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Добро пожаловать в новую эру MTA:DAYZ! Мы представляем сервер MTA:DAYZ – The-DayZ, созданный Trust & Machin. Проект разрабатывался целый год, полностью оригинален и написан с нуля — без использования готовых решений. Релиз запланирован на эту зиму. Посмотри трейлер сервера Присоединяйся к нашему сообществу в Discord ━━━━━━━━━━━━━━━━━━━━ Сервер разрабатывается польской командой, но доступен на разных языках — в том числе на русском ━━━━━━━━━━━━━━━━━━━━ Почему стоит выбрать наш сервер? Каждая система создана с учётом интересов игроков, оптимизирована и доработана, чтобы обеспечить стабильный и увлекательный геймплей. Наша цель — предложить не копию существующих решений, а что-то по-настоящему уникальное. ━━━━━━━━━━━━━━━━━━━━ Удобный интерфейс для игроков: • Все статистики в одном месте • История премиум-очков и игровых очков • Понятное руководство, настройки биндов, FPS и звука • Персонализация прицела и система реферальных кодов • Список достижений, которые можно открыть во время игры ━━━━━━━━━━━━━━━━━━━━ Система групп: • Уровни групп открывают новые возможности, например: – Собственный TAG в чате – Метка на карте с местом смерти товарища – Медицинские бонусы и другая тактическая поддержка • Рейтинг групп — формируется на основе общих статистик всех участников (убийства, время выживания и т.д.), создавая динамичное соперничество и выделяя лучшие команды ━━━━━━━━━━━━━━━━━━━━ Безопасная система обмена: Позволяет торговать даже оффлайн, что делает игру комфортнее и снижает риск мошенничества. ━━━━━━━━━━━━━━━━━━━━ Легендарные боссы ждут тебя! Среди них — Grounder, враг, способный создавать ударную волну, подбрасывающую игроков в воздух и усложняющую бой. ━━━━━━━━━━━━━━━━━━━━ Система крафта: Позволяет создавать уникальные предметы у определённых NPC. Некоторые легендарные вещи можно получить только через крафт. ━━━━━━━━━━━━━━━━━━━━ Базы как безопасное место для твоих вещей: • Можно купить за премиум-валюту или игровые очки — мы заботимся о том, чтобы не было Pay2Win • Расширенная система логов и гибкая настройка прав — можно дать игроку доступ только к палатке или комнате, прежде чем разрешить полный доступ к базе ━━━━━━━━━━━━━━━━━━━━ На карте появляются разбитые машины, которые можно обыскать и найти ценный лут. Их легко заметить по густому дыму. ━━━━━━━━━━━━━━━━━━━━ Удобный инвентарь: • Просмотр изображения и описания предмета • Быстрый сбор всей амуниции одной кнопкой • Возможность выбрасывать сразу несколько предметов ━━━━━━━━━━━━━━━━━━━━ Город San Fierro временно закрыт. В этом районе находится ядовитое облако, убивающее игрока за несколько секунд. Если сервер будет активно развиваться, мы планируем добавить специальное оборудование для безопасного входа и в будущем открыть локацию. ━━━━━━━━━━━━━━━━━━━━ Добавлена возможность укреплять автомобили сталью. Это увеличивает их прочность и защищает, например, от пробития шин. ━━━━━━━━━━━━━━━━━━━━ И это ещё не всё — мы не хотим раскрывать все детали заранее, многое вы сможете открыть сами во время игры. Ждите открытия сервера и присоединяйтесь к нашему сообществу в Discord: Discord А для тех, кому этого мало: мы подготовили видео с более чем 30 минутами игрового процесса! Смотреть видео Спасибо за интерес — будем рады видеть вас в игре! ━━━━━━━━━━━━━━━━━━━━ Ниже представлены несколько скриншотов с сервера:
