. It will be hard to match configurations otherwise. If you have MTA fans creating mods certainly there will be different versions of them as they work out bugs etc... This could make it hard to figure out exactly what addons a server is using and what version of each also. Not to mention the fact you could have two different people creating a gun shop addon. How are people going to figure out which one the server is using. It seems like it could become a headache just installing the same configurationas a server is runing unless the are very very specific with a urls or something to the addons. For this reason I believe you have to draw the line somewhere and include the basic options in blue as options so players have a part of the configuration identicle and only have to worry about getting one or two addons off the internet. Link to comment
Gareth Posted January 5, 2005 Author Share Posted January 5, 2005 well blue is offering server addons that wot they said it will do so why complain about it. I think server addons are a great way to allow admins of servers to do what they wish with theirs. For example clan servers can be more strict than modder servers etc. Link to comment
eAi Posted January 6, 2005 Share Posted January 6, 2005 If people are discussing this they clearly _still_ don't understand addons. Just as Half-life doesn't have "buy areas" or "bomb sites" implemented into them, blue won't have gun shops or garages or jetpacks or anything beyond the basic synchronisation level, just as any other game thats moddable does. If you want a buy area in your mod, code one in an addon, if you want a garage somewhere, code it. We'll try to provide examples and documentation and I'm sure some members of the community will be able to help with problems. The idea isn't to provide each server with a unique game, its to provide developers a structured, stable and flexible system for creating exciting game-modes. If the server admin can then go and fiddle with settings built into the server, it just creates confusion. The addon developer will have as much control as possible over how their game is presented. eAi Link to comment
rllercstr7 Posted January 6, 2005 Share Posted January 6, 2005 eAi I understand what you are saying, but I am still not clear on one thing. Will we be able to combine addons and use them in the same game without actually having to write code. For example developer a creates an addon to enable the bomb shops and developer b creates an addon to enable gun shops. Will it be possible to load them both up so you have working gun and bomb shops? Link to comment
eAi Posted January 7, 2005 Share Posted January 7, 2005 Nope, just as you can't load TFC and CounterStrike into half-life and get flags and bomb sites. eAi Link to comment
Kent747 Posted January 7, 2005 Share Posted January 7, 2005 these small aspects of a gamemode, are things where the community will work best together... so if one guy has a dodo bomber script for example... he can put that code online, and other guys can use it to create dodo bombers in their addon that they're developing. Kent Link to comment
Gareth Posted January 8, 2005 Author Share Posted January 8, 2005 you could just implement it into Blue like the way yiou did it in GTA3 it would be really useful. Link to comment
orappa Posted January 8, 2005 Share Posted January 8, 2005 you could just implement it into Blue like the way yiou did it in GTA3 it would be really useful. When people say "implement into Blue", do they mean "implement into Blue's deathmatch mode"? Link to comment
eAi Posted January 8, 2005 Share Posted January 8, 2005 Jon, I have a feeling you're the only one who understands Blue Just found the "More" emoticons Link to comment
DominionSpy Posted January 8, 2005 Share Posted January 8, 2005 Jon, I have a feeling you're the only one who understands Blue Just found the "More" emoticons I can't get how people don't understand it. If you read the Blue page, it's fairly self explanitory, yet people still come on here with the wrong impression. Link to comment
Ransom Posted January 8, 2005 Share Posted January 8, 2005 Jon, I have a feeling you're the only one who understands Blue Just found the "More" emoticons You JUST found the "More" option? HAHAHAHA Link to comment
eAi Posted January 8, 2005 Share Posted January 8, 2005 Strange, I have more "important" things to do than fiddle around on these forums. Link to comment
XcR Posted January 8, 2005 Share Posted January 8, 2005 /me steals eAi and brings him to a secret base, and forces him to complete mta blue within a week Link to comment
Gareth Posted January 10, 2005 Author Share Posted January 10, 2005 Jon, I have a feeling you're the only one who understands Blue Just found the "More" emoticons I read the mta blue page i know that they are extensions controlled by the server admin and they are coded in a C++ compiler and maybe perhaps if we got a bit more information or a video of the progress so far we wouldnt be making so much questions about it (i found the car lolz) Link to comment
DarkDragon98756 Posted January 13, 2005 Share Posted January 13, 2005 I think a gunshop would be awesome. It'd be cool if you start w/ nothing. That would have a bit of fist fighting. Having a gunshop would also make all of the weapons fair since the best weapons would be more expensive. Link to comment
DominionSpy Posted January 13, 2005 Share Posted January 13, 2005 I think a gunshop would be awesome. It'd be cool if you start w/ nothing. That would have a bit of fist fighting. Having a gunshop would also make all of the weapons fair since the best weapons would be more expensive. Fair? Okay - two people have a fist fight, then one wins and goes and buys a pistol. Hmm pistol vs fist, I wonder which one will win. Also players who have been on the server for longer will have much better weapons than a player who just joined, making it near impossible for them to ever get any weapons. Link to comment
NoxxeR Posted January 13, 2005 Share Posted January 13, 2005 i found afr(()) too ontopic: Yeah the http://www.mtablue.info page do answer many questions... But like jakkas said a movie whoudlin't be bad as many whould also get they're question answeerd Link to comment
l2ebel Posted January 13, 2005 Share Posted January 13, 2005 I think a gunshop would be awesome. It'd be cool if you start w/ nothing. That would have a bit of fist fighting. Having a gunshop would also make all of the weapons fair since the best weapons would be more expensive. Fair? Okay - two people have a fist fight, then one wins and goes and buys a pistol. Hmm pistol vs fist, I wonder which one will win. Also players who have been on the server for longer will have much better weapons than a player who just joined, making it near impossible for them to ever get any weapons. then add a boxring to the game where cashless ppl can have fights to get some money for guns (of course you wouldnt be able to shoot in there) Link to comment
Scorp Posted January 13, 2005 Share Posted January 13, 2005 I think a gunshop would be awesome. It'd be cool if you start w/ nothing. That would have a bit of fist fighting. Having a gunshop would also make all of the weapons fair since the best weapons would be more expensive. Fair? Okay - two people have a fist fight, then one wins and goes and buys a pistol. Hmm pistol vs fist, I wonder which one will win. Also players who have been on the server for longer will have much better weapons than a player who just joined, making it near impossible for them to ever get any weapons. It's like this in GTA3 hence why the !money command gets so abused. but then again new players joining, can always afford a shotgun Link to comment
Gareth Posted January 13, 2005 Author Share Posted January 13, 2005 feck the fist fight idea (and for scorp you couldnt buy the max gun with 2,000) I was thinking around the million mark for the sniper so the !money command wouldn't affect anything) Link to comment
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