lil Toady Posted July 18, 2006 Share Posted July 18, 2006 four things:1. Shooting backward on the motorbike looks REALLY stupid (when driving it at the same time) 2. GTA is unrealistic but it tries to be. Don't make it more stupid than it is. 3. Why would not driver's drive-by look like in Mafia? You can shoot but for limited amount of space. 4. As a passenger we should be able to shoot almost any weapon. Is it available? (for example i saw once in SP guy shooting from ak-47 sorry I don't have a photo) Man, i don't wanna the game be more realistic, i want it to be as more fun as possible. And ak-47 in drive-bys is too powerfull weapon, will spoil it imho Link to comment
fiedore Posted July 18, 2006 Share Posted July 18, 2006 Cool russian gun, why not using it? Is it possible to reduce damage made in specific guns in drive-by? Link to comment
lil Toady Posted July 18, 2006 Share Posted July 18, 2006 Cool russian gun, why not using it? Is it possible to reduce damage made in specific guns in drive-by? Ye, i also like this gun as i'm Russian , but i dont see a point of making it be used in drive-bys. mp5 and weapons like that is enough Link to comment
Brophy Posted July 18, 2006 Share Posted July 18, 2006 I really dont see the point of making other guns work in drive-by when the ones you can already use are fine, i mean you gonna sit in a car all day doing drive bys? if so then gtfo the internet Link to comment
SamB Posted July 18, 2006 Share Posted July 18, 2006 i think maybe u shud only be able to lean out window like that if ur not moving or are going really slow already Link to comment
zerb Posted July 18, 2006 Share Posted July 18, 2006 1. Shooting backward on the motorbike looks REALLY stupid (when driving it at the same time) Theres no pedrestrains getting involved so i dont really understand how is can be stupid, as long as you have control of the vehicle then your fine. If your looking it at as in a real life situation then i must agree with you it is stupid because its a higher chance of causing a blinding accident for yourself or even death, its obviously not that hard to figure out. I dont really see any point in adding more weapons to be used in drive-by combinations because its just spoiling the game. We should be pleased that drive-bys will be available for us to play around with come the release of the future versions. Link to comment
s0beit Posted July 19, 2006 Share Posted July 19, 2006 wont there be an SDK? there should be a feature to disable certain types of drivebys imo. int DBM_DRIVER_WINDOW = 0x1; int DBM_DRIVER_SIDE = 0x2; int DBM_DISABLED = 0x3; core->SetPlayerDrivebyMode(DBM_DRIVER_WINDOW); //cheat style core->SetPlayerDrivebyMode(DBM_DRIVER_SIDE); //normal gta style core->SetPlayerDrivebyMode(DBM_DRIVER_WINDOW); //all the way disabled Link to comment
SamB Posted July 19, 2006 Share Posted July 19, 2006 Ye there will i think. PS nice rank Link to comment
DarkDragon98756 Posted July 19, 2006 Share Posted July 19, 2006 four things:1. Shooting backward on the motorbike looks REALLY stupid (when driving it at the same time) 2. GTA is unrealistic but it tries to be. Don't make it more stupid than it is. 3. Why would not driver's drive-by look like in Mafia? You can shoot but for limited amount of space. 4. As a passenger we should be able to shoot almost any weapon. Is it available? (for example i saw once in SP guy shooting from ak-47 sorry I don't have a photo) Man, i don't wanna the game be more realistic, i want it to be as more fun as possible. And ak-47 in drive-bys is too powerfull weapon, will spoil it imho How can you even say that before you try it? You realize all the drive-by weapons can be modified. You could tone up/down the damage on certain weapons whilst drive-bying to keep it even. It's just that if you can only drive-by with SMG's everyone will be the class (if there's classes) with the SMG. Or people will only buy SMG's. Link to comment
lil Toady Posted July 19, 2006 Share Posted July 19, 2006 Ye, you can encrease/decrease the weapon damage, but what for? there's no point of doing that, there is a big ammount of SMGs to use. Anyway thats only my opinion.. Link to comment
Leviathan Posted July 19, 2006 Share Posted July 19, 2006 int DBM_DISABLED = 0x3; I like option 3, this would encourage the teamwork. Link to comment
fiedore Posted July 19, 2006 Share Posted July 19, 2006 Yeah.... Another thing: is it possible to turn on drive-by from air? Link to comment
Robix Posted July 19, 2006 Author Share Posted July 19, 2006 Yes in sa mp you can shoot from DODO and you know i think is good from one side cuz if someone follow to you with hydra or rustler and pasenger can get out from window and shoot hydra with smg(ofcource two shoots with hydra and dodo is died dodo) Link to comment
FrY3R Posted July 19, 2006 Share Posted July 19, 2006 To the last poster - wtf? To the topic in general - Driveby weapons other than the smgs and the pistol seem to be very glitch when used for about 10 minutes or longer. This can result in the game crashing, slowing down ( - fps), or the graphics in the game to become buggy (tested on both nvidia and ati cards, so dont bring a hardwarezwar into this fanboys...). The reason all of those weapons are glitchy is becasue this feature was not meant to be implimented into gtasa and was taken out about 2 months before completion due to "errors" in the code that made the game freeze, or on the pc, crash. So about the bigger weapons being used to db with? It would just make the mod less stable, and we dont need them. How did "realism" get brought into this? Its GTA FFS, if you want realism, get away from the internet and your pc in general. Link to comment
