J4cobLIVEmain
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J4cobLIVEmain last won the day on May 18
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uDka Racing
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Location
Poland
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Los Santos, Ganton
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Gaming, Music
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Misterix resource for Multi Theft Auto. Inspired by the original Misterix script on MTA resources made by Rhypasa; https://community.multitheftauto.com/index.php?p=resources&s=details&id=15163, and by the singleplayer mod. My own take on this. Note about AI usage I don't condone you guys making scripts with AI - it sucks and its like a sysyphean job. Hire a scripter and he will do a 1000% better script than this. My dream was to play a way cooler version of misterix than Rhypasa made, because I felt some stuff were missing there, and script weren't updated that often so I decided to fulfill my own vision of the script with the help of an AI . I scripted few smaller scripts before for my own use (like a script, which permits people from certain countries to enter the server) on my own and let me tell you - learning scripting is much more fun than using an AI for it. You can use AI to learn scripting and such, and attempt to do these kinds of projects by yourself but I recommend you to do that privately. I also don't sell it, which to be honest - selling an AI script would be such a dog:~ move. But if anyone else, dreamt about this kind of Misterix script (with a lot of features like this) this is for those people who just want to have fun and always wanted to try it and don't mind it being an mostly made AI script. With the help of AI I realized that vision, how a misterix script in my opinion should look like, because I'm not that experienced like some of the veterans here are. I hope, despite like 99% of the code being AI - you have fun playing this, or watching the vid for it. Moreover, if you can make it better with actual human input and skill, you always can, GitHub link with all the files is below - and I'm rooting for you. Call it an AI Slop, insult me, call me names, flame me even more or whatever - I'm still amazed that AI can pull off something like this. I don't think it's ready for major public use, but I have a server just in case you want to test it out, it's not open most of the times because it's a free server and we had played around for fun with my friend there. If you want it msg me privately I shared the script on GitHub. If you want to make a fully human remake, or check how AI made some stuff like AI, car AI and all that sh*t then visit it here: https://github.com/AlfredoAnonym/Misterix-MTA-SA Feel free to make your own versions of this script, implement any stuff from this script to yours - I'd love to see an actual fully human-made misterix script better than this. What I will try to do is I will try to fetch the music files so instead of downloading grueling 60+ mb file, you will be able to load in quickly to the server because music could be played from Github and fetched. Features Create your own ped mysteries (with /cm command) - you need to be an admin to do this Create car mysteries as well (with separate car ai) Skin mods for various peds and music that you can always edit / add in the script AI can throw projectiles at you, or fire with projectiles (spraycan still doesn't work, but flame thrower does for example) Taxi system for few myths for now (check out the video to know how to make more taxi paths) Weapon buying system (for future gamemode) Health bars for myths Not only 1 peds in one myth, there can be multiple peds (check out Epsilon or Zombies-Nemesis) Spawn friendly Yakuza with /yakuza command - they will help you battle the myths. Better spawn them after you accepted the mission, you might see some glitches like them not getting out of the vehicle. I also tried to make Drive-by (with AI too) and they just seem to have an invisible weapon out of the car window, and they don't shoot with it so yeah, but they get out / get in of the cars, attack the myths, that's enough for me They also if there are no car seats left, look for a nearby car and drive it behind you (that's a nice touch I think) Save system (saves your skin, money, stats - sometimes muscles do not save or aren't loaded) (for future gamemode, still buggy) Garage: You can add any vehicle to your garage by typing a command, and then you can retrieve it from the garage by typing /grg and you'll spawn inside of it. In which gamemode this script is supposed to be played on? It should be played on Freeoram now. I planned to make it a separate gamemode, but I don't have a lot of help with it and frankly its hard to do a separate gamemode if you don't know scripting. I only script (small easier stuff) by myself, but most of the code is sadly AI for this script (and I feel like I need to disclose that). I edited stuff myself too, and if you are a better scripter you can make this script a lot more better, and you can remake it even better than I did. I wanted that kind-of misterix script to be in MTA:SA, and that one that we played had only few mysteries, which half of them never worked for me and my friend - and this was the dream, that AI helped us to achieve (to play a better version of "misterix") it still has glitches
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Lowrider RACE dancing map. Another one of my ideas. Player who wins with other player, gets teleported to the finish and finishes the map, while other just dies. If you are alone, you need to reach certain amount of points. Buttons work but sometimes even if you are in the middle (but way off middle) you can still get perfect. If you don't see the video, here's the id: watch?v=3W-vXzHMMFE