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Bem-vindo a uma nova era do MTA:DAYZ! Apresentamos o servidor MTA:DAYZ – The-DayZ, desenvolvido por Trust & Machin. O projeto foi criado ao longo de um ano, totalmente original e programado do zero – sem utilização de soluções prontas. O lançamento está previsto para este inverno. Vê o trailer do servidor Link Junta-te à nossa comunidade no Discord Link ━━━━━━━━━━━━━━━━━━━━ O servidor é desenvolvido por uma equipa polaca, mas conta com traduções em várias línguas – incluindo Português ━━━━━━━━━━━━━━━━━━━━ Por que escolher o nosso servidor? Cada sistema foi criado a pensar nos jogadores, otimizado e aperfeiçoado para garantir uma jogabilidade estável e envolvente. Queremos oferecer algo único – não apenas mais uma cópia de soluções já existentes. ━━━━━━━━━━━━━━━━━━━━ Interface pensada para o jogador: • Todas as estatísticas num só lugar • Histórico de pontos premium e pontos de jogo • Guia completo, definições de teclas, FPS e áudio • Personalização da mira e sistema de códigos de convite • Lista de conquistas que podes desbloquear durante o jogo ━━━━━━━━━━━━━━━━━━━━ Sistema de grupos: • Níveis de grupo desbloqueiam novas funções, como: – TAG próprio no chat – Localização da morte de um companheiro no mapa – Bónus médicos e outros suportes táticos • Ranking de grupos — baseado nas estatísticas conjuntas (kills, tempo de sobrevivência, etc.), criando uma competição dinâmica e destacando as melhores equipas ━━━━━━━━━━━━━━━━━━━━ Sistema de trocas seguras: Permite negociar mesmo offline, aumentando o conforto e reduzindo o risco de fraudes. ━━━━━━━━━━━━━━━━━━━━ Bosses lendários esperam por ti! Incluindo o Grounder — um inimigo capaz de criar uma onda de choque que atira os jogadores pelos ares, dificultando a sua derrota. ━━━━━━━━━━━━━━━━━━━━ Sistema de crafting: Permite criar itens únicos junto de determinados NPCs. Alguns itens lendários só podem ser obtidos através do crafting. ━━━━━━━━━━━━━━━━━━━━ Bases seguras para armazenar os teus itens: • Podem ser adquiridas com moeda premium ou pontos de jogo – equilibrado para não ser Pay2Win • Sistema de registos detalhado e atribuição de permissões — podes dar acesso apenas a uma tenda ou a uma sala específica, antes de conceder o acesso total à base ━━━━━━━━━━━━━━━━━━━━ Veículos destruídos aparecem no mapa, podendo ser saqueados para obter loot valioso. São fáceis de encontrar devido ao fumo intenso. ━━━━━━━━━━━━━━━━━━━━ Inventário prático e intuitivo: • Visualização de imagem e descrição do item • Recolha rápida de todas as munições com um só botão • Possibilidade de descartar vários itens de uma só vez ━━━━━━━━━━━━━━━━━━━━ A cidade de San Fierro está temporariamente bloqueada. Nesta zona existe uma nuvem tóxica que elimina o jogador em poucos segundos. Se o servidor evoluir bem, planeamos introduzir equipamento especial para permitir a entrada segura e a possível reabertura desta área. ━━━━━━━━━━━━━━━━━━━━ Foi adicionada a possibilidade de reforçar veículos com aço. Isto aumenta a resistência e oferece, por exemplo, proteção contra furos nos pneus. ━━━━━━━━━━━━━━━━━━━━ E isto não é tudo — não queremos revelar todos os detalhes, queremos que descubras muitos deles a jogar. Aguarda com expectativa a abertura do servidor e junta-te à nossa comunidade no Discord: Discord Para quem quiser ver mais: temos também um vídeo com mais de 30 minutos de gameplay no servidor! Ver vídeo Link Obrigado pelo interesse – esperamos jogar contigo em breve! ━━━━━━━━━━━━━━━━━━━━ Abaixo podes ver algumas imagens do servidor: ━━━━━━━━━━━━━━━━━━━━
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W!CK3D G@M1NG DayZ |BALKAN|GLOBAL|HIGH LOOT|150+VEHICLES] IP: 191.96.94.101:22003 Features: Zombie Shop English More Guns Mission System Group System Zombie System Radar in A51 NO LAG Discord: https://discord.gg/zKsXYzCq Multi language gamemode! Za dodatna pitanja diskord ili ovde u reply...
