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Posts
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Everything posted by Mr.Hankey
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what about a clientside script using the onClientRender event like this? function set () if flashing == false or not flashing then flashing == true else flashing == false end end addCommandHandler ("setflash", set) function flash () if flashing == true then if getTickCount () - previousTickCount >= 250 or not previousTickCount then previousTickCount = getTickCount () if ( getVehicleOverrideLights ( playerVehicle ) ~= 2 ) then setVehicleOverrideLights ( playerVehicle, 2 ) else setVehicleOverrideLights ( playerVehicle, 1 ) end end end end addEventHandler ("onClientRender", getLocalPlayer(), flash) i could not test the script yet so there might be typing mistakes and i hope turning on/off the light 4 times per second is fast enough
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it really doesnt matter if you use "first" "second", "1" "2" or "bluecheetah" and "redadmiral" string is string =)
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no dp2.3 doesnt use the registry strings Username and Serial at all
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for individuality just add an id attribute to the car's node so you can get the vehicle element directly by using getElementID e.g: <vehicle id="first" model="372" posX="0" posY="0" posZ="10" /> <vehicle id="2" model="372" posX="0" posY="3" posZ="10" />
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a few month ago i made a kind of spectation script which contained a free-look mode that was using a forumla that might help you function setCameraRotation (rotx, rotz) local x, y, z = getCameraPosition () local x2 = math.sin (math.rad(rotx))*math.cos (math.rad(rotz)) local y2 = math.sin (math.rad(rotx))*math.sin (math.rad(rotz)) local z2 = math.cos (math.rad(rotx)) local result = setCameraLookAt (x+x2, y+y2, z+z2) --outputChatBox (tostring (x+x2*3).." "..tostring (y+y2*3).." "..tostring(z+z2*3)) --outputChatBox (tostring (rotx).." "..tostring (rotz)) return result end
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oh right i forgot the x+ and y+ before^^
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you should be able to do that using "t" and you can look up your controls via the mta main menu > settings > controls
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rot = 76 x = 0 y = 0 distance = 4 newX = math.cos (math.rad(rot))*distance newY = math.sin (math.rad(rot))*distance Additionally you should read a bit on wikipedia about Trigonometry.
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try downloading the coreconfig.xml from here: http://www.mtasa.com/files/coreconfig.xml and then place it in the directory where it normally should be (usually c:\Program Files\Rockstar Games\GTA San Andreas\MTA)
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you forgot to the 5th point IJs told you to do...
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I guess you already did but try reinstalling dp2.3 and look if the coreconfig.xml is there because every normal mtasa dm installation should create one in this folder.
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you can make up a map file with cars pretty easy just create a new document, rename it to .map and add vehicles using the following syntax (look here for a complete documentation): <vehicle model="" posX="" posY="" posZ="" rotX="" rotY="" rotZ="" color="" upgrades="" paintjob="" plate=""/> note that every attrubute after posZ is optional The following example would create an Alpha at the coordinates x=15 y=43 z=20: <vehicle model="602" posX="15" posY="43" posZ="20"/> Now everything you need to do is create a meta.xml which can be easily done using this online meta.xml generator and place the created meta.xml + the mapfile that you specified in the meta.xml in a new folder or a zip file so you have a new map resource.
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You might want to read this: http://development.mtasa.com/index.php? ... Custom_GUI as in the example stated you can create the help tab inside a script of your resource so you dont need a help.xml file at all
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yes. dp2.2 is a client-only fix
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what? There are nearly no differences between 2.2 and 2.1! Installing dp2.1 simply doesnt work anymore thats why dp2.2 was released. Edit: Yes the servers are the same.
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i dont get why you want to use dp2.1 again? dp2.2 should be fine
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Strange that samp wasn't taken down because keyman made a well going business out of it... Ads on the site + "Donations" (in fact they just payed) for offical server ranking
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I can't see my health, armor, weapons, or money bar (Help!)
Mr.Hankey replied to Jayster's topic in DM Client-side
Nevermind... (was to dumb to read) -
Any Moderator can feel free to lock this topic
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No, some people can still edit the wiki you just need to have a serial in your mtabeta.com profile
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The Invalid Serial output in the chatbox is just there to inform you that a user has joined that has a non-valid serial. If the screen just stays black you can simply type /votemode in the chatbox and select a gamemode/map you want to play. If you just want to change the map use /votemap instead.
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The map editor is not realeased!
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lol everyone is^^
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MTA DM DP2.2 AVAILABLE! DOWNLOAD IF YOU HAVE SERIAL PROBLEMS!!! Original post:
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"Project Artificial Intelligence" crew sing up.
Mr.Hankey replied to Garfield's topic in General discussion
1: Hankey van Poo (I'm not going to state my real name here ) 2: 16 3: I sent you a pm 4: Coder (Have a look here for a list of resources i published) 5: Not really much; I made some attempts to make a simple auto-pilot for cars in mta but i lost interest in it... 6: It's the first project announced here that sounds interesting to me (Not one of these boring "RolePlay Scripting Projects") and i especially like the idea of an A.I. that is able to learn from surrounding events though im not sure how you plan to realize that =) Edit: I'll stick with mta just ignore this application...
