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Towncivilian

Retired Staff
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Everything posted by Towncivilian

  1. Towncivilian

    MTA for GTA IV

    Yeah, I know the feeling. Insomnia sucks. But once again, we digress. Back on topic, if there ever was one.
  2. Towncivilian

    MTA for GTA IV

    Do you ever sleep?
  3. Towncivilian

    Gta sa grapich

    Could you provide a dxdiag report? Press the Windows key + R, type dxdiag, press Enter, click Save all information... and post the contents of the saved log here within tags.
  4. Don't know what to tell you. Hopefully a dev will post here to shed some light on the situation.
  5. Like I said, we can't tell you how the serial is generated. Can the server in question check some sort of logs to find out your banned serial and unban it?
  6. So if you're friendly with the admins, how did you get banned in the first place? Perhaps ask them to unban your old/other serial and see what happens from there. Maybe an MTA developer will shed some more light on this.
  7. Updated my previous post a bit, so read that; sorry to seem sort of like a jerk and unhelpful earlier.
  8. You aren't going to find any support with changing your serial here, or information about serial generation. It's possible that the server administrators are simply pulling your leg and may have just banned you on sight once you returned, or they banned you via IP and that ban is still in effect. You mentioned you got a new computer, but nothing about having a different IP.
  9. Towncivilian

    MTA for GTA IV

    Few know about that though. "You shouldn't be here. Go away. We put a lot of effort into MTA and we don't want you screwing it up for the people who wish to play it propperly [sic]. When we release MTA:Blue, you'll be able to mod the game to your hearts content, without annoying other players. You could actually play a helpful role in the development of MTA. Until then, please, leave our hard work alone. Thank you." (though that's the lengthier version). Is that supposed to be an error box or something? I can't figure out how to trigger it. But I digress, and it doesn't matter.
  10. To find the MAC address of your network adapter, go to Start -> Run... -> type cmd and press Enter -> type ipconfig /all and press Enter. A listing of all your network devices should appear. The top one will probably be your primary network adapter. Use its MAC address.
  11. Welcome back! Hope you enjoy yourself here.
  12. Actually, motorcycles have several inherent crashes and instances where the vehicles become unusable in stock 0.5 and such situations seem relatively common during gameplay. I think it's best to simply workaround the most prominent crash (passenger with no driver) for now and fix the underlying cause(s), which are almost undoubtedly caused by the SCM, in a later version.
  13. Fixed the bug where a passenger of a motorcycle was able to drive it, despite being a passenger (behavior demonstrated in the video above, but with the passenger actually on the bike instead). I fixed this in the previous post as I said, but that fix wasn't good enough. Credit to kyeman again. It seems that the motorcycle fix from VC-MP may not be of much use in MTA as there is a constant crash which occurs if a player tries to get on a motorcycle that has a driver. I can't seem to solve this crash. It's probably related to the issues motorcycles have regardless in stock 0.5 where several cycles of both the driver and passenger getting on the same bike would eventually cause a carjack by the passenger and, in turn, a crash. This sometimes rendered the vehicle unusable for the original driver. No idea where these issues stem from, and I may not be able to track them down. I may need to implement the previous workaround for the passenger crash which was to check if a driver is on the motorcycle, and if there isn't, then don't get on. Initial island loading and inter-island load times have been shortened dramatically by removing the splash screens between them. The entire map is almost completely seamless save for a small stutter at load points. Credit to vice-players team for that patch.
  14. The default GTASA directory is C:\Program Files\Rockstar Games\GTA San Andreas. I don't know the answer to your second question.
  15. Topic moved to Mapping support.
  16. Towncivilian

    Help with mta

    w0udster, could you provide a dxdiag report? Press the Windows key + R, type dxdiag, press Enter, click Save all information... and post the contents of the saved log here within tags.
  17. This topic advising users to use [lua][/lua] doesn't work either, ironically enough.
  18. Topic moved to General MTA:VC. I will put the files on files.mtasa.com later when I'm home.
  19. Bad thing is that the update isn't public yet, but all I have left to do is add CRC checks for updated in my .asi file then it could probably be released after some extensive testing with many players (all tests so far have been small-scale with no more than 4 players). The CRC checking in an ASI file isn't the most ideal method but if a user wants to cheat, they'll find a way to cheat. The CRC checking would be more for detecting user error than for trying to stop cheaters anyway, and MTA 0.5 is so old at this point that I don't feel it matters much.
  20. Funny how we're all crapping bricks over your title instead of staying on topic, heh. And this might interest you if you haven't seen it yet, Gamefreek.
  21. How did he post this topic, then?
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