Dgtadude Posted February 26, 2004 Share Posted February 26, 2004 Another suggestion i had is to add shortcuts to the weapons . Like if you want to use the shotgun press , and if you want to use .. hum a certain weapon press another botton . This would REALLY help in gang battles . Since it would be much easyer to swtich battles . And also my finger hurts from scrolling that little botton on the middle of the 2 mouse bottons to change weapon Link to comment
xerox Posted February 26, 2004 Share Posted February 26, 2004 hotkeys for weapons would be a great idea, especially since you have like 4-5 weapons at one time, a shame R* never bothered including it Link to comment
orappa Posted February 26, 2004 Share Posted February 26, 2004 a shame R* never bothered including it But could it be included in MTA? Link to comment
eAi Posted February 27, 2004 Share Posted February 27, 2004 It'd be very easy to write a mini app to do this seperatly from mta... I'll ask IJs what he thinks of this tommorrow... eAi Link to comment
happyrock Posted February 27, 2004 Share Posted February 27, 2004 cool ... to bad you can't drop a weapon as well Link to comment
Head_P1MP Posted February 27, 2004 Share Posted February 27, 2004 Hotkeys would kick ass... I'm used to playing BHD online, and I use the w a s and d for movement (I will most likely make it that way for GTA aswell) but yea I use the hotkeys in play... Link to comment
Slothman Posted February 27, 2004 Share Posted February 27, 2004 is using a scrollwheel honestly that difficult for you? seriously, practice makes perfect, get used to how to move the scroll wheel in battle, its way more convenient than binding a bunch of keys Link to comment
trx Posted February 27, 2004 Share Posted February 27, 2004 Its not the first time this has come up, and I too think it would be a vast improvement of weapon selecting. I never really thought that the scrollwheel was a good idea, but for singleplayer it doesnt matter that much. In Multiplayer however, if you can't 'find' the proper weapon you want to use in time, you'll either be dead or otherwise at an disadvantage. I've looked into doing it myself, but the Engine does not have enough free keys to assign, so it must be hacked in, like we do with 't'alk key. You will understand that this is very low priority, since weapon switching already works, but I'm sure we'll fix it at some point. Link to comment
orappa Posted February 27, 2004 Share Posted February 27, 2004 is using a scrollwheel honestly that difficult for you? I used to have an old MS Intellimouse Explorer with a wheel that clicked. So one click = one weapon change. This broke however (it's made by MS of course), and so I upgraded to the new Intellimouse Explorer. This one has a smooth scrolling wheel which makes it great for stuff like Internet Explorer, but I tend to scroll 2 weapons at a time because I can't tell how much or how little to scroll it. Link to comment
Chewd Posted February 27, 2004 Share Posted February 27, 2004 no the scroll whell isn't hard sloth.. but this is a muuuch better idea... anything to speed up gameplay is great.... many people die now while switching weapons.. it can be sorta slow at times Link to comment
ACIDman Posted February 27, 2004 Share Posted February 27, 2004 Same thing - with the MS mouse. The wheel moves and I too changed a few weapons a time. Now I got used to it a bit, but still - sometimes in a rush I switch to let's say bat instead of the shotgun. Link to comment
Burnzy00 Posted February 27, 2004 Share Posted February 27, 2004 cool ... to bad you can't drop a weapon as well Umm... why would u want that, once u pick up a weapon of the same type it changes it... And unlike CS, once u run out of that weapon it disappears Link to comment
[KFC]Yankees Posted February 27, 2004 Share Posted February 27, 2004 you're all talkin about forgettting what weapon is in what slot, i just memorize it, (normally the m60 or the stubby), then scroll onto that slot when i shoot when i spawn as a robber, i run around with the pistol, then to shoot, i scroll down once to pull out the stubby. i do that cuz u can run with the pistol and its pretty effortless to scroll down once. same thing with the m60. hotkeys would only confuse the weaps, for me at least Link to comment
Dgtadude Posted February 27, 2004 Author Share Posted February 27, 2004 Its not difficult to use the scrollwheel . but as trx sayid . its takes much more time just to try to stop at the weapon you want . And iu could be using that time to be killing newbies Link to comment
MAD_BOY Posted February 27, 2004 Share Posted February 27, 2004 great idea, my scrollwheel starts to scroll sucky anyway Link to comment
eAi Posted February 28, 2004 Share Posted February 28, 2004 (edited) - READ DOWN A FEW POSTS FOR UPDATED DESCRIPTION - Ok folks. I was bored for 20 minutes or so, so i knocked up another little app that does just what people seem to want: Heres the readme: This mini-mod allows you to use the keyboard keys 1 thru 9 to choose different weapons in vice city, in the same order as you'd scroll through them. If a weapon can't be used (i.e. you haven't got a weapon in that slot, or its run out of bullets) you'll hear a beep. You can download it at http://misc.opencoding.net/VCWSK.zip (6.46KB). Its very easy to use, just run the program before or after you launch Vice City (or MTA:VC) and then just play! Hit the keys to instantly change weapon. I haven't tested this a huge ammount. If you find bugs, please say. Enjoy! eAi[/b] Edited February 28, 2004 by Guest Link to comment
l2ebel Posted February 28, 2004 Share Posted February 28, 2004 woah thats just eAI, ask him something and maybe after 5 min he slaps a tool in front of you good work Link to comment
trx Posted February 28, 2004 Share Posted February 28, 2004 [spam] [/spam] Still gotta try it out, but knowing you, it should work as expected. Thumbs up, indeed. This should get green light for anti-trainer checks. Link to comment
happyrock Posted February 28, 2004 Share Posted February 28, 2004 could you make it bindable to custom keys? I mean this is cool but I'm just askin Link to comment
Dgtadude Posted February 28, 2004 Author Share Posted February 28, 2004 WOW , Thanx eAi . Works PERFECTLY for me . Altho i have seem some crashes . when i go over the shotgun . the program crashes . but i tried it with 1.0 instead of 1.1 and it seems its working alright . Thanx again , now i can kill more Link to comment
eAi Posted February 28, 2004 Share Posted February 28, 2004 Yes, I should have mentioned I only tested this with 1.0. I could make the keys bindable. I'll try now... eAi Link to comment
eAi Posted February 28, 2004 Share Posted February 28, 2004 (edited) Ok, you can now choose different keys. Also fixed a couple of little bugs Ok, I've uploaded it to the same address as before: http://misc.opencoding.net/VCWSK.zip (10.5 KB) You might get weird effects if you set two weapon slots to one key, or use one of Vice City's or MTA's keys. Enjoy! eAi Important Note: I've only tested this on vc 1.0, if you REALLY REALLY want it for 1.1, then you'll have to beg me... Edited March 3, 2004 by Guest Link to comment
Dgtadude Posted February 28, 2004 Author Share Posted February 28, 2004 W00t ! . Thanx man , this REALLY Helped . the new version is much better since you get to choose the keys . More kill time . The mta should include this in mta , cause its a very usefull tool P.S : Whats the Shotgun slot? Link to comment
orappa Posted February 28, 2004 Share Posted February 28, 2004 Yep, I second that. Great work, eAi Link to comment
orappa Posted February 28, 2004 Share Posted February 28, 2004 P.S : Whats the Shotgun slot? Actually, it might help if you put the names of the weapons rather than (or indeed in addition to) the numbers. Link to comment
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