Lara C. Posted March 4, 2004 Share Posted March 4, 2004 I was kinda confused finding out that the missiles on the Apache dont do any damage to the others... Just would think it might be funny if there would be an option to have at least ONE or TWO (or better: some way to EARN them in the game ??????) working misiles.....would just be VERY, VERY funny to blow some people up with the Apache missiles I know....life is not fair Link to comment
xerox Posted March 4, 2004 Share Posted March 4, 2004 the missles etc may be able to be syncd, and the devs may have figured out how to sync the chaingun as well..... but having all those gives too much of an advantage to the player in the hunter Link to comment
Prokopis Posted March 4, 2004 Share Posted March 4, 2004 Yeah, but she already suggested a limited stack of ammo and a kind of difficult way to earn them. Dunno, once the syncin's been done, this could be one "right" way to have 'em. Like 5 straight kills without dying could give ya 5 pairs of rockets and 50 minigun rounds you could keep even after dying until you disconnected from the serv or something like that. It's really a case of syncin it in and finding a way to limit onboard weaps after that, so just write this one down as a future thought I guess. Link to comment
ashdexx Posted March 4, 2004 Share Posted March 4, 2004 the missles etc may be able to be syncd, and the devs may have figured out how to sync the chaingun as well..... but having all those gives too much of an advantage to the player in the hunter nonetheless, if they have infact figured out how to sync that data, i think they should include it, and let the server admins decide whether the hunter weapons make it into gameplay or not. preferably unaltered too, ie, no "weak" version of the weapons. Link to comment
DominionSpy Posted March 4, 2004 Share Posted March 4, 2004 the missles etc may be able to be syncd, and the devs may have figured out how to sync the chaingun as well..... but having all those gives too much of an advantage to the player in the hunter nonetheless, if they have infact figured out how to sync that data, i think they should include it, and let the server admins decide whether the hunter weapons make it into gameplay or not. preferably unaltered too, ie, no "weak" version of the weapons. The only problem with that being, at the moment you can generally just visit the army base and the hunter will probably be there. If not, then you just wait for a little while and the person flying it will have been shot down or crashed. With this system so many people would be wanting the hunter that you'd never get a chance to fly it. Yeah, but she already suggested a limited stack of ammo and a kind of difficult way to earn them. Dunno, once the syncin's been done, this could be one "right" way to have 'em. Like 5 straight kills without dying could give ya 5 pairs of rockets and 50 minigun rounds you could keep even after dying until you disconnected from the serv or something like that. Thing with that is - once you have the weapons, it's fairly easy to get a few more kills, which gives you more ammo, which gives you more kills, etc. Link to comment
Si|ent Posted March 4, 2004 Share Posted March 4, 2004 In future, if/when vehicle weapons are all working without problems there are 2 things that will probably be done with the hunter, the first is to place it in suitable game modes, a Guerilla Warfare / War on the streets mode for instance with tanks and heavy weapons.. The hunter wouldnt be overpowerful or out of place in that instance. The second would be simply to reduce the 'health' of the hunter to make it a lot easier to shoot down, and have it as now, in the normal dm game, there would then be no need to hack around with the ammo levels etc. It's all about balance. Link to comment
Ransom Posted March 4, 2004 Share Posted March 4, 2004 As if n00bs don't run for the hunter enough as is Link to comment
dystopia Posted March 4, 2004 Share Posted March 4, 2004 seriously, i'd say IF synced in dm, instead of them counting as a kill, just have it say soandso died, that'd take a lot of tempation from it. It's bad enough as is with heli kills ruining a great fight...much less having swarms of missles and chaingun fire coming from the sky Link to comment
Lara C. Posted March 4, 2004 Author Share Posted March 4, 2004 In future, if/when vehicle weapons are all working without problems there are 2 things that will probably be done with the hunter, the first is to place it in suitable game modes, a Guerilla Warfare / War on the streets mode for instance with tanks and heavy weapons.. The hunter wouldnt be overpowerful or out of place in that instance. The second would be simply to reduce the 'health' of the hunter to make it a lot easier to shoot down, and have it as now, in the normal dm game, there would then be no need to hack around with the ammo levels etc.It's all about balance. hey, keep in mind that (in my opinion) every additional weapon, like the hunter etc. would be good for the game...the more choices we have, the more freedom in what to do actually in VC the better it becomes. That's the big, big thing with VC - that we have the freedom to do various things...and that's why we all love the game so much ! Even if we get the hunter and it might sound 'unfair' because of its power it would be a GOOD thing - instead of being limited i what the player in VC can do... Thais also means...that we maybe) dont even NEED 'game modi) (like guerilla warfare)...because the more choices we have...the more people do stuff on their own without the need of special 'game modi'. The more flexible the game..the more 'realistic' it wil get because people will just do what they 'feel' they wanna do..which is a GOOD thing. (However - it can very well be that various modi like guerilla-fights etc.. are nice but [only personally] i think gameplay should be open and up to the people. Regarding the hunter, again: Yeah....there should be a way to 'earn' it....this would also add another interesting aspect to the game because then you can go after scores etc. with the goal to get the hunter...and then use the number of missiles you 'earned' for what purpose ever. I do agreee, however, that there should be no way that 'everyone' ca snatch it and then go on shootng rampages because that would destroy the game. What about...a...hmmm.....'militart career' or something...if there woud be a way to act and earn points to become a 'soldier'...eg. by shooting certain enemies....and if you're high up in the ranking you can also use the hunter ? You're right..balance is everything.....means that EVERY character/career in the game must have an advantage/disadvantage over the other......if you add moer characters/careers (also the girls skins as already mentioned it also can only get BETTER./...again...themore choices, the ore freedom in the game...the better greets Link to comment
Recommended Posts