Search the Community
Showing results for tags 'racing'.
-
Have you played one of these racing maps? Basically, people need to help one person get to the end of the map. Here's a cool example of a teamwork map. Something unique
-
Hi, I started this project recently and decided to make it public on the forum. As it says in the title this project will try to be as similar as possible to the game mode in the game need for speed most wanted 2012. I'm working on it alone with some help from a few people on the modelling, visual and scripting side. Below I will show you some pictures/videos: Server Trailer: Camera Showcase: Repair Zones: New Lighting: [N12] Soundtrack Showcase [N12] Loading Screen Discord Server: https://discord.gg/hZ6Hka5v9x (You will see more on the discord server)
-
One of the most beautiful examples, that you can script EVERYTHING in MTA. This is how racing would look from Top Down View perspective. Map and script made by [uDka]lukum and it's available on the uDka Racing Server!
-
I'm releasing some circuit maps made by me for the RACE Game Mode FOR FREE! This pack contains 14 highly detailed, fully decorated, ready to play maps that covers a wide variety of themes. Each race course is composed of a circuit which needs to be completed twice (you must pass through a succession of checkpoints). Should the player move outside the race tracks, the racer's acceleration will decreases noticeably. Also in some circuits the race track's sidelines have obstacles that will stop the players if they crash into them. You all can freely use them in your server, but no re-releasing or claiming as your own. Anyways I hope you like them, and enjoy playing as well. Comments are aswell welcome. VIDEO: MAP LIST: 1 - Giza Circuit: It is dry, sandy and rocky. Across the map, there are large sand dunes and pyramids in the background. The track has two caves, the first one is longer than another one, both decorated with some hieroglyphics. Drivers are on full throttle for most of the lap due to its long straights and fast corners. Additionally the sky is orange. 2 - Highland Circuit: The track takes you through a long road through the mountains with noticeable elevation changes, and a long straight with a blue sky overcasting it. The map itself has four cliffs, rocks and moderate tree clumps. The circuit is considered difficult to drive because it cross so many different types of obstacles. 3 - Arctic Circuit: The track is set in a frozen area in an urban environment at night, with many curves and changes in height, to allow for a challenge in skill to the competitors. 4 - Nippon Circuit: A circuit based on Japan, complete with Japanese-themed buildings. The track is essentially flat with numerous mid- to slow-speed corners with plenty of room for overtaking. 5 - Waterpark Circuit: It is a circuit filled with water canals, with some land parts around it and decorated with buildings and aquatic structures. In the middle of the track, the players will enter an aquarium. The circuit is generally flat, but has a gradual gradient. 6 - Casino Night Circuit: The map takes place at nighttime in a huge city decorated with buildings (especially casinos) filled with neon colored light. The circuit starts out with a simple straightaway before going into a variety of winding roads and sharp turns. The circuit is considered difficult to drive. 7 - Hotring Deluxe Circuit: The circuit is situated on flat lands surrounded by large grandstands. The course is rather long, having multiple twists and turns. The roads often has crash barriers, making the course extremely hard. While many of the corners have barriers, there are zones that players can driving off the track. 8 - Metropolis Circuit: This circuit takes place at day time, it features multiple skyscrapers in various designs, a tunnel, a bridge and barriers. 9 - Scandinavia Circuit: The circuit takes place during the sunset in an urban environment. Noticeable elevation changes and a bridge are some of this track defining features. 10 - Archipelago Circuit: The circuit is filled with bridges connected to grassy islands with a few rocks on them, industrial structures and ships. Also, forests and mountains can be seen in the background. The circuit starts out with a simple straightaway before going into a variety of winding roads and sharp turns without guard rail. 11 - Steppe Circuit: Like its name replies, it takes place in a large area of flat unforested grassland with a large bridge above the track. The road is just plain grey pavement. There are not many details to this track, unlike most other tracks. Good braking stability are crucial to win at this circuit because there are a lot of long straight lines ending with heavy braking. 12 - Firenze Circuit: It is a large night time city with bridges and a large amount of houses with red roofs. 13 - Black Forest Circuit: This race is lined with crash barriers. The track takes place in a dense forest and the course is rather long, having multiple twists and turns. 14 - Twinkle Circuit: The track takes place during the sunset. It is a grassy plain with a view of lush vegetation, trees and and some buildings. In the background, there are hills which have green plants on top. The course is considered to be quite fast and relatively easy to drive. CLICK HERE TO DOWNLOAD MORE MAPS FOR FREE: [RACE] Reiko's Map-Pack [RACE] RG's Map-Pack [MAP] Custom City Island
-
Hello fellas. This topic will be updated - might not be regularly, but what's planned below will be out in some days/months/years. As for now I upload two parts of MTA Racing Tutorials, which I think might be useful for your cruises through SA. PART 1 - HOW TO SET UP YOUR OWN SERVER FOR TRAINING PURPOSES PART 2 - 45 CUTS FOR SAN ANDREAS RACING PART 3 (TBA) - USEFUL WAYS: LINES, BUGROADS AND MORE PART 4 (TBA) - OVERVIEW OF TIPS&TRICKS PART 5 (TBA) - HYDRA RACING & STUNTING GUIDE PART 6 (TBA) - PAD VERSUS KEYBOARD - THE NEVERENDING BATTLE. OVERVIEW OF CONTROL METHODS
-