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MTA keeps getting worse and worse - AC and Integrity Violation Error
J4cobLIVEmain posted a question in Client
Hello there, Can someone tell me, why MTA is getting worse and worse when new updates comes? I never had these problems: CSRW gamemode (that is old enough) used to run just fine year ago (last time I checked one off time was January 2026). When I launch it and try to skip the MOTD (Message of the Day) info box, it shows this: Keep in mind I don't have any AV's (I'm on a Windows Defender I don't use antivirus software) and this is bothering me. Also I do not have ANY external programs running, basic windows services and Chrome browser mostly. I even removed ASI mods from my GTA:SA main folder but it didn't help either. But that's not all. Whenever I join a map editor server, or a private server ran from MTA Server.exe, some anti-cheat :~ty error pops up saying that it kicked me because I didn't move or something. Keep in mind, this pops up randomly, or doesn't pop up at all, or pops up everytime I launch MTA and join the server. This is literally pathetic as I normally move and interact with the game. Moreover, it doesn't happen on a public server, only on local server The first problem with integrity violation happens everywhere when I launch the CSRW gamemode. And I get some people hating on MTA devs nowadays. It was never happening to me year ago or at the beginning of the year when I was using MTA, but they keep breaking the game even more... Like what the f*ck An request for someone who knows scripting Do you know what causes this integrity violation issue in CSRW gamemode? I suspect it might be those csrw-models but I have no clue, since they always worked without no issue at all. I'd love to know, because I wanted to convert a certain map and port it to the gamemode, but I can't obviously test it out because gamemode is unplayable, because of that integrity violation. I uploaded the gamemode on GitHub so if someone can evaluate the problem and maybe help me out running this on a public server, would mean a lot. I want to re-make the gamemode in the future too (or make a brand new one based on it) or just change it slightly. Sorry for the foul language and overall agressive tone, but this is just sad. Hoping that it will be fixed, but seeing how MTA devs do the updates I'm not hoping for any miracles.-
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Hey there, guys Can someone explain / or help me convert this specific Vice City map (from the VC gamemode) to work on race, and maybe paste an example script how to change checkpoint sounds? Would be very appreciated. And I'm also wondering if its possible to change the checkpoint model in general, like an arrow checkpoint from GTA:VCS Racing https://github.com/gta191977649/MTA-VCS Help will be much appreciated.
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Race Server with ELO System (still WIP, but you can earn elo or bet your elo on other players!) with fully functional Map Uploader that allows logged in users to upload their race maps. It's a 24/h server, sometimes you'll see me or my friends testing out some scripts. From interesting maps, we have a Paramedics Sub Mission (similar to the single player one), or a coop Towing map that you tow vehicles It's checkpoint racing, not DM / DD racing. Server name: Vanilla | Classic Race Server | 24/h @1shot1kill.pl IP: mtasa://91.224.117.19:28060 Feel free to play, any player is welcome from EU or any other regions. I'll see more activity: More scripts will come. To-do probably: Userpanel with few stuff like "player of the week" (similar to what GTA.RU Racing Server had before) Money system that will save money and you'll be able to buy some stuff with it Server is extended to August 2026 so you have many months to play on it Enjoy
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Hey there! I'd like to share some videos of my crazy and insane RACE map ideas First off, a map with the locked "V" key, that locks you in the "front view" camera of a Hydra. Need to be a total badass to fly through without crashing and with high speed Do you like planes? I kinda do, but this Rustler Tree Slalom (HARD-CORE written purposefully) and if you like trees, or crashing on trees... This map is just for you!
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Amazing stuff! Thanks a lot. Will test it out and surely will share it accross racing. I think I know how to implement this.
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Hey, so I forgot to message here before because I went quite inactive after this So I tested it out, and I don't think that helped. Still saw textures dissapearing when I was on the spectate and spectating someone caused this, but I think now - new MTA:SA version and "Fixed" handling might've fixed it (and vehicle physics set to 30) because there are something like "slowroads" and "speedroads" phenomenons. So basically, if you drive not at the main road in LV, but on the strip (these colored like floors near 4 dragons) they will give you more speed than usual. Now recently I noticed 30 fps won't enable those pesky speedroads so maybe that is the problem, but i'd love to still play on the Legacy handling, but idk how i would disable the "speedroad" phenomenon I remember one video saying that "It is really easy to disable it with a simple script" but I don't think that's the case.
