If you want more vehicle parts just don't use vehicle variants and use setVehicleComponentVisible instead. You can make how many parts you want for a car and when you start the resource use setVehicleComponentVisible(vehicle, theComponent(from the chassis only), state(false/true)) and use ElementStreamIn functions to sync the car parts for everyone
Hello,
We recently discovered a vulnerability within MTA Server, as a result of which an attacker could crash your server. The issue has been fixed and we urge all server owners and hosters to update immediately.
Getting the update
Linux: https://linux.multitheftauto.com/
Windows x64: https://nightly.multitheftauto.com/?mtasa_x64-1.5-rc-latest
If your server is hosted locally (out of your MTA installation folder), reinstall with the full installer from https://multitheftauto.com/ for the x86 server
Hey, we don't recommend running spoofers while playing games as their anti-cheat systems might pick it up as malicious activity.
The ban is short and can be considered a warning to cease your spoofing activities
Hey,
You can use "Resource Web Access" to call serversided function from your webserver.
http://<your IP>:<your port>/<resource_name>/call/<exported_function_name>
https://wiki.multitheftauto.com/wiki/Resource_Web_Access
Hey taking advantage of this thread to ask a question xD: Has anyone tried adding more than 5 variants to a vehicle model?
The wiki says you can have extra1, extra2, extra3, extra4 or extra5, but would extra6 ... work? ?
Oh you mean in freeroam?
1. Go to your server resources folder (*MTA INSTALL DIRECTORY*\server\mods\deathmatch\resources)
2. Open the freeroam resource
3. Open the meta.xml and scroll all the way down
Now, you should see these options:
...
<setting name="*weapons/disallowed" value="[[38]]" />
...
<setting name="*vehicles/disallowed" value="[[432]]" />
Change those to:
...
<setting name="*weapons/disallowed" value="[[]]" />
...
<setting name="*vehicles/disallowed" value="[[]]" />
Should work.