Actually, he's right. The script provided in the first post DOES contain that function twice! But it's not the cause of the problems.
Ehh I've just decided not to use Broph, thanks for the hell all.
I see. I didn't know that. I thought it was game mode as it handles mode specific tasks like spawning.
When Freeroam is run, broph spawns you at a little cabin somewhere, there is a selection of pre-spawned cars people can roam in.
Ohh okay, gotta wait for my host to take the server offline. Since I have to go to the dentist now then the movies, I wont be able to until tomorrow. But I will send you a PM when it's done to let you know if it worked. And thanks a bunch
Yeah I noticed that going into "recently played", joining an "offline" server, then leaving it and refreshing the main list made them re-appear. Must have been a glitch, my bad about the MS I assumed incorrectly.
Hmm, it didn't work instantly. I will try a server restart. Here is what it looks like when I put in the code, just to double check it's correct....
cancelEvent()addEventHandler (onPlayerChat", root, broph_Chat )