Ben Lagg Posted December 12, 2003 Posted December 12, 2003 Bomb just like in sp, and that you can place only sum amount of them, so that all cars won't be bombed. And no CS ok? (and Rebel, UNLOCK MY TOPIC!!!)
[KFC] Smeg Head Posted December 12, 2003 Posted December 12, 2003 Lol, he must be on a locking spree. I've visited loads of locked topics...all perfectly ok
Ben Lagg Posted December 12, 2003 Posted December 12, 2003 Something has gotten into him since he's locking everything up. Probably thinks they'll be stolen
[KFC] Smeg Head Posted December 15, 2003 Posted December 15, 2003 Nice 1, i feel he may be temporarily insane
l2ebel Posted December 15, 2003 Posted December 15, 2003 Nice 1, i feel he may be temporarily insane temporarily???????? 24/7 baby!!! now come back to topic... btw (ru)ben's thread is unlocked
Ben Lagg Posted December 17, 2003 Posted December 17, 2003 Thnx Reb. , guess that's just that 24/7 1n54n1ty...
Clerlic Posted February 22, 2007 Posted February 22, 2007 Hey, sorry for reviving this topic, but i didn't dare to create a new one. So, will this be possible in MTA:SA? Different types of car bombs: Time bomb (prime and gtfo because it's gonna blow) Remote control bomb (prime and blow up by remote) Detonation by door bomb (detonate after the door has been closed second time, so the first player can get out) Speed bomb (you must drive really fast for some time till it's defuses, or it'll blow up) Weight bomb (detonates when 2 or more people get inside) And of course, the combined versions of above.
Hedning Posted February 22, 2007 Posted February 22, 2007 lol so unnecessary to bring back a 4 YEARS old topic.
Si|ent Posted February 23, 2007 Posted February 23, 2007 lol so unnecessary to bring back a 4 YEARS old topic. Well it isn't really. As the guy said if he posts the 'idea' afresh he gets shouted down for not searching, for posting something already discussed. So instead he had re-awakened a suggestion that can now be considered in a different light, with the new core.
darkdreamingdan Posted February 23, 2007 Posted February 23, 2007 lol so unnecessary to bring back a 4 YEARS old topic. Well it isn't really. As the guy said if he posts the 'idea' afresh he gets shouted down for not searching, for posting something already discussed. So instead he had re-awakened a suggestion that can now be considered in a different light, with the new core. I agree. I dont see any problem with bumping a topic as long as it was intentional and for a good reason. As for your questions? Wait and see - it should be clear sooner or later.
paul527 Posted February 24, 2007 Posted February 24, 2007 Well it isn't really. As the guy said if he posts the 'idea' afresh he gets shouted down for not searching, for posting something already discussed. So instead he had re-awakened a suggestion that can now be considered in a different light, with the new core. That's the smartest thing I've heard on these forums for a long time...
liquid ocelot Posted February 24, 2007 Posted February 24, 2007 destroy the city? c'mon the city cnt be destroyd, or have u ever seen that if u shoot a building, that it looks like ground zero or something? You are not thinking outside the box. anyway, this is one fu*king old topic.
ShOtGuN Posted February 24, 2007 Posted February 24, 2007 Hmm, this is a nice suggestion, and i've got a nice idea about it... Some of u may know, till gtavc, there were a MINE.dff in the gta3.img. Well, i've made a modification for vc which lets u drop a mine near the back of ur car, and if another car/player goes on it, then BANG... The same feature would be cool to have in MTADM, (the mine.dff is still existed in the img archive), and i think it would bring some fun back from the old, gta2 days
paul527 Posted February 24, 2007 Posted February 24, 2007 Hmm, this is a nice suggestion, and i've got a nice idea about it... Some of u may know, till gtavc, there were a MINE.dff in the gta3.img. Well, i've made a modification for vc which lets u drop a mine near the back of ur car, and if another car/player goes on it, then BANG... The same feature would be cool to have in MTADM, (the mine.dff is still existed in the img archive), and i think it would bring some fun back from the old, gta2 days It would be quiet nice to play GTA2 style in San Andreas, running around the city, blowin up stuff with leet mines
Azu Posted February 24, 2007 Posted February 24, 2007 Hey, sorry for reviving this topic, but i didn't dare to create a new one. So, will this be possible in MTA:SA? Different types of car bombs:Time bomb (prime and gtfo because it's gonna blow) Remote control bomb (prime and blow up by remote) Detonation by door bomb (detonate after the door has been closed second time, so the first player can get out) Speed bomb (you must drive really fast for some time till it's defuses, or it'll blow up) Weight bomb (detonates when 2 or more people get inside) And of course, the combined versions of above. All should be possible with Lua.
ArmedAndDangerous Posted February 25, 2007 Posted February 25, 2007 Hey, sorry for reviving this topic, but i didn't dare to create a new one. So, will this be possible in MTA:SA? Different types of car bombs:Time bomb (prime and gtfo because it's gonna blow) Remote control bomb (prime and blow up by remote) Detonation by door bomb (detonate after the door has been closed second time, so the first player can get out) Speed bomb (you must drive really fast for some time till it's defuses, or it'll blow up) Weight bomb (detonates when 2 or more people get inside) And of course, the combined versions of above. All should be possible with Lua. My idea would be at the 8ball, when you enter you can choose the different type from a list when you enter. The time bomb would have to be primed when the player presses TAB like in sp. There should also be an impact bomb for the kamikazee type attack.
darkdreamingdan Posted March 14, 2007 Posted March 14, 2007 i just decided i would bump this topic. im sure u know why
Robix Posted March 15, 2007 Posted March 15, 2007 I will explayne for some "smart ppls" There is tutorial in Lua tutorials category about difrent types of bombs.
NazcaC2 Posted March 15, 2007 Posted March 15, 2007 Like Paul said in an earlier post, having this idea (carbombs) and others based around GTA2 would be a nice. Also, you know those car wash buildings in SA which don't really have a purpose except for looks? It also might be nice to have those working (scripted) in the future. I'd love to see the pole-polishers rotating and cars becoming clean. Even though cars can't get dirty, except for version 2.0 of SA, it would be nice if dirty cars could be scripted to take advantage of the Car Wash buildings. The list could go on, tbh, but I'm sure more will come in the next while.
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