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Everything posted by Jaysds1
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nice, Can you briefly explain how you fixed it, just in-case others get the same problem?
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Example: This would zoom in from above and go down every second. [lua]local z = 200 setCameraMatrix(0,0,z,0,0,0) --set the camera from 200 ft above the ground setTimer(function() z = z - 1 setCameraMatrix(0,0,z,0,0,0) end,1000,200) --every 1000ms/1sec the camera would zoom in
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Can you try taking screenshots of the folder please?
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Try reinstalling MTA then, maybe you selected a different folder than the GTASA folder.
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Try installing GTASA in another folder and reinstalling MTASA.
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Try running this MTADiag and post the pastebin url here please oh, btw this is a client-side issue.
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If you are using the 'race' gamemode then you could try using these events triggered by the race resource: https://wiki.multitheftauto.com/wiki/Res ... ace#Server and for the camera, use this: setCameraMatrix setTimer --Use this to keep moving in every second
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Wait, do you mean a car shooting or a player shooting out of the car? If you want the car to shoot, then you could use the new MTA Functions: https://wiki.multitheftauto.com/wiki/Cli ... _functions or for the other one, you could simply use the 'realdriveby' resource that came with the server.
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np
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try this: gate1= createObject ( 969, -488.75805664063, -562.94116210938, 24.461265563965, 0, 0, 180 ) gate2 = createObject ( 969, -488.5793762207, -562.96948242188, 24.451913833618, 0, 0, 0 ) gatecol = createColCircle ( -488.6, -562.94116210938, 24.461265563965, 7 ) skins ={ [ 46 ] = true, [ 47 ] = true, [ 48 ] = true, [ 59 ] = true, [ 66 ] = true, [ 71 ] = true, [ 113 ] = true, [ 120 ] = true, [ 124 ] = true, [ 147 ] = true, [ 163 ] = true, [ 164 ] = true, [ 171 ] = true, [ 172 ] = true, [ 211 ] = true, [ 217 ] = true, [ 240 ] = true, [ 249 ] = true, } function opengates(thePlayer) if getElementType(thePlayer)!="player" or getTeamName(getPlayerTeam(thePlayer))!="FabulousBloodzGang" or not skins[getElementModel(thePlayer)] then return end moveObject (gate1, 5000, -495, -562.94116210938, 24.461265563965 ) moveObject (gate2, 5000, -481, -562.96948242188, 24.451913833618 ) end addEventHandler( "onColShapeHit", gatecol, opengates ) function closegates(thePlayer) if getElementType(thePlayer)!="player" or getTeamName(getPlayerTeam(thePlayer))!="FabulousBloodzGang" or not skins[getElementModel(thePlayer)] then return end moveObject (gate1, 5000, -488.75805664063, -562.94116210938, 24.461265563965 ) moveObject (gate2, 5000, -488.5793762207, -562.96948242188, 24.451913833618 ) end addEventHandler( "onColShapeLeave", gatecol, closegates )
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you could cancel one of the pickup's events: https://wiki.multitheftauto.com/wiki/Ser ... kup_events Example: addEventHandler("onPickupHit",root,function() cancelEvent() end)
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Ya, you could set the pickup respawn to 0 to make it respawn right after. Using: setPickupRespawnInterval
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Try running this MTADiag then post the generated URL here pls.
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What's the name of the map you saved?
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GameQ, GameQuery That's all i got...
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Wasn't really energetic but it's still cool
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ok, the problem is already solved, it's done!
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Are you using MTA Nightly?
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Try my script I posted!
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Happy Birthday Castillo Sorry, this was late, I was playing basketball for my school team
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try this: addEventHandler( "onClientGUIClick",guiRoot,function() if ( source == Lock-UnLock ) then local playervehicle = getPedOccupiedVehicle (localPlayer) if playervehicle then if isVehicleLocked(playervehicle) then setVehicleLocked ( playervehicle, false ) outputChatBox ( " Your Vehicle UnLock !",255, 0, 0, true ) else setVehicleLocked ( playervehicle, true ) outputChatBox ( "Your Vehicle Lock !",255, 0, 0, true ) end else outputChatBox("Sorry, but you aren't in a vehicle!",255,0,0,true) end end end)