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- mta dayz
- balkan dayz
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W!CK3D G@M1NG DayZ[EN|RU|LV|GLOBAL|HIGH LOOT|150+VEHICLES] IP: 191.96.94.101:22003 Features: Zombie Shop English More Guns Mission System Group System Zombie System Radar in A51 NO LAG Discord: https://discord.gg/q2A7EnTv
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Handy tool for DayZ servers, very easy to use and neatlooking DayZ Admin Panel. It's completly open sourcefeel free to edit it to your likings but please do notremove original author (me) also credit goes to Supermanaddon creator Ryden, without him this handy tool wouldnot be so cool. Default open bind is OOnce you go in Duty Mod you are invincible and you can fly.==-- To doInventory inspectorSuperAdmin featuresBan List (also unbaning)Report systemSpectate (maybe?)==-- FeaturesDuty Mode, Kick, Ban, Mute, Freeze, Warp,Warp Player To, Set Stats, Change Weather, Kill Player,Spawn Items, Spawn Vehicles, Send Global Message,Fix Car, Destroy Car, Blow Car, See Stats about player. If you find any bug report here or pm me, i'll fix it as soon as possible. Download Link: https://community.multitheftauto.com/index.php?p=resources&s=details&id=14187
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Balkan DayZ [EUROPE] [REBORN]|LOOTx2|ZM SHOP] IP: 178.63.13.143:22598 Features: Zombie Shop English More Guns Mission System Group System Zombie System Radar u A51 NO LAG
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[EUROPE][Pro Chile] DayZ StandAlone[INTERNATIONAL] SERVER STATUS : ONLINE SERVER IP : mtasa://79.143.188.114:22003 Everybody is wellcome!! Features: Clothing System On Login Panel English GPS System with code Group System Zombie System Helmet and armor protection International BASES & FREE BASES FOR 5 MEMBERS NO LAG Airdrops 60+ Weapons Staffs: Admin: Exodus Server needs couple moderators. _________________________________________________________________________________________________________________________________________________________________________
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Hello Multi Theft Auto Community, I need your help with the DayZ:MTA server script, I mean some commands for Admin such as: goto, gethere, sendto, ban, kick, mute, akill, etc.... please help me because I'm not that good at scripting and I really need your help!
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download it here https://github.com/rivor/dayz-mta screenshots http://prntscr.com/heso7h http://prntscr.com/hesp1n http://prntscr.com/hesp9l http://prntscr.com/hespjo http://prntscr.com/hesqgu http://prntscr.com/hesqqz http://prntscr.com/hesrb8 http://prntscr.com/hesrhg http://prntscr.com/hesrqh http://prntscr.com/hessgx http://prntscr.com/hested
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SERVER NAME Dynamite DayZ SERVER IP mtasa://89.35.52.77:22617 Dynamite DayZ is survival mode for mta san andreas Features New Inventory Cut trees and base build easy Base furniture system Damage show pvp system Armour Helmet system reduce damage pvp and zombie fights Air drop system New maps Special military boxes military areas and SFPD New and unbugged Voice chatting system (Z) New Group System New animations Optimized Damage All Weapons smilar DayZ SA No Pay to win No VIP Easy loot and fun server GAME IMAGES
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- dayz
- mta dayz craft
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Balkan DayZ[EUROPE]|ACIVE ADMINS|ISLANDS|fb.com/mtabalkandayz[ENGLISH] SERVER STATUS : ONLINE SERVER IP : mtasa://178.63.13.143:22248 Features: Clothing System English Group System Zombie System VIP System Radar u A51 BASES-FREE BASES FOR 5 TEAM MEMBERS+FULL TENT! NO LAG Staffs: Admin: BlueBoy,CROATIAKILLER,JVJV Fb Page:http://fb.com/surviveordiedayz Everyone is welcome!!
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• GAMEMODE MTA DayZ [GK v0.1] • •GM simples e básica, pra quem quiser abrir um servidor -Nova interface (HUD, DEBUG, etc...); -100% traduzida para Português BR; -Personagens do Arma2 DayZ MOD; -Weapons do Arma2 DayZ MOD (AKM, M16A2 M203, DMR, Mosin Nagant, etc...); -Comando SVP desbugado; -Erros de animações removidos; -Novo inventário (No estilo Arma2 DayZ MOD); -Descrição de todos os itens no inventário está em Português BR; -Novo painel de Login; -Tenda de ADM configurada; -V.I.P Configurado; -Distância (Range) das armas modificado; -Dano das armas optimizado; -Entre outras novidades. •ATENÇÃO! Usei como base a GM 0.5.5 do Marwin (Deixei os créditos dele). A base do inventário é da GM a0.7.3. ( By: GhostKratos Z ) LINK de um vídeo mostrando a GM: DOWNLOAD DA GAMEMODE: Meu discord: GhostKratos#8792 Qualquer coisa chama lá!
