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Brophy

Retired Staff
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Everything posted by Brophy

  1. We could always of faked SA:MP screenshots and claimed them as a new mod like you did with GTA:Extreme rofl
  2. This is the Official Grand Theft Auto 4 trailer released by Rockstar, remember to share thoughts on this trailer, there has been mixed reactions over the community, and one major downside is how long the trailer lasts, Hopefully R* will release more in the upcoming weeks. << YOUTUBE VIDEO HERE
  3. /me touches kevuwk with a magic birthday finger HAPPY BIRTHDAY!
  4. Brophy

    Cant Play

    Im afraid we cant help you with no cd patches or trying to make your pc think you have the disk
  5. zion, dont bump OLD topics unless you have some useful input for them, as for the rest, same applies to you
  6. The last few days we've been adding some pretty impressive stuff to Multi Theft Auto, and we would love to show you what we're up to right now. Earlier, we mentioned that custom models would theoretically be possible to do with our "resources" system for easy transferring and loading of scripts. Well.. we managed to add on-the-fly and fully scriptable custom model support and model manipulation , including collisions, to MTA. In other words, the scripts you run on your server can now have custom or manipulated models for objects or vehicles which allows you to do stuff like: attaching new wheels to vehicles, adding new buildings to the game, adding new vehicles to the game, attaching new objects to (new) vehicles, or anything else you would normally do by messing around with the model/texture/collision files. The video shows us importing some new vehicle skins as a whole, importing only parts of a vehicle such as the wheels, but also adding a custom .dff/txd (stored on harddrive) to a kart vehicle. LINK TO VIDEO >> And some screenshots of a random pack of models (1st screenshot), as well as our development wheel testing pack (thanks to Johnline). All the necessary models will get transferred through MTA to any players that are in the server. Scripts should also be able to specify exactly what model parts of e.g. a vehicle or building you want to replace, import, delete, move, scale, rotate, attach, etcetera, etcetera. Hope you like it. We sure do, and we'll be showing you some more soon!
  7. You can use the dns too, if the ip matches.. Only thing you have to remember if the server is on the same pc as your own then use 127.0.0.1 or localhost
  8. Erm, anyone care to translate this? All I understand is the remote admin bit and thats vague
  9. Could it be Putty disconnecting you have x idle time? i dont know ive never left putty that long, but if u start mta with the & then u should be able to quit and the server will run on its own
  10. Start the server as a background process? just add a & at the end
  11. #2918 , next time try using the search function
  12. It has lag compensation, it was discussed in a blog post before the site change
  13. ROFL jani, proberly scared him off now
  14. No Support for people with Warez Locked
  15. Dont worry, all projectiles work so u will see them soon enough
  16. Happah Birthday toady So erm in Russia, does birthday cake eat you?
  17. /me touches error Happy B'day pal!
  18. you posted 3 times in a row, when you could of answered them all in a single post
  19. Can you edit your posts and not double/triple post please
  20. Here is another one of our small high-tech videos showing you some features of Multi Theft Auto: San Andreas "Deathmatch", This video shows off the Projectile Synchronization and Scriptable Gravity Functions Keep an eye out for more videos from the QA Team and subscribe to the MTAQA YouTube Channel Link to YouTube video >>
  21. Brophy

    Clan tag .....

    Will you just use the search function, you have posted 4 threads with questions that have been answered in the past
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