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MTA:VC 0.3 update (22/12/2003 @ 16:48 CET) by MTA Team


Blokker_1999

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  • MTA Team
Posted

As some have noticed, we have been updating the counter for MTA:VC 0.3 . Make no illusions, MTA:VC 0.3 is not the next major rewrite for MTA which has been announced in the past. For that you need to watch the core update.

So what is MTA:VC 0.3? It is an updated version of MTA:VC 0.2.2 with the backwheel problem fixed and new animations included. With these things the whole game just looks better. We didn't want to wait for a next major release to share these features with our community.

Posted

NICE WORK MTA i think this is the fastest progress uve guys have had and does anyone know how ggm has that car spawning thing so when u press insert then u just type the word car and press enter it spawns a car

that would be cool if u want to know how to do this plz contact me on msn

Posted

Well done mta team on making this progress really fast it is really exciting for me coz i have gta3 and vice city so iu can play both :D:D but really looking forward especially for mtavc can u post some screenshots here wen u have them thnx in advance mta team! :D:D

Posted
Well done mta team on making this progress really fast it is really exciting for me coz i have gta3 and vice city so iu can play both :D:D but really looking forward especially for mtavc can u post some screenshots here wen u have them thnx in advance mta team! :D:D

There really isn't anything new to show via screenshots, as the majority of the new / fixed features must be seen in motion (we will not release animation screenshots that show nothing more then still images like another mod, no names mentioned).

Just ... wait :)

Posted

hmm...

Another mod.....

released stills to prove that an animation worked.....

/me scratches his head

ah it'll come to me later when I am thinking of something else.

Great job MTA you should get a raise. um, well first you should get paid then you should get a raise.

Posted
yeah merry christmas everyone and im looking forward to seeing the new mta's in the new year! :D:D

mtas - not mta's...

eAi

Posted

i know u guys dont really like me but, i wanna know, will the OPTION be available to have hunter wepons on ur server ?

Also could we please have an integrated ADMIN panel so u can kick people from ur server INGAME? maybe by typing /kick (name)

  • MTA Team
Posted

as you can read in the article. It is an upgrade from 0.2.2 so no and no. Ingame commands will be available in the next generation which is core 0.4 and the hunter weapons, well, who knows when those will be synced

Posted

As Maclala said, Wher do we DownLoad it from or like where is it?

Posted

I'd just like to say, great guys :P

And also, would it be possible to add sometihng that saves the configure of your controls, becuase for people like me, who use gamepads on foot and in car and everything, becuase everytime I start MTA, I have to change the controls configure, so I have to do this every time MTA crashes :(

Posted
I'd just like to say, great guys :P

And also, would it be possible to add sometihng that saves the configure of your controls, becuase for people like me, who use gamepads on foot and in car and everything, becuase everytime I start MTA, I have to change the controls configure, so I have to do this every time MTA crashes :(

I had this same problem with my Microsoft Side Winder Force Feedback Pro. But i fixed it. I just set the controlls in normal vice city and it worked fine. Just wondering is there a way to get force feedback in Vice City

Posted
I'd just like to say, great guys :P

And also, would it be possible to add sometihng that saves the configure of your controls, becuase for people like me, who use gamepads on foot and in car and everything, becuase everytime I start MTA, I have to change the controls configure, so I have to do this every time MTA crashes :(

I had this same problem with my Microsoft Side Winder Force Feedback Pro. But i fixed it. I just set the controlls in normal vice city and it worked fine. Just wondering is there a way to get force feedback in Vice City

I tried that, it does the same thing

Posted

wow, animations and no tread marks! yer too good to us.

actually, i found the treadmarks fairly useful, it helped me follow the people running in terror from me easier without checking the radar

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