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[EUROPE]Survive Or Die MTA DayZ [REOPENED][INTERNATIONAL] IP:mtasa://144.76.68.79:24493 Server Status:Online Features: Group System Zombie System International Europe BASES & TENTS FREE BASES FOR 5 MEMBERS IN TEAM!! NO LAG STAFF INFO Server Owner: wlwl Server need moderators... Everybody is wellcome!!
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[EUROPE]Balkan DayZ [REOPENED][INTERNATIONAL] SERVER STATUS : ONLINE SERVER IP : mtasa://144.76.68.79:24423 Everybody is wellcome!! Features: Group System Zombie System International Europe BASES & FREE BASES FOR 5 MEMBERS NO LAG Staffs: Admin: xTz Server needs couple moderators. _________________________________________________________________________________________________________________________________________________________________________
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[EUROPE]The Walking Dead DayZ[INTERNATIONAL] SERVER STATUS : ONLINE SERVER IP : mtasa://144.76.68.79:22513 Everybody is wellcome!! Features: Base Buy Location is in BlueBery Green Zone!! In Game Buy Base With Wood Pile!! Small Base: 10 Wood Pile,Car Limit 5! Average Base: 25 Wood Pile,Car Limit 10! Large Base: 35 Wood Pile,Car Limit 20! Group System Zombie System Helmet and armor protection International Europe BASES & FREE BASES FOR 5 MEMBERS NO LAG Staffs: Admin: BlueBoy Server needs couple moderators. _________________________________________________________________________________________________________________________________________________________________________
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[EUROPE]The Walking Dead DayZ[INTERNATIONAL] SERVER STATUS : ONLINE SERVER IP : mtasa://144.76.68.79:22513 Everybody is wellcome!! Features: English Group System Zombie System Helmet and armor protection International BASES & FREE BASES FOR 5 MEMBERS NO LAG Staffs: Admin: BlueBoy Server needs couple moderators. _________________________________________________________________________________________________________________________________________________________________________
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THE ONLY PROBLEM OF FRIENDS FROM OUR SERVICES: Vehicles Upper Bottom Spawn Becoming VehicleSpawn.Lua I am delighted if my friends know how to help. hospitalPacks = { {-2670.87890625,636.8984375,14.453125}, {-2637.0556640625,635.03125,14.453125}, {-1515.669921875,2519.166015625,56.0703125}, {-1513.888671875,2519.5908203125,56.064819335938}, {-1528.8955078125,2516.724609375,55.986171722412}, {2022.1650390625,-1402.6806640625,17.18045425415}, {2042.7001953125,-1409.4775390625,17.1640625}, {-316.5478515625,1051.6494140625,20.340259552002}, {-337.9541015625,1049.490234375,19.739168167114}, {-331.5849609375,1046.037109375,26.012474060059}, {-307.0419921875,1045.27734375,26.012474060059}, {1171.490234375,-1310.560546875,13.986573219299}, {1171.609375,-1306.556640625,13.996350288391}, {1158.5048828125,-1326.333984375,31.503561019897}, {1159.80078125,-1323.9013671875,31.498970031738}, {1238.7119140625,328.2431640625,19.7555103302}, {1229.365234375,311.1435546875,24.7578125}, 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{-1477.4599609375,1860.5205078125,32.6328125}, {-735.9208984375,2744.0087890625,47.2265625}, {-739.0439453125,2744.2421875,47.165451049805}, {377.6953125,2601.1083984375,16.484375}, {624.5263671875,1676.25390625,6.9921875}, {620.2958984375,1681.2431640625,6.9921875}, {616.248046875,1686.4169921875,7.1875}, {612.783203125,1691.1650390625,7.1875}, {609.2060546875,1696.201171875,7.1875}, {605.8505859375,1700.978515625,7.1875}, {602.27734375,1706.3603515625,7.1875}, {2141.037109375,2742.734375,10.960174560547}, {2142.3115234375,2752.6982421875,10.96019744873}, {2147.9521484375,2752.3203125,10.8203125}, {2152.60546875,2751.953125,10.8203125}, {2152.984375,2743