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Mr.Hankey

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Everything posted by Mr.Hankey

  1. Have you tried using the core optimizer?! Im 90% sure thats the cause of your problem (Heard of it several times before) PS: Why is everyone ignoring my posts?
  2. yep i heard of this limit (wiki) but i thought it 's just for cars
  3. you need to download the coreoptimizer from amd's homepage
  4. Object limit?! Never heard of an object limit in mta dm or at least i never heard that any map has reached it^^
  5. Neither MTA nor samp had any kind of source of SA at any time...
  6. what about isElementOnScreen ?!
  7. a bit more reliable: http://vces.net/cms/articles/page.php?pid=1370
  8. it said wrong file format because you didnt zip it but used winrar instead so it became .rar and not .zip
  9. try setting up an external web server like it's explained here: http://development.mtasa.com/index.php? ... web_server
  10. But wasnt the Blue platform originally designed as a "mod" base? And there was also a /load command in race which came with the correct parameter "mod" and as the folder structure of dm/race looks like MTA San Andreas/mods/deathmatch or /mods/race i thought it was designed to load different mods which would make you able to switch between dm/race without exiting the application... But well i guess im just talking about things i dont understand but hopefully my interpretation of the /load command isn't off by miles^^
  11. Object streaming is already hardcoded in mta.
  12. lol that would be like disabling half of the netcode that makes mta's sync so good^^
  13. Dragon just repeats the forum rules for people like you who are constantly ignoring them! Doomed i think everything you wanted your "bots" to have is already possible in dp3 using the ped funtions... and alt-tabbing makes you invulnerable instantly for the time you leave the window minimized, causes desync and sometimes crashes the game so that wont be a good idea. scarface you can play the race mode in dm too though there are still a lot of people who prefer race 1.1.2 instead.
  14. [url=http://dev.goldeneyesource.com/wiki/index.php/Beta1_1]http://dev.goldeneyesource.com/wiki/index.php/Beta1_1[/url]
  15. While in the main menu use f8 to open the console, type window and press enter but note that this wont work while you are connected to a server you need to disconnect first!
  16. Mr.Hankey

    War!

    um toady how could you already say on the 14th that the russian army has left?! i read in the newspaper that they just left the last weekend 22nd or 23rd oO (and no it wasnt one of these 76p-huge-bold-headline-on-red-background-newspaper) oh and i thought this might fit the topic
  17. have you actually noticed my post?
  18. i guess you just enter the server and the download of a few file starts but the progress bar stucks at some point and after 10 secs you get disconnected with the 0-28 error? If thats it it's a simple timeout and as far as i know nothing you can do about it except trying it somewhen else
  19. just add this line to the meta.xml of the resource that contains the race map you want to play in ghostmode: <setting name="#ghostmode" value="true"/> example: <meta> <info type="map" gamemodes="race" name="Map name" author="Author name" description="Map description" version="Map version number"/> <race src="Map file.map"/> <settings> <setting name="#ghostmode" value="true"/> </settings> </meta>
  20. comparing the hot coffee mod to mta or samp is like comparing a porn site with a Wii fan site... And it wasnt Rockstar games' fault that samp was taken down several times but Keyman's.
  21. that doesnt make sense cause if a third-party mp mod is more successful than the original mp it would result in even more people buying the game because they want to play this great mod = more $$$ for R*
  22. sure but it should be ok if you move the shape every 30 seconds for about 100 units
  23. if you use the setWeather command client-side and add a few huge moving colshapes so the weather changes for you if you enter one of these it should be possible
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