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Hello everybody! For about few months I thought about doing some cool MTA:SA Racing Event - for racing enthusiasts and here I'm coming with the brilliant idea, that was actually taken very positively in one of my community Discord Channels - Speedrunning Classic MTA:SA Race Maps. What are MTA:SA Classic Race Maps? - These are maps, that were introduced in the early launch of MTA:SA. Of course, some of them aren't playable, or broken - and I'm skipping DD (Destruction Derby) maps (in these speedruns we're focusing on maps with checkpoints). Is there a map pool? - Yes, map pool is present but it's slightly modified. Some problematic maps, and nonesense maps (such as Hot Route, or Island - were removed), also mx_sky which is crashing the "gamemode" was also removed - other maps on the other hand are playable & ready to play & do toptimes on Is there a video, from me showing how to play this speedrun? - Yes, here it is: I've did this run in 2h:16m:55s - I counted it without stopwatch, or anything else - I just started counting time in my editing program from the very first frame when the "racing map title" shows up (0:01) to the end (when the text "You've won a race" shows up) - it's easy to count that way. I would prefer these cool speedrunning essentials that speedruners use (these Time Split programs like Live Split) Why don't you post this on speedrun.com - but you're posting it here instead? - Is it because speedrun.com doesn't give a f* about this - i've submitted a request there, they denied it and they forwarded me to contact the administration so I did, and I opened a ticket and never got a response since - even the category admins aren't responding to this idea, but one mod responded by stating that "MTA Should have it's own leaderboard if so" - so here I made it: https://docs.google.com/spreadsheets/d/1ocaLTZWdsMa2SP1o-lR0eULCHkwu88AerTtPHQn8LEU How do you submit the run? - I've made a google form to this: https://forms.gle/y1t4EKfBwNEjtp8B8 What are the rules? - Here you go, i've written them couple of months ago (somewhere in May) Rules: - Players play on 60fps server - No splicing allowed - you record / stream the run from the beginning of the first map - to the end of the last map (like on the video) - Wheelie-tapping, motorbike tapping (with UP Arrow, and Down+UP Arrow) (to boost your speed) is allowed - Players play on the same local server with resource files. Download them here: https://www.mediafire.com/file/zuhfnhiltek4yew/Speedrun_Server_Package_with_Resources.zip/file - Players are allowed before the recorded / streamed run, to examine / play maps randomly in order to train the best map lines - Maps while speedrunning are played in order - from very first one to last one (just like in the first submitted run) - In the server resource file, all up-to date fixes are installed (map fixes, some object collision fixes) and updated Anti Cheat settings - Time is counted after you start the first map (in your recording) and ends after you complete the last map in the list - You are not allowed to change server settings in any way (in the server resource package to download, already everything is set up, so you need to only launch the Local server and join it) (i can make some exceptions: if you want to turn off scripts like Delay Indicator, Race Ghost or some other scripts that bother you - you can for example, but only if they aren't affecting the car speed, etc in any way) - You are not allowed to cheat, use trainers. This will result in disqualification. How to set up the server? - Download server files along with installed resources - Unpack the server anywhere - Click and open MTA Server - Join MTA:SA and head over to Server Browser / Local - Join "Speedrun Server" on local - Login with /login Speedrun 1234 (if there's no account - type /register Speedrun 1234 , and then login with the same credentials) - Press "P" to open Admin Panel and head over to maps. There are speedrun maps, you can play them by pressing double click on the name. - NEW RULE (added now): If you have a script that will boot up every single map in the order (from the first one - to the last one > it is allowed) Allowed commands / binds on the server: - To enable carhide, press C, to enable Carfade press X (these things up your FPS count a little) - To select nitro variation type /nos (nfs, hybrid, normal) - nfs nitro is commonly used (you can turn it on / off manually by pressing Mouse / CTRL) - If you're still worried if there's no 60fps on the server, you can limit the game to 60fps by typing /fpslimit (vehicle, boat) (number) so it should look like this: /fpslimit vehicle 60, /fpslimit boat 60 - If you don't see well in the maps with night time / weather press O to turn on Day mode Other Scripts: One Spawn - this script makes you to spawn everytime at the "best spawn" (everybody will have equal chances there) No Smoke Horn - as name says, no smoke horn while pressing accelerate button before the countdown starts I hope I can encourage some of you to try it out, and play the maps for yourself and compete in this fun little event. I've provided needed links for the already done server, so you just boot it up from MTA Server.exe There is no event end-date so you can basically do runs wherever you feel like doing so Thanks, and I hope I see some names on the leaderboards soon
PF1 | Proyecto Formula 1 | Race MTA Server Bienvenidos a PF1. Este servidor esta basado en la Formula 1. Nuestro proposito es haceros sentir y disfrutar de este gran deporte en MTA. Estamos trabajando mucho en este proyecto. Torneos, Texturas personalizadas, equipos oficiales... y muchás mas cosas. Nuestro Discord: https://discord.gg/QxBVzab Nuestra IP: mtasa://18.104.22.168:22005