Hola a todos, nos complace informarles y darles a conocer nuestro gran servidor: Speed Force Racing [SFR] mtasa://88.214.59.30:2213 Somos el mejor y mas completo servidor dedicado a la modalidad de juego Race DM, Shooter y DD. Contamos con diferentes sistemas que hacen de tu estancia dentro del juego totalmente satisfactoria. Puedes pasar largas horas de diversión y entretenimiento dentro de nuestro servidor en compañia de todos tus amigos y otros jugadores. Contamos con: - Sistema VIP - Panel de usuario con: Opciones de juego, Skins, Tienda de mapas, Reproductor y otras sorpresas. - Sistema de niveles basado en experiencia y adaptado totalmente para vivir una experiencia de juego agradable. - Sistema de logros para reconocer tus habilidades dentro de esta modalidad de juego. - Sistema de recompensas diarias. - Servidor estable, 24/7 y con buen ping para los jugadores. - Gran variedad de mapas de toda la modalidad Race para hacer tu experiencia mas dinámica. - Excelente ambiente y convivencia dentro de nuestra comunidad y servidor. - ¿Hablas poco español? No te preocupes, también contamos con un sistema de lenguajes. - Muchas cosas mas que puedes descubrir con tan solo ingresar a nuestro servidor. ¿Qué estas esperando?... Bienvenido, te estamos esperando con gusto. Speed Force Racing [SFR]: mtasa://88.214.59.30:22133 Puedes buscarnos y conocernos en nuestras paginas oficiales: Facebook: https://www.facebook.com/Speed-Force-Racing-MTA-SA-102925024747622 Comunidad: https://www.gtachile.com/foro/1452-speed-force-racing-mtasa/
-
touge Creating a new racing roleplay server
TougeCrew|DarkRecker posted a topic in Looking for staff
So, me and couple of friends want to create a server. A racing roleplay server. But we need help. It would be very appreciated. The server itself will be called Gunma Night Racing. The server will have a free roam map, tuning system for cars, real life cars of course, touge (mountain 1v1 racing), and jobs to earn money and tune and buy cars. We need a good scripter, a guy who knows what he's doing when it comes to scripts and a guy who would help creating a map But there's only 4 of us, and the project is big. So if at least 2 more people would like to help create an amazing server, please contact me. Then I will give a discord server link to the group where we post ideas, share files and stuff like that. Again, help would be very appreciated Everything else, we will talk about on discord or in private messages -
بسم الله الرحمن الرحيم السلام عليكم ورحمه الله وبركاته كيف الحال جميعاً ان شاء الله تكونو بأتم الصحة والعافية معي اليوم فكرة لقيم مود وراح يتم العمل عليه قريباً .. ----------------------------------------------------------------------------- فكرة القيم مود: عالم متخصص للسباقات بحيث انك ماتقدر تنزل من سيارتك فقط تبقى في السيارة وتسوي لك تحديات وسباقات وهروب ومهمات والخ ( GTA V + NFS ) بأختصار شديد خليط بين ----------------------------------------------------------------------------- نظام التصميم : CEGUI مثال V ----------------------------------------------------------------------------- [ORW] Open Racing world! You'r way to race | عالم السباقات المفتوح ! طريقك حتى تسابق [ORW] ----------------------------------------------------------------------------- سيتم العمل على الفكرة - قريباً - - الوقت المتوقع حتى انتهاء من العمل هو شهر الى 4 اشهر - ----------------------------------------------------------------------------- نستقبل اقتراحاتكم جميعاً . *يرجى الإجابة حول الاستطلاع*
-
Hey people. I'm pretty new in mta world, I started playing on racing servers and now I need a training server for my clan. I'm very experienced in SA: MP scripting and behind me I have several great servers, but in LUA I'm a total beginner, or I've never been in touch with that language. Can you suggest a racing download script that could easily be edited and set up on the server? The simpler and cleaner.
-
Background Hello everybody, I'm here to present you my brand new and updated race server but first some information about how I got to make it. It all started around august 2015 when I read a tutorial on these forums on how to open my own server as back then I needed it to train some maps alone and restart them as many times as I wanted. But in time I got interested in how all those other servers I play on are actually made and little by little I started learning LUA. At first I just used ready scripts from the community, a bit later I started to edit small parts of them and soon after I started to recreate community resources, meaning that I use the base idea/code but adapt it for my needs. And not long after I made my first standalone script. Since then I've learned a lot about how MTA works and actually that was what got me interested in programming and at the moment I'm first year in university, studying informatics and working on a few MTA servers A Glimpse Of What's Included If you wish to have a look at some of the features on the server, screenshots are available at the following link (not all are included in the screenshots): click me Server Information I won't give an IP here because there's no telling when it might change since I'm on a free hosting service (which has premium quality by the way)(https://www.limitlessrpg.com). You can either search for the server by it's name (Classic Racing) or you can see the current IP on it's forums at http://www.classicracing.tk. Other than that below you will see some more information about the server if you want to know more about it: Server Location: France Server Version: 1.5.4 First Download: Around 50 MB Maps: There are around 2000 racing maps each of which was reviewed and had it's details edited if needed. My main goal is to offer that old classic feeling of race which sadly most other servers have just forgotten and they started accepting any kind of maps in their race arenas/rooms, even DM maps or ones which are kindly put - horrible to play in any gamemode. If a map on the server is bad, you can report it to be deleted on the forums and it actually will be deleted. I hope you give the server a go when you have some free time. There are a lot of features (some quite unique and not seen in other servers) not included in the screenshots above. I have used open-source servers' resources as well as a lot of community ones but everything that was not made by me was edited or recreated mainly by me and a few of my MTA friends so that there are zero bugs or incompatibility between scripts. See you on the roads of San Andreas