.85546875,10.8203125}, {2147.75,2743.7392578125,10.8203125}, {-97.6298828125,-1175.0283203125,2.4990689754486}, {-90.74609375,-1177.853515625,2.2021217346191}, {-84.75390625,-1163.853515625,2.3359375}, {-91.5771484375,-1160.5732421875,2.4453125}, {-1606.525390625,-2717.2138671875,48.9453125}, {-1609.7109375,-2721.544921875,48.9453125}, {-1599.83203125,-2708.302734375,48.9453125}, {-2246.314453125,-2558.8212890625,32.0703125}, {-2241.3125,-2561.3662109375,32.0703125}, {-1132.2880859375,-135.0986328125,14.14396572113}, {-1153.529296875,-156.373046875,14.1484375}, {-1142.826171875,-145.67578125,14.14396572113}, {655.611328125,-557.9912109375,16.501491546631}, {655.6572265625,-572.1728515625,16.501491546631}, {1601.791015625,2203.90625,11.060997009277}, {1596.806640625,2203.4345703125,10.8203125}, {1590.197265625,2203.4853515625,10.8203125}, {1589.4775390625,2195.43359375,10.8203125}, {1596.125,2194.294921875,10.8203125}, {1601.6591796875,2194.3369140625,10.8203125}, {2206.8466796875,2470.47265625,10.8203125}, {2206.94140625,2474.75,10.8203125}, {2206.9267578125,2478.86328125,10.8203125}, {2198.06640625,2480.6953125,10.8203125}, {2197.541015625,2475.791015625,10.995170593262}, {2197.609375,2471.9169921875,10.995170593262}, {2120.8251953125,915.4833984375,10.8203125}, {2115.1181640625,915.44140625,10.8203125}, {2109.076171875,915.4228515625,10.8203125}, {2109.22265625,924.8779296875,10.9609375}, {2114.9404296875,924.8857421875,10.9609375}, {2119.5126953125,925.2861328125,10.9609375}, {2645.7197265625,1112.7802734375,10.8203125}, {2639.984375,1112.56640625,10.8203125}, {2634.828125,1112.3466796875,10.9609375}, {2634.1826171875,1101.9482421875,10.8203125}, {2636.7509765625,1101.6748046875,10.8203125}, {2643.5126953125,1101.81640625,10.8203125}, {2209.576171875,2469.8251953125,10.8203125}, {2208.8310546875,2475.09375,10.8203125}, {1005.078125,-901.7490234375,42.216625213623}, {993.025390625,-902.474609375,42.222496032715}, {5008.126953125,1560.744140625,13.10000038147}, {5008.1279296875,1555.7972412109,13.10000038147}, {5008.1284179688,1550.7982177734,13.10000038147}, {4998.8671875,1550.8525390625,13.246732711792}, {4998.8681640625,1555.8785400391,13.246732711792}, {4998.8671875,1560.8095703125,13.246732711792}, {4966.916015625,1542.7683105469,13.10000038147}, {4961.7739257813,1542.7672119141,13.10000038147}, {5071.2485351563,2247.4665527344,13.10000038147}, {5064.0234375,2247.4665527344,13.10000038147}, {5120.9130859375,2402.0034179688,13.31875038147}, {5122.4453125,2407.8967285156,13.30312538147}, } lootItems = { ["hospital"] = { {"medkit",2891,0.7,0}, {"heatpack",1576,1,0}, {"bint",1578,0.5,0}, {"morphine",1579,1,0}, {"blood_bag",1580,1,0}, {"painkiller",1580,1,0}, -- {"antia",1580,1,0}, -- {"antib",1580,1,0}, {"antic",1580,1,0}, }, } function updateHospitals () for i,box in pairs(hospitalCol) do for _,items in ipairs(lootItems["hospital"]) do setElementData(hospitalCol,items[1],math.random(1,5)) end end setTimer(updateHospitals,3600000,1) end hospitalCol = {} function createHospitalPacks() number1 = 0 for i,box in ipairs(hospitalPacks) do number1 = number1+1 local x,y,z = box[1],box[2],box[3] object = createObject(1558,x,y,z,nil,nil,nil) hospitalCol = createColSphere(x,y,z,2) setElementData(hospitalCol,"parent",object) setElementData(hospitalCol,"hospitalbox",true) setElementData(hospitalCol,"MAX_Slots",100) for _,items in ipairs(lootItems["hospital"]) do local randomNumber = math.random(1,10) if randomNumber >= 2 then setElementData(hospitalCol,items[1],math.random(1,5)) end end end setTimer(updateHospitals,3600000,1) end createHospitalPacks() for i,patrol in ipairs(patrolPoints) do local x,y,z = patrol[1],patrol[2],patrol[3] patrolCol = createColSphere(x,y,z,3) setElementData(patrolCol,"patrolstation",true) end function notifyAboutExplosion2() -- vx,vy,vz = getElementPosition(source) for i,player in