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Showing content with the highest reputation on 12/01/23 in all areas

  1. mta-add-models is a library/framework resource that I made: Its purpose is allowing you to add new peds(skins)/objects/vehicles to your server. All the new added models will be automatically synced with all players. Supports encrypted mod files using the NandoCrypt system. As of v2.0.0, files with attribute download="false" in meta.xml are supported, and newmodels will handle downloading them! The way to achieve this is by following the tutorial included in the project's documentation (see GitHub link below) The resource comes with test commands for you to experiment with the mods provided and see what's going on under the hood. You're meant to make your own implementations to use newmodels in your server's complex systems. GitHub Repo (Download): https://github.com/Fernando-A-Rocha/mta-add-models#readme (Documentation here) (NEW) Custom Map Editor Community Page (Alternative Download): https://community.multitheftauto.com/index.php?p=resources&s=details&id=18598 For support/questions please access my main thread: https://forum.multitheftauto.com/topic/139644-rel-nandos-resources/ I hope you enjoy!
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  2. Hello everyone! Back at you with another resource, this time called NandoCrypt! This tool lets you encrypt any files using a secret key (string) that is stored inside a script that it generates & compiles. You use the script it creates to decrypt the files in your own resource(s). It uses aes128 (Advanced Encryption Standard in CTR mode) with 16 characters long keys and IVs to decrypt. You can download the latest version & read the documentation @ GitHub Repository: https://github.com/Fernando-A-Rocha/mta-nandocrypt All the information you need is there ^^ Also available on MTA:SA Community: https://community.multitheftauto.com/index.php?p=resources&s=details&id=18672 (will try to update often) See nando_crypt-example resource in the repository for an example implementation (script that replaces vehicles using encrypted files). For support/questions please access my main thread: https://forum.multitheftauto.com/topic/139644-rel-nandos-resources/ Let me know what you think and share with your friends PS. Thank you @Patrick for the help!
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  3. Sim, é possível com interpolateBetween.
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  4. While the admin acl does have this privilege, that doesn't mean that the resource is a part of it. Instead of giving admin a right that it already has. Add the resource to the admin group. <group name="Admin"> <!-- <<< --> <object name="resource.FILL_IN_THE_RESOURCE_FOLDER_NAME"></object> </group> Note: <group> and <acl> are two different tags. <group name="Admin"> <object name=""></object> <!-- user.<accountName> or resource.<resourceName> --> <acl name="Admin"></acl> <!-- ACL rights linked to this group --> </group> <acl name="Admin"> <right name="" access="false"></right> </acl>
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  5. it's a really good decision, now MTA players understand that they should never do anything malicious again,it's a gift to them, happy new year everyone..
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  6. Hello, I apologize in advance for my poor English. I'll start from the beginning. For a long time now I own one of the biggest servers RPG in my country. Unfortunately, as long we struggle with shutdown the server. Error with kernel: Jan 18 9:01:14 p.m. sbg1 kernel: mta-server [31998]: segfault at 9 ip 00000000f6b568d5 sp 00000000f33f7a40 error 4 in deathmatch.so [+ f65a8000 876000] Thank you in advance for your help.
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  7. Please try with this build: https://nightly.multitheftauto.com/multitheftauto_linux-1.5.3-rc-11156.tar.gz (contains a test crashfix)
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  9. Show the server.log when the crash occurs
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  10. Server was updated to new version and problem still exist. MTA:SA Server v1.5.3-release-10962
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  11. Done: http://upload.mtasa.com/u/529071047/dumps.zip_
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  12. Could you please zip and upload all files from /path/to/mta/server/mods/deathmatch/dumps to https://upload.mtasa.com/?
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  13. Ok, else question, last time I hope. Deathmatch.so is one of main files in mta. Logic, scripts etc. As I understood, all my scripts in lua (e.g. works) are "included" to main program. So question is - can my scripts give us this kind of problem? Is it possible? If yes - we are in home and we have to just check our files/scripts.
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  14. Noone can help? So maybe somebody can tell us, for what responsible is file deathmatch.so? It looks that in this file is problem.
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  15. I thinkt that it's important - server ver is MTA:SA Server v1.5.3-release-10614 and - as you can see - it runs on linux.
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