 
        robhol
Retired Staff- 
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Everything posted by robhol
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	MTA:SA:DM DP2 sucks a bit, SAMP a bit more, there's no denying it. Of course, SAMP has generally shittier sync because it focuses on player limits instead. DP3 will make bth DP2 and a potential 0.3 (or whatever) of SAMP to look like... well, 4-in-a-row.
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	I think it's hared to do it in MTA than in sa-mp because sa-mp is just a normal "windows" window, MTA is GUI and scripted in a really different way I don't really see how. Anyways, no matter; the problem is not the GUI, but the underlying mechanism, which relies on a (slow) external service. Anybody who has been here since before DP2.x can explain why that's a crappy idea. As I said, making a server tracking system wouldn't be that hard, and there would also be little-to-none maintenance, because the system could be made in PHP and mySQL and it could run on the same server as the webpage and forums.
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	Wasn't just "Game-Monitor" a replacement for the "All Seeing Eye" after Yahoo bought it and shut it down? It was indeed. ASE is a closed chapter in a buried book, and GM sucks.. MTA should make their own server list like SAMP (only less sucky)... wouldn't be all that difficult I think, one could easily use PHP+mySQL for it.
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	Looks nice, but the other algo's name is ADLER-32, not ALDER32.
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	Win98 Compatibility Mode Issue Under Vistarobhol replied to The Savage Killer's topic in Suggestions Vista is crash- and instability-riddled bloatware. I recommend going back to XP or at least checking the known issues FAQ.
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	While you (churchill) have a point, it's not like this one function is going to make a difference and make people leave SAMP by the hundreds. Besides, sync and DM capabilities aren't really THAT much better than SAMP in DP2, so.. when DP3 comes, people are probably going to notice it.
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	It's Game-Monitor, and all it does is displaying the server list. If you get DCs and fallouts that has nothing to do with GM, and it's either your own connection, or every server you play on suddenly got wildly unstable. Which seems more likely to you? And no, you don't embarass me.
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	Updates, scheduled or unscheduled downtime.. can be anything.
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	Master server? No such thing, so yes, it's the connection on your end.
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	callRemote + common DB or other means of data transfer (like, say... callRemote) = inter-server phone system
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	-- Is X larger than Y? result = (X > Y) result = (X < Y) -- smaller? -- Is X larger than or equal Y? result = (X >= Y) result contains a boolean value (digital value, yes/no, 1/0, or most commonly, true/false)
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	Never happened to me, and yes, I'm sure i have at times had the RMB down for longer than 10 seconds.
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	Well you need an editor, i would suggest notepad++ Wtf are you on about? 0.o Blood: to use a script you need to start it, you can do this from the server console, or the in-game console while logged in as admin. type "start resourcename" (without " of course) and you should be ready.
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	I'm not sure, but since pretty much everything has its own versions for 32 and 64 bits, why not the optimizer? Double check that you got the right version.
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	[BETA 4] Bugs and discussion about this versionrobhol replied to jhxp's topic in Public beta testing The only difference i noted was.. MORE lag. As others have pointed out though, that might very well have been because of close to 40 players... also, FMJDM has LOTS of objects and vehicles placed all over... If I can make a suggestion for a later test; you could make more servers with lower player limits. Like 15-25 players per server, and rather 2-3 servers? Shouldnt be too hard to manage if you ask around, I imagine some of the hosters will be only happy to help.
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	Yes, I know. I tried both. ++ is better. ^^ me too You do realize of course, he quoted you saying that in your previous post... Also, people won't give a damn about your post count if it's only useless crap, and bumping old threads..
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	I wouldn't really call it fully working then. Anyways, i'd like to see those events too.
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	Yes.. i'll play with Ace's code and it'll prolly work out. And i need to download some ebooks on trigonometry..
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	Thanks, and the Z coord is not a problem, since it should not be evaluated at all, the function should be 2D.
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	Okay, I want to make a system for admins in my server, that will list all players that are approximately in front of the user's facing direction. I've made you guys a super paint illustration (>.>) to hopefully make it a bit clearer. I will of course have to loop through all the players and check something, I just have no idea about the math in this one. Help please?
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	If he wants to copy my ideas that's allright by me - it probably won't work though, seeing as my server's already more established, Simbad's even more so, and a new server doesn't attract people unless it's either original, or better than other servers.
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	AND point 6 I think. Yeah, forgot that one. Still, Bram, if you want to start a server, you should either have your own ideas or be able to make them better... you fail at both seeing as all these ideas are found in my server, simbad's, or both.. and since you actually had to ask for the scripts, you kinda fail at that too...