darkdreamingdan Posted July 19, 2006 Share Posted July 19, 2006 To the last poster - wtf?To the topic in general - Driveby weapons other than the smgs and the pistol seem to be very glitch when used for about 10 minutes or longer. This can result in the game crashing, slowing down ( - fps), or the graphics in the game to become buggy (tested on both nvidia and ati cards, so dont bring a hardwarezwar into this fanboys...). The reason all of those weapons are glitchy is becasue this feature was not meant to be implimented into gtasa and was taken out about 2 months before completion due to "errors" in the code that made the game freeze, or on the pc, crash. So about the bigger weapons being used to db with? It would just make the mod less stable, and we dont need them. How did "realism" get brought into this? Its GTA FFS, if you want realism, get away from the internet and your pc in general. Don't the bots in Single Player use heavy weapons for drivebys. But i agree, i feel balance takes HEAVY priority over realism. four things:1. Shooting backward on the motorbike looks REALLY stupid (when driving it at the same time) 2. GTA is unrealistic but it tries to be. Don't make it more stupid than it is. 3. Why would not driver's drive-by look like in Mafia? You can shoot but for limited amount of space. 4. As a passenger we should be able to shoot almost any weapon. Is it available? (for example i saw once in SP guy shooting from ak-47 sorry I don't have a photo) 1) I dont think it looks stupid. Its very possible to shoot backwards while still holding onto the bike. The result is the same as real life, since when you're aiming backwards you cant see anything in front, and you are very likely to have an accident. 2) So you're saying that weapons should have 10x increased fire rate and double power as soon as someone enters the vehicle? Right, that's very realistic AND it helps the balance of the game a whole lot. 3) You're telling the MTA team to create their own animations which dont exist in the game at all...? Thatd mean editing GTAs files and to perfect creation of animations (since i havent seen ANY anim mods for GTASA as of yet) itd take a very long time and delay the release.....not to mention that none of the team have the knowledge on how to create animations 4) This may be possible, at the moment its only Uzis. DarkDragon98756 makes a decent point of weapon balance. It may be possible in future. Link to comment
fiedore Posted July 19, 2006 Share Posted July 19, 2006 Hell, looks like we had some misunderstanding. I don't say there should be heavy weapons on drive-by, ak-47 was just an example. But why normal pistol couldn't be used? In SA-MP i can't shoot any other type but subgun. To get subgun i mostly need to go to ammunation. I have only pistol-type weapon at start - make THIS working on drive-by. (heavy weapons are another thing) . Something else - what do u think about throwing grenades and molotovs from car? It isn't making weapons unbalanced is it? (is it possible anyway?) Link to comment
darkdreamingdan Posted July 19, 2006 Share Posted July 19, 2006 Something else - what do u think about throwing grenades and molotovs from car? It isn't making weapons unbalanced is it? (is it possible anyway?) Im pretty sure that isnt possible, let alone by glitching your way with another gun. But i kinda understand your point now. It's similar to dragons...everything revolves around Uzis. Link to comment
Leviathan Posted July 20, 2006 Share Posted July 20, 2006 is there no way to reduce the power of the normal driveby? Link to comment
Lággy Posted July 20, 2006 Share Posted July 20, 2006 is there no way to reduce the power of the normal driveby? No offence but isn't that taking the guts out of the game? What's gta without a deadly driveby? NOTHING! 1. Shooting backward on the motorbike looks REALLY stupid (when driving it at the same time) Yea, if ya look at Cj's arm when having the aim/driving cheat (OUIQDMW), it twists. Kinda looks silly. 4. As a passenger we should be able to shoot almost any weapon. Is it available? (for example i saw once in SP guy shooting from ak-47 sorry I don't have a photo) If you want to do driveby's with all weapons, make it with the SDK. If you want to see peds with guns and doing drivebys type FOOOXFT, SJMAHPE and do police missions. Link to comment
Leviathan Posted July 20, 2006 Share Posted July 20, 2006 is there no way to reduce the power of the normal driveby? No offence but isn't that taking the guts out of the game? ehrm... I dont get it and about criminals wielding guns with vigilante, you don't need cheats for that, if the level is high enoegh they will use weapons from inside the cars. Link to comment
s0beit Posted July 22, 2006 Share Posted July 22, 2006 sure its possible, pretty simple to find as well. its as simple as creating a ped with SCM, tracking his HP, then when you find it set a breakpoint. then, get in a car and do a driveby... it should look something like mov[esi+0x540],eax the value of EAX is what MTA needs to change... but of course, they know that..but i hope they implement it Link to comment
Guest Posted October 25, 2006 Share Posted October 25, 2006 OK no more quasteons.You can lock topick now!Enyway thatnks for answers and good luck in mta dm making! seriously... topick? quasteons? houpe? enyway? Link to comment
MaX_668 Posted October 25, 2006 Share Posted October 25, 2006 lil Toady wrote Ye, i also like this gun as i'm Russian , but i dont see a point of making it be used in drive-bys. mp5 and weapons like that is enough I don’t think you can use mp5 in drive bys i heard that was to powerful and the mta team disable it.. I’m not shore so correct me if im wrong:D Link to comment
lil Toady Posted October 25, 2006 Share Posted October 25, 2006 they didn't disable any wep in drive-bys afaik Link to comment
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