RobZGod Posted April 25, 2003 Posted April 25, 2003 Is it like a capture the flag team game or a free for all "Who can hold it longest' game? If its the first its probably destroyable...
trx Posted April 26, 2003 Posted April 26, 2003 The Whoopee in CTW will be destroyable. I have placed some pickups along the way to restore the Whoopee's health, but if the Whoopee is destroyed or hits the water it will simply come back to where it was destroyed, with restored health.
crew Posted April 26, 2003 Posted April 26, 2003 Will you be able to ride in a car with your friend? Like say me and my friend (Insert name---Bob) and playing MTA. He bulls up in a Banshee. I go up the passenger side door and hit F (my enter key). Will I rip him out of his car, or be a passenger? I think it would be absolutely awesome if you could ride with friends.
|Y|aNi}{ Posted April 26, 2003 Posted April 26, 2003 No...Maybe in the next versions but for now I think either you'll get your friend out of the car either it will make another car like in GGM and it will fuck...hee
REDSPIKE TEAM Posted April 26, 2003 Posted April 26, 2003 hello this is redspike just to say hi and that i still need some misson coders for more info post a reply to the redspik affilte on general mta disscussion thanx mta 0.3 is so cool
RobZGod Posted April 26, 2003 Posted April 26, 2003 About the whole getting in a freinds car - Im pretty sure (for someone with no coding knowledge ) that you will just take it off them. But you could get a barracks OL or something and all jump on it.
crew Posted April 26, 2003 Posted April 26, 2003 lol. That'd be fun too, but just the image of me and three friends jumping out of a cab in a crowded city runing through the streets from the cops makes me smile. I hope eventually you'll be able to ride with friends. Oh, another question. Will it matter what version of GTA3 you have? I have a legit game but my friend downloaded a working ripped one, but you can't update it because when you try you get an error message like "Unknown Version" (that's simplified, but that's what it pretty much says) Thanks for the info.
RobZGod Posted April 26, 2003 Posted April 26, 2003 The last I heard was that without v1.1 you cant chat... but this might not be the case with MTA. one of the mods will know probably
Steve03 Posted April 26, 2003 Posted April 26, 2003 the progress looks very good! hope it will be finished before next wednesday... will you include the traffic-synching or would that be to much work for this releasse? btw i wont mind if you wont include it in 0.3
RobZGod Posted April 26, 2003 Posted April 26, 2003 I dont think it will be out by wednesday sorry its a huge update by the looks of things.
newbinator Posted April 26, 2003 Posted April 26, 2003 they said this month...and all they have to do in the next four days is improve the shooting...
TermNL Posted April 26, 2003 Posted April 26, 2003 Just don't think of ANY release dates yet, for there is none. Think it will take at least a month for us to complete it, and do not ask for any pre-releases, because if you do it will slow us down by awnsering to all those requests. Just think it will be a month, that way it will only be better when you get a suprise and it is sooner than that. We cannot give any guarantee or release date. just sit tight because it WILL come !
NeoNight Posted April 27, 2003 Posted April 27, 2003 I still think a mtassulat mode would be nice (for future releases) you know each team would have certain objectives and some of the objectives can interffere with other teams objectives and blah blah
RobZGod Posted April 27, 2003 Posted April 27, 2003 A tactical assualt mode would be pretty sweet. And as for release dates; A month is good enough for me. To say what these guys are accomplishing theyre going bloody fast
mavrick_uk Posted April 27, 2003 Posted April 27, 2003 about the version thing, he just needs a no cd patch for v1.1, because it only edits the exe when updated so getting a no-cd crack for v1.1 would auto-update it
RobZGod Posted April 27, 2003 Posted April 27, 2003 Wow the counters just shot up again. Close people very close. I bet we'll be playing it in 3 weeks
REDSPIKE TEAM Posted April 27, 2003 Posted April 27, 2003 hi ya guys in 0.3b ctw is so cool and the best bit is probaly the way other players show up on ur radar ps i still ned mission coders
RobZGod Posted April 27, 2003 Posted April 27, 2003 Sorry to go off topic here but what is/are the Redspike team? PS: Im not a coder im 14 so dont ask lol
REDSPIKE TEAM Posted April 27, 2003 Posted April 27, 2003 HEY GO to redspike affilate on general mta disscussion for more detail and then sign up for my news letter
mavrick_uk Posted April 27, 2003 Posted April 27, 2003 so what am 14, i am a coder, and no i aint no damn nerd but i aint available
|Y|aNi}{ Posted April 27, 2003 Posted April 27, 2003 mavrick_uk,u're a coder of what? GTA3?VB?Delphi?C++?
Mikiro Posted April 27, 2003 Posted April 27, 2003 i'm just wondering if the Real GTA3 mod will be able to be played in MTA..... this is a very phat mod giving explosions a better sound and makes most of the cars real ones(which is cool when i want to go stylin about liberty in a viper), that and the radar looks a lot more detailed..... if i need to reinstall and have just an unmodded version of GTA3 on my puter i guess that won't be much of a prob but i really think this mod is to awsome to take off
|Y|aNi}{ Posted April 27, 2003 Posted April 27, 2003 It will but only if everyone on the server has it..
Guest Posted April 29, 2003 Posted April 29, 2003 Wow, alot of nice features in MTA 0.3, I can't wait to try it out at the next LAN party (if it is released by then ) "MTA 0.3 is going to kick a$$ !!!
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