vulcan Posted September 30, 2003 Posted September 30, 2003 Hello there , It says its not recommended to mod mta.2 , but could anyone give me some hints & tip on how to mod Mtavc .2 ? One thing i like in Mtavc .1 was that you have the freedom of useing other Cool mods with it It would be great with we could add mods in future MTA version Thank you bye
_LBtrw_ Posted September 30, 2003 Posted September 30, 2003 If your planning on modin MTA 0.2 I would suguest it was for test purposes only and NOT USE IT ON THE NET. That would sux and crash everyone's game more. I don't suguest doing it and leave it to the pros. "Pic removed due to size, please refer the forum rules - Thank you" I am not going to make a sig at a unstandard size.
vulcan Posted October 1, 2003 Author Posted October 1, 2003 No, i only use mods on private servers Maybe in future version we might be able to use mods Good Luck MTA
_LBtrw_ Posted October 1, 2003 Posted October 1, 2003 Yeah perhaps as a server option... but I doubt that this will happen for a good while. (never know though) "Pic removed due to size, please refer the forum rules - Thank you" I am not going to make a sig at a unstandard size.
Si|ent Posted October 1, 2003 Posted October 1, 2003 Modding mta has always been forbidden by the licence agreement, tho some cheats (yes CHEATS) still modded mtavc0.1, it is STILL against the user agreement and is now prevented by the client. DO NOT USE ANY OTHER MODS WITH MTA! The artist formerly known as [MTA]MrBump
{ULK}_LiNuX Posted October 1, 2003 Posted October 1, 2003 u cant use like a ferrari to replace the infernus gtawo team member gtat team member ggm team member 10% dont with my gif vid
KomoSuraf Posted October 2, 2003 Posted October 2, 2003 I am a silly smurf and have now read the licnece agreement and all the posts relating to modding and why it should not be done to mta. I accept it fully and shall book myself into a correctional insitution forthwith for a frontal lobotomy and lessons in good forum behaviour. (not edited in any way shape or form by MrBump, honest)
SM xenex Posted October 2, 2003 Posted October 2, 2003 You dont know what a license agremement means do you?Im sure you have no idea what it means, ( i really hope this guy gets banned.) One of proud the SM Leaders Official B.L.A.S.T.A.ddict SM Site : Chat : HERE IRC needed
vegetto34 Posted October 2, 2003 Posted October 2, 2003 You dont know what a license agremement means do you?Im sure you have no idea what it means, ( i really hope this guy gets banned.) You do not know united states law? or international law for that matter? these guys don't have lawyers to draft up a *real* license agreement so just take it with a grain of salt. there's export restrictions, export laws, then you get into copyright (of which this mod is not) and so on. My Computer
SM xenex Posted October 2, 2003 Posted October 2, 2003 Hmm ... What are you talking about? One of proud the SM Leaders Official B.L.A.S.T.A.ddict SM Site : Chat : HERE IRC needed
Daichan Posted October 6, 2003 Posted October 6, 2003 so if i had modded the Angel in my game to Harley Davidson mod I found on the net, I'd have to put Angel back if i want to play mta?
professional_killer Posted October 6, 2003 Posted October 6, 2003 one guy at this forum send me a picture through messenger that show's ducati something in MTA i asked him if its realy MTA he said yes i asked how? he said i didnt changed the carcols.dat or handiling.cfg meanining u can mod just dont replace other files then dff. or txd. that wont be recomended...
me Posted October 6, 2003 Posted October 6, 2003 I believe that so long as the .col files and the handling.cfg file is not changed, then you can install it... (so, pretty much only textures and models). You MAY be able to use new .col files, but I forget Official B.L.A.S.T.Addict I love the intelligent conversations we have in #nsmapping wait, did I say conversation? I meant :~flinging
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