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Hello there guys! I want to organize an Racing event, to test the new changes in the edited Race CW script by Vally - so I'm organizing an event on my own server. Date: 28.02.2026 Time: 4:00 PM EU CET (UTC) +1. Time in other timezones: (GST UTC+4 7:00 PM) (EET UTC+2 5:00 PM) (ART / BRT / CLST / PYST UTC-3 12:00 PM Noon) IP: mtasa://51.75.58.35:10899 (Server name: Polski / Polish Race Server | ELO System | Lemmehost.com) Add me on Discord too if you'd like to participate in more (if you'd like them): jacobmta As always I'll post the full stats here, but I doubt anyone from here will actually care to come unfourtanetely, but hopefully some of you will prove me wrong! I'll try to invite some of my friends too to test some stuff out. Maps will be randomized, but mainly street / offroad / bike races. Checkpoint racing if you'd ask too Hope I see you there! Everyone's welcome.
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A Ready Race Server Repository Contains various scripts that Classic Racing (checkpoint racing) servers use and some new scripts too with maps. Ready for casual racing or pro racing. It has around 800-900 vanilla RACE maps, and 100-200 casual maps. It has most important scripts for pro racing, like Pole Remover that's required in some maps, offroad wheels and much more. There is also well known RACE clanwar script by Vally, that has been redesigned to new standards Changes for some classic scripts Map Ratings - Now correctly working, with its own F4 gui where you can sort best rated / worst rated maps. It also notifies you to rate a map from 1-10. Map ratings save if you turn off the script VallyCW - Race League (clanwar) script by Vally. Completely overhauled, added bunch of new things - including ability to set captains, new point system more used in FFA games, /tech pause (it locks after 10 seconds) and much more. One of the most amazing implementations is the ability to export stats now - it should export the match stats to the VallyCW folder to stats.txt, which will give you full score and player scores. cw_script - Edited by BurN, now edited by Mateoryt. Also added new points system, and overhauled the script with new features. Toptimes - Retained more classic look, but edited few things like colors (1st, 2nd, 3rd toptimes), similar to SiK server back in the day. Only bad thing about it is spacing between the country flag. I'll probably upload robson race_toptimes2 there too, but if country flags will not work there for you, then use this one or remix the Robson script. It uses the flags from the scoreboard resource Carhide - the classic carhide from servers like GTA.RU back in the day. Fixed and working on newer servers Delay Indicator - smaller delay indicator, with an new command /clearsplits to clear splits when you delete a toptime. They will not show up anymore if you do that Installation: First off, do not wipe everything from resources. Only wipe the [addons] and [maps] folder from [gamemodes] / [race] folder. You can also keep voicepack or whatever I don't use it, but if you delete it it might cause you some warnings Put everything (or replace some stuff) to your server resources folder. Replacing i mean one thing in gamemodes / race / race client and server.lua to support onSpectateRequest so it warps people to spectator mode if clanwar script is running and they are in the spectators team Important thing: First off, type in the server console aclrequest list and check if any of the resources need acl requests, if they do - type aclrequest allow all or aclrequest allow (resource name) or all. Then you'll give all the scripts that need this acl rights so they can function properly. If any of the scripts will not work, try extracting that script from .zip maybe it will work better If you'd like to play on a server of mine I don't run 24/h servers I run a server whenever I can, and whenever I play - check out mtasa://51.75.58.35:10899 - I have most of these scripts in-place Feel free to contribute to anything, i'm looking for a working racing carfade that other servers have (I don't know if the mta community version works fine, or that one that is in the base server). Some scripts there are WIP but playable and you can test them out too like the ELO script (or modify it if you want)
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Thanks, will share to my mates and we'll test it out.
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Hey there folks! I have a question for very good scripters, is it possible to disable those "streaming issues" when you are for example: going too fast with a car, the whole texture switches to a LOD and looks broken (it mostly happens on spectate during race). A solution to this would be a lot helpful when recording racing and stuff.
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gl bro but i dont think anybody cares these days on this forum, you might get few ppl. It is really better to just buy google ads or smth lol
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[Race Tournament]The End of The Battle
J4cobLIVEmain replied to GARIK08's topic in Leagues and events
Add the image with imgur or something, and make sure it has .png or any other image format at the end of the link.
