example:
local spawn = { [0]={0,0,3}, [218]={3,0,3} }--creates 2 arrays and a table in an array
addEventHandler("onPlayerSpawn",root,function()
local skin = getElementModel(source)
if skin == 0 or skin == 218 then
local x,y,z = unpack(spawn[skin])
setElementPosition(source,x,y,z)
end
end)