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Aeron

Retired Staff
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Everything posted by Aeron

  1. Aeron

    MTA mIRC

    http://forum.mtavc.com/search.php
  2. I think I commented out the mta.endrace event triggering on DM-maps, i'm sure you can find it yourself in mta.mrc. Edit I did: search for ''/* Unable to detect" and remove the comment-markings and it *MIGHT* work.
  3. # 6227 "signo12" STEAM_0:1:12279045 09:25 228 0 active
  4. UBER LEET HAXOR BUMP OF DOOM thread must survive..
  5. You must load it in the Remote section of mIRC: ALT+R ALT+R (Yes twice...) CTRL+L
  6. 01000101 01010101 01001100 01000101 01010010 00100000 01000001 01001110 01000111 01001100 01000101 01010011 00100000 01010000 01000001 01001100
  7. Don't edit existing entries in mta.data.ini
  8. yeah, u can find the skateboard as a melee weapon at weapon.dat whats the objectid? Never found
  9. Aeron

    MTA:MA Scripting

    http://home.deds.nl/~aeron/help.html
  10. Can someone find out if the rotations over the positive lines of all axises goes clock wise or anticlockwise?, because I had the feeling 1 axis rotation was clockwise and the other 2 anticlockwise or visa versa. (I'm at work right now) That will explain why my method facks up. if you look from coordinate 5,0,0 to 0,0,0 and have a object at 0,0,0 and give it rotation .785,0,0 (+45 on X axis) does it move clockwise or anti clockwise? if you look from coordinate 0,5,0 to 0,0,0 and have a object at 0,0,0 and give it rotation 0,.785.0 (+45 on Y axis) does it move clockwise or anti clockwise? if you look from coordinate 0,0,5 to 0,0,0 and have a object at 0,0,0 and give it rotation 0,0,.785 (+45 on Z axis) does it move clockwise or anti clockwise?
  11. HOLY CRAPS DELETE HIS POST HE KNOWS!!!! HOLY CAPS.
  12. Perhaps you have encryption on on ur NTFS drive wher mIRC is installed? And perhaps follow the instructions and REINSTALL MTA:mA?
  13. Aeron

    MTA:MA Scripting

    I got absolutely no idea.
  14. 4x4 matrices math, i'm already working on it but GTA:SA doesn't used left-handed or right-handed system. (Or I just sux to find out) Map editor uses euler angles, GTA:SA uses quaternions. And you prolly mean my mass rotator
  15. A: Yes, because of my map, Break, you'll all instant fail. Q: You would also instant fail in a MTA:SA mapping competition. How would you react on that?
  16. Aeron

    Beta

    Forum-spammer.
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