Hola a todos, nos complace informarles y darles a conocer nuestro gran servidor: Speed Force Racing [SFR] mtasa://22.214.171.124:2213 Somos el mejor y mas completo servidor dedicado a la modalidad de juego Race DM, Shooter y DD. Contamos con diferentes sistemas que hacen de tu estancia dentro del juego totalmente satisfactoria. Puedes pasar largas horas de diversión y entretenimiento dentro de nuestro servidor en compañia de todos tus amigos y otros jugadores. Contamos con: - Sistema VIP - Panel de usuario con: Opciones de juego, Skins, Tienda de mapas, Reproductor y otras sorpresas. - Sistema de niveles basado en experiencia y adaptado totalmente para vivir una experiencia de juego agradable. - Sistema de logros para reconocer tus habilidades dentro de esta modalidad de juego. - Sistema de recompensas diarias. - Servidor estable, 24/7 y con buen ping para los jugadores. - Gran variedad de mapas de toda la modalidad Race para hacer tu experiencia mas dinámica. - Excelente ambiente y convivencia dentro de nuestra comunidad y servidor. - ¿Hablas poco español? No te preocupes, también contamos con un sistema de lenguajes. - Muchas cosas mas que puedes descubrir con tan solo ingresar a nuestro servidor. ¿Qué estas esperando?... Bienvenido, te estamos esperando con gusto. Speed Force Racing [SFR]: mtasa://126.96.36.199:22133 Puedes buscarnos y conocernos en nuestras paginas oficiales: Facebook: https://www.facebook.com/Speed-Force-Racing-MTA-SA-102925024747622 Comunidad: https://www.gtachile.com/foro/1452-speed-force-racing-mtasa/
Hi everyone I would like to introduce you to the Need for Speed: San Andreas server. Need For Speed: San Andreas is actually NFS in the MTA. This is a game mode based on NFS UG / UG2. If you like old NFS series, or just want to nostalgic with your friends, then this is your place. There are currently 7 types of Racing modes to choose from: ~ Circuit ~ Sprint ~ Drift ~ Drag ~ Street X ~ Speedtrap ~ URL - The server is 200 slots now - Cool and Helpful Admin Team - Continuous Updates If you feel like it, see with your own eyes how much you can extrude from a 14-year-old game. Links: Discord ~ https://discord.gg/6C63mP7 Website ~ https://www.nfssa.com/thread-11390.html October - The month of NFS:SA Server IP ~ mtasa://188.8.131.52:20256 and the NFSSA "Classic" Server: mtasa://184.108.40.206:20072 Server update 30/09/2019 Server will be closed at 21:00 Polish time to apply the update. October - The Month of NFS:SA March 4th - this is the day that all of you know as NFS:SA's anniversary. Well, you are right, but... you are also wrong. Yes, the server was released on 4th March, 2016, but this is already the second version of this server - NFS:SA 2.0. Not many of you know that NFS:SA is much older and started long before 2016. So, if not 4th March 2016, then, when? 27th October 2012 - this is the day the very first version of NFS:SA was released. It was tiny, extremely bugged and unpopular. It was closed and reopened many times with database reset just after release, but, without a positive result until a long break in late 2013 and successful relaunch in March 2016 (introducing open beta - late 2015). The development of the first NFS:SA started at the beginning of 2012, so, this project is already 7 years old! New server - NFS:SA Classic Is there anyone here that remembers the old NFS:SA? No? Then you have possibility to try it out on your own! In my old archives I found a working copy of the old NFS:SA from 2013, marked as version v0.2b and I managed to successfully launch it on the current MTA version. To celebrate it, we decided to open for you a new, special NFS:SA Classic server with the gamemode from 2013 during October 2019. It means that from 01/10/2019 to 31/10/2019 you will be able to join the NFS:SA Classic server and check on your own how it was 6 years ago. NFS:SA Classic Server will be launched during night time from 30.09 to 01.10 at a random hour without any additional announcement to avoid too many players joining at the same time. Server will be available at: mtasa://220.127.116.11:20072 Classic server is connected with main server - after joining you won't create a new account there but instead log in using your existing account from main NFS:SA server. Notice: Classic server is out of any support - the script is very old and not easy to develop on. If you found a bug - ignore it and try to reconnect (recommended after first join). Remember that this is a totally different server with it's own mechanics and many things work in a different way than on main server. Classic Speedometer A few of you managed to find screenshots from the old NFS:SA and immediately noticed one thing - speedometer. As you know, the current NFS:SA has speedometers based on NFS:Underground 2 style, but the old NFS:SA had the speedometer from NFS:Underground 1. Many of you have asked for this old speedometer for a long time due to its uniqueness and claiming it's just better. Specially for you, we decided to move this speedometer into current NFS:SA as an unique speedometer. To unlock it, all you have to do is to join NFS:SA Classic and play at least 40 races there (time-trials count too) - after that you will get a special achievement and the classic speedometer will be automatically unlocked on the main server. The possibility to unlock this speedometer is very limited, because you only have till 31st October, when the classic server will be closed, so you better hurry up! New changes on main server: URL announcements in chat mention URL location Respawning a flipped car in freerun no longer makes it face the opposite direction More respawn spots around freerun Several tracks had their rewards adjusted Added many more magazine spots and 3 chosen spots are random https://www.nfssa.com Discord Server : https://discord.gg/6C63mP7