Mike
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Everything posted by Mike
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Gservers.nl Ping statistics for 217.170.21.65: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 27ms, Maximum = 28ms, Average = 27ms Ping statistics for 217.170.21.66: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 27ms, Maximum = 28ms, Average = 27ms Ping statistics for 217.170.21.225: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 28ms, Maximum = 28ms, Average = 28ms Not bad considering i'm in the UK, you could get someone closer to the servers to test them
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Think you've pasted the wrong link there Use this one: http://www.thegamersalliance.com/dynamic.php?file=dna-dodo.rar
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ownage
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This is usually when people have returned from another island in gta3.
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Hmmm.. I've taken full rides from portland to SSV and not crashed, also no-one else in the server had complained of any crashes... BTW: With the new high jump, the subways (and staunton island especially) are really good. If you stand under a low ceiling and jump, you can go through it
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We've tried, and we couldn't decompile 0.5's scm Anyway, it's much more fun to search for the stuff ingame (And after playing MTA for a while, you really get to know all the secret pickup points, it's damn useful for single player )
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I can help out with scripts, I run the GTA3 Gservers.nl servers with some nice scriptage. (And I make my own scripts, so i may be able to create some specially for the official servers)
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Ammunations/Dodos/Pay n sprays/Pickups Mission map (Thanks to slothman)
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Usually crashing on connect is linked to the motd (e.g: the hosting goes down) I've got this problem on the GTA3 Shoreside Oxide server right now, but others can connect I think they've connected before and it's in their cache but I don't.
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But... http://www.mtablue.info
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I don't see the no warnings in GTA3 as a bug, i like to take a dodo from the airport and go explore the other islands (you can explore ALOT with the higher jump from Shoreside ) Spawning on the roof in shoreside just happens randomly from the ammunation, no glitches required Oh, and with the nitro, just change the horn button in the VC options. I used num .
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I think I'll do a SSV pickups map, I know pretty much all of them. Poke me tomorrow Scorp
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I agree with you, I also believe weapons are lame and should be removed from the game - they're just overused by n00bs. Also, what's the deal with water, it kills you way too easily - that should be removed. This game is just way too lame
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But the majority of people that you send a message to have tags and other stuff by their name which isn't always easy to type quickly.
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And /msg clan can also be used for wildcard names. E.g: /msg clan tali Yo Talidan Edit: I also have another script specially for quick messages on *:SIGNAL:mta.pm:{ if ($3 == quick) { mta.msg $1 $2 PM sent to $mta.name($1,$mta.getid($1,$4)) mta.msg $1 $mta.getid($1,$4) PM from $mta.name($1,$2) $+ : $5- } } /msg quick
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As an excuse to bump this thread I just thought I'd post some of our match results (and good work on the vid Scorp ) DK vs. PCP - 2-2 Draw DK vs. iM_ - 2-1 Win DK vs. PCP - 2-0 Win
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That's not too useful, I told Dominix (who was in the normal shoreside server) about it, and we got loads of random people joining, causing trouble. In the end we had to restart with a passworded server.
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http://www.mtablue.info
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Does this include GTA3?
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You got banned properly by Bill for the flooding, but this was removed about 30 mins ago.
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Uh... I banned you as a kind-of joke, you wanted to see a ban script You were unbanned again within 5 seconds If you noticed what happens to anyone else most of the time, you'd see that we all just have a laugh on the IRC...
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Also, for some reason, dodos can become invincible for some reason This also causes problems as they get lost in the sea and don't respawn
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Here's a nice (cpu hungry) script to whisper to people near you. alias whisper.distance { var %x,%y,%z %x = $abs($calc($1 - $2)) %y = $abs($calc($3 - $4)) %z = $abs($calc($5 - $6)) !return $round($sqrt($calc(%x * %x + %y * %y + %z * %z)),2) } on *:SIGNAL:mta.pm:{ if ($3 == whisper) { if ($mta.admin+($1) == $true) { var %a = 0 unset %b while %a < $mta.maxplayers($1) { if (($whisper.distance($mta.location($1,$2,x),$mta.location($1,%a,x),$mta.location($1,$2,y),$mta.location($1,%a,y),$mta.location($1,$2,z),$mta.location($1,%a,z)) <= %whisper) && (%a != $2) && ($mta.name($1,%a) != Unknown)) { mta.msg $1 %a Whisper from $mta.name($1,$2) $+ : $4- %b = $iif($chr(44) !isin %b,$mta.name($1,%a),%b $+ $chr(44) $chr(32) $mta.name($1,%a)) } !inc %a } mta.msg $1 $2 Message delivered to $iif(%b,%b,no-one) unset %a unset %b } } } Use "/msg whisper "
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um.. not on my screen when u both exit the dodos when they are on the same island yeh u can Sometimes...
