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Dark Dragon

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Everything posted by Dark Dragon

  1. it's a known issue, but thanks for reporting it anyways, please check bugs.mtasa.com for future reports
  2. so whats the point of the gamemode? theres not much to comment on yet. team names and their weapons don't tell much about the idea/gameplay or anything else
  3. start the mtaserver.exe (\MTA San Andreas\server\) and type "start freeroam" in when it says it's ready to accept connections
  4. if its not big enough try ctrl + mouse wheel up
  5. sounds promising, haven't heard about such a plan for at least minutes
  6. if you fail at forwarding ports you can also use hamachi to set up a fake local network with your friends
  7. basically the only thing you have to to is have the "zombies" resource in your resources folder(the server one), start the map editor, load the "zombies" definitions and start placing zombie spawns comfortably.
  8. i'd say you'll have to wait for the handling functions to work and then start your own server.
  9. patience and will are already half the way
  10. so you're basically saying i'm supposed to give him everything so he will never learn anything
  11. you'll need the xml functions to store the names, a commandhandler which lists the current map / a map with a specific name, then for changing the map youll need the onResourceStart event and just check for the type, if map then getResourceName and compare it to all listed mapnames with a for loop, ifi t matches with one you'd need to force a new map vote
  12. trigger a client event, then use getPlayerWeapon in a for loop for i=0,8,1 do [...] for all weapon slots. i'd probably save them in a table.
  13. you should at least be able to create a script which remembers names of "banned" maps and chooses another map (or starts a new vote) when such a map started, later you could just check the list and remove the listed ones from your server
  14. hard to tell, you should try it out yourself to have an idea of it, all i can tell is, you'll have less problems than in mta race, if you don't go crazy it should work. to get a proper idea of it you should also check how different objects disappear when you are too far away from them, thats the streaming range
  15. uhm, yes of course, you can create nearly unlimited vehicles.
  16. i like it, there were a few ones with resources from me too nice compilation
  17. this is the total element limit. technically you can place as many objects as you want, but clients will only be able to stream in 250 objects at once, means if you place more than 250 objects in a small area (stream range) there could be objects disappearing.
  18. hey there, first check if you maybe have turned on mouse vehicle controls, i dunno why but this sometimes made me unable to rotate with the joystick as well. if this doesn't help you can use the free software xpadder you can assign mouse movement on joysticks there.
  19. boo!, no! but you're allowed to join mta, the better software with a million times more fun
  20. Dark Dragon

    Lan server

    try the one you can find in here http://multitheftauto-resources.googlec ... s-r490.zip
  21. as this guy doesn't seem to have much experience i tried to keep it basic and easy. actually i didn't even want him to take this but find out how to do it himself. local count = getElementData ( player, "clicks" ) --get the element date we've just set on join local count = count + 1 --add 1 to is (because the player just pressed the button) setElementData ( player, "clicks", count ) --set the new element data for the next time as you can see here i really did it step by step
  22. when i see this i really love the fact it doesn't work...
  23. Dark Dragon

    Progress

    now lock this shit up
  24. Dark Dragon

    Mods?

    would be chaos if all resources in your resources folder would be running at once, wouldn't it?
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