pairs(getVehicleOccupants(source)) do -- px,py,pz = getElementPosition(player) -- local pdistance = getDistanceBetweenPoints3D ( vx,vy,vz,px,py,pz ) -- if pdistance < 4 then if not getElementData(player,"dontBlow") then triggerEvent("kilLDayZPlayer",player) end end end addEventHandler("onVehicleExplode", getRootElement(), notifyAboutExplosion2) function exitVehicle(thePlayer) if getElementData(source,"derby") then return end speedx, speedy, speedz = getElementVelocity(source) if getElementHealth(source) <= 300 and (math.sqrt(speedx^2 + speedy^2 + speedz^2))*180 > 50 then setElementData(thePlayer,"dontBlow",true) setTimer(setElementData,4000,1,thePlayer,"dontBlow",false) end end addEventHandler ( "onVehicleStartExit", getRootElement(), exitVehicle) function onPlayerEnterDayzVehicle(veh,seat) triggerEvent("onPlayerDropDead",source,source,getElementData(source,"deadBody")) col = getElementData(veh,"parent") local needengine = (getElementData(col,"maxEngine_inVehicle") or 1) local needtires = (getElementData(col,"maxTire_inVehicle") or 4) local needparts = (getElementData(col,"maxParts_inVehicle") or 1) if not isElement(col) then col = createColSphere(0,0,0,2.5) attachElements ( col, veh, 0, 0, 0 ) setElementData(col,"parent",veh) setElementData(veh,"parent",col) setElementData(col,"vehicle",true) setElementData(col,"colSize",2.5) setElementData(col,"MAX_Slots",50) setElementData(col,"maxTire_inVehicle",4) setElementData(col,"maxEngine_inVehicle",1) setElementData(col,"maxParts_inVehicle",1) setElementData(col,"Tire_inVehicle",4) setElementData(col,"Engine_inVehicle",1) setElementData(col,"Parts_inVehicle",1) setElementData(col,"spawn_x",0) setElementData(col,"spawn_y",0) setElementData(col,"spawn_z",10) setElementData(col,"defuel",0.2) setElementData(col,"maxfuel",60) setElementData(col,"fuel",54) setElementData(col,"tableSpawn","Civil_spawns") setElementData(col,"tableID","Civil_car") end col = getElementData(veh,"parent") if getVehicleType(veh) == "BMX" then setElementData(col,"maxTire_inVehicle",0) setElementData(col,"maxEngine_inVehicle",0) setElementData(col,"maxParts_inVehicle",0) setElementData(col,"Tire_inVehicle",0) setElementData(col,"Engine_inVehicle",0) setElementData(col,"Parts_inVehicle",0) setVehicleEngineState ( veh, true ) end if (getElementData(col,"Tire_inVehicle") < needtires or getElementData(col,"Engine_inVehicle") < needengine or getElementData(col,"Parts_inVehicle") < needparts or getElementData(col,"fuel") <= 0) and getVehicleType(veh) ~= "BMX" then setVehicleEngineState ( veh, false ) else if seat == 0 then setVehicleEngineState ( veh, true ) -- bindKey(source,"k","down",setEngineStateByPlayer) end end if seat == 0 and not getElementData(veh,"repairer") then setElementFrozen(veh, false) end if not getElementData(source, "inBase") and not getElementData(veh,"event") then setVehicleDamageProof( veh, false ) end end addEventHandler ( "onPlayerVehicleEnter", getRootElement(), onPlayerEnterDayzVehicle ) function onPlayerExitDayzVehicle(veh,seat) if getElementData(source, "inBase") and seat == 0 then rx,ry,rz = getElementRotation(veh) setElementRotation(veh,0,0,rz) setElementFrozen ( veh, true ) setVehicleDamageProof( veh, true ) elseif not getElementData(source, "inBase") and not getElementData(veh,"event") then setVehicleDamageProof( veh, false ) end if seat == 0 then setVehicleEngineState ( veh, false ) -- unbindKey(source,"k","down",setEngineStateByPlayer) end weapSlot = getPedWeaponSlot(source) if getElementData(source,"currentweapon_1") and getElementData(source,"currentweapon_1") ~= 0 and (weapSlot == 5 or weapSlot == 6 or weapSlot == 3 ) then triggerEvent("onPlayerRearmWeapon",source,getElementData(source,"currentweapon_1"),true,false,false) elseif getElementData(source,"currentweapon_2") and getElementData(source,"currentweapon_2") ~= 0 and (weapSlot == 2 or weapSlot == 4 or weapSlot == 8 ) then triggerEvent("onPlayerRearmWeapon",source,getElementData(source,"currentweapon_2"),false,true,false) elseif getElementData(source,"currentweapon_3") and getElementData(source,"currentweapon_3") ~= 0 then triggerEvent("onPlayerRearmWeapon",source,getElementData(source,"currentweapon_3"),false,false,true) end setElementData(source,"dontKill",false) end addEventHandler ( "onPlayerVehicleExit", getRootElement(), onPlayerExitDayzVehicle ) function setVehiclesFuelPerMinute () for i,veh in ipairs(getElementsByType("vehicle")) do if getVehicleEngineState(veh) == true then if getVehicleOccupant(veh) then local col = getElementData(veh,"parent") if getElementData(col,"fuel") > 0 then setElementData(col,"fuel",getElementData(col,"fuel")-getElementData(col,"defuel")) else if getVehicleType(veh) ~= "BMX" then setVehicleEngineState ( veh, false ) else setVehicleDamageProof(veh, true ) end end else setVehicleEngineState ( veh, false ) end end end end setTimer(setVehiclesFuelPerMinute,15000,0) repairTimer = {} function repairVehicle (veh) local health = math.floor(100-getElementHealth(veh)/10) if health == 0 then health = 1 end setPedAnimation(source,false) repairTimer[veh] = setTimer(fixVehicleDayZ,1100,health,veh,source) setElementFrozen (veh,true) setVehicleDamageProof(veh,true) setElementData(veh,"repairer",source) setElementData(source,"repairingvehicle",veh) setElementData(source,"repairinghp",health) setPedAnimation (source,"SCRATCHING","sclng_r",-1,true,false,false,true) setElementData(source,"isAniming",true) triggerClientEvent (source, "displayClientInfo", source,"Vehicle","Tamir etmeye başladım "..getVehicleName(veh),22,255,0) bindKey(source, "w", "down", playerPressedKey) bindKey(source, "a", "down", playerPressedKey) bindKey(source, "s", "down", playerPressedKey) bindKey(source, "d", "down", playerPressedKey) end addEvent("repairVehicle",true) addEventHandler("repairVehicle",getRootElement(),repairVehicle) function fixVehicleDayZ(veh,player) repairHp = getElementData(player,"repairinghp") setElementHealth(veh,1000-repairHp*10) setElementData(player,"repairinghp",repairHp - 1) if getElementData(player,"repairinghp") == 0 then setElementHealth(veh,1000) fixVehicle (veh) killTimer(repairTimer[veh]) repairTimer[veh] = false setPedAnimation(player,false) setElementData(player,"isAniming",false) setElementFrozen (veh,false) setVehicleDamageProof(veh,false) setElementData(veh,"repairer",false) setElementData(player,"repairingvehicle",false) triggerClientEvent (player, "displayClientInfo", player,"Vehicle","Вы закончили чинить "..getVehicleName(veh),22,255,0) unbindKey(player, "w", "down", playerPressedKey) unbindKey(player, "a", "down", playerPressedKey) unbindKey(player, "s", "down", playerPressedKey) unbindKey(player, "d", "down", playerPressedKey) end end function stopFixxingWhileMoving(presser) local veh = getElementData(presser,"repairingvehicle") if isElement(veh) then setPedAnimation(presser) setElementData(presser,"isAniming",false) setElementFrozen (veh,false) setVehicleDamageProof(veh,false) setElementData(veh,"repairer",false) setElementData(presser,"repairinghp",0) setElementData(presser,"repairingvehicle",false) triggerClientEvent (presser, "displayClientInfo", presser,"Vehicle","Вы остановили починку "..getVehicleName(veh),255,22,0) killTimer(repairTimer[veh]) repairTimer[veh] = false unbindKey(presser, "w", "down", playerPressedKey) unbindKey(presser, "a", "down", playerPressedKey) unbindKey(presser, "s", "down", playerPressedKey) unbindKey(presser, "d", "down", playerPressedKey) end end addEvent("onClientMovesWhileAnimation",true) addEventHandler("onClientMovesWhileAnimation",getRootElement(),stopFixxingWhileMoving) function debugFixxing() local veh = getElementData(source,"repairingvehicle") if isElement(veh) then killTimer(repairTimer[veh]) repairTimer[veh] = false setElementFrozen (veh,false) setElementData(veh,"repairer",false) setVehicleDamageProof(veh,false) setTimer(setVehicleDamageProof,1100,2,veh,false) end end addEventHandler("onPlayerQuit",getRootElement(),debugFixxing) function playerPressedKey(presser) stopFixxingWhileMoving(presser) end addEvent("onStopRepair",true) addEventHandler("onStopRepair",getRootElement(),playerPressedKey) function setEngineStateByPlayer (playersource) local veh = getPedOccupiedVehicle (playersource) if isElement(veh) then local col = getElementData(veh,"parent") if getVehicleType(veh) ~= "BMX" and getElementData(col,"fuel") > 0 then setVehicleEngineState (veh, not getVehicleEngineState(veh)) if getVehicleEngineState(veh) == true then triggerClientEvent (playersource, "displayClientInfo", playersource,"Vehicle","Motor вкл!",22,255,0) else triggerClientEvent (playersource, "displayClientInfo", playersource,"Vehicle","Motor выкл!",255,22,0) end end end end
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Hello, in this ad I would like to encourage you to visit the GS-DayZ server. ►Three types of new weapons: L85A2 Holo | PKM | M4A1 Tactical◄ ►An extensive player panel available under the F3 key, which allows, among other things, to change the rendering of the world and change the maximum amount of FPS◄ ►GPS Channel allowing for alliance between groups, enabling sharing in one chat◄ ►A new group system that allows you to add a group description, etc.◄ ►Two New System Events◄ ►Handlings Sports Cars◄ ►Four new object military◄ ►Hitmarker with characteristic sound when you hit enemy◄ ►GlobalChat with Rangs for Alivetime Total and KD Ratio◄ ►Message about the exact amount of damage inflicted on the enemy at the bottom of the screen◄ ►TAB containing Total Murders (TM) Total Deaths (TD) and KD Ratio◄ ►Information panel in Polish and English available under F4◄ ►Notifications on the middle of the screen◄ ►New improved Login Panel◄ »Server Name: GameShark DayZ »Adress IP: mtasa://145.239.237.76:20032 »Slots: 40 »Gamemode: GS-DayZ v0.2
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- mta dayz medium
- mta dayz easy
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Boa noite, alguém poderia me ajudar com um problema que estou enfrentando em um servidor de DayZ que estou fazendo. O problema e que o fps limit do servidor está em 99, o jogo esta rodando tranquilo mas quando pego um veículo através do painel de administrador o fps cai pra 30 dentro de qualquer carro/moto alguém sabe o que pode ta acontecendo para o fps cair para 30 ? Estou hospedando o servidor em casa mesmo pois estou apenas fazendo testes.
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Hello, I'm working on a DayZ server and am experiencing the following problem. The fps limit of the server is at 99, that way the game runs okay but when I get into a fps vehicle for 30, does anyone know what can make this happen? Sorry, my english is not very good
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(ServerOutput: Sorry, server log doesnt exist. Please check your configuration files and scripts for problems or syntax errors and ensure that the server is running.) that message play with host consol and i dont under stand what is that problem
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When I abandoned the main weapon and then wore it, the secondary weapon would hold up automatically. help me please! sorry if use english wrong
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Hi! I wanna to invite you server GS-DayZ! × New Hitbox and HitMarker × × Panel F3 - you can change fps limit on this - × × Radar on Area × × New Refresh loot (no lags) × × Anty Copy items × × New DebugMonitor. × × Information Damage attacker. × × And More! × [►] IP Server: mtasa://145.239.237.76:20032 [►] Gamemode: DayZ [►] Slots: x/50 [►] Forum: http://gameshark.pl (prace) [►] TS3: ts.gameshark.pl (prace)