=BDC=Kenny Posted March 18, 2005 Share Posted March 18, 2005 Maybe MTA: Vice City should have gamemodes like in GTA3:MTA. Except if it goes with VC Deathmatch it would be.... like.... not fun or something. But my idea is that admin can choose up to 3 kinds of servers for VC: Deathmatch (Like Portland) Stunt (Like Staunton) and RPG (like Shoreside Vale) But if you think it is not a good idea just post here or something. Example of Gamemodes in GTA3:MTA Speed Van Heist GTA Link to comment
chaozz Posted March 18, 2005 Share Posted March 18, 2005 i don't think the MTA team will make an RPG mode. it's a lot of work i imagine, and they need all the time they have for blue and debugging 0.5. besides, rpg is already possible thanks to MTAMA. Link to comment
orappa Posted March 19, 2005 Share Posted March 19, 2005 i don't think the MTA team will make an RPG mode. it's a lot of work i imagine, and they need all the time they have for blue and debugging 0.5. besides, rpg is already possible thanks to MTAMA. Yeah, but MTAMA game modes are only basic. That's why most people play vanilla DM. Link to comment
Ransom Posted March 19, 2005 Share Posted March 19, 2005 Its going to sound redundant, but its too late now. When blue comes out you should be able to do that stuff. As 0.5.1 is the last release before BLUE. Link to comment
DominionSpy Posted March 20, 2005 Share Posted March 20, 2005 Its going to sound redundant, but its too late now. When blue comes out you should be able to do that stuff. As 0.5.1 is the last release before BLUE. They said that about 0.5 (which was called 0.4.1 back then). I get a feeling they'll call the next one 0.6 since they've obviously reworked the entire deathmatch game mode. Link to comment
darkdreamingdan Posted March 20, 2005 Share Posted March 20, 2005 hmm, do u mean 0.5 was called 0.4.5, u said 0.4.1. and btw, i dont tihnk it'll be called 0.6, i think it'll be called MTA:blue 0.and 0.5 is the last release, 0.5.1 is more of a ptach, since ther were so many complaints Link to comment
Boss Posted March 20, 2005 Share Posted March 20, 2005 It is a possibility that trx is making those gamemodes, who knows. But I do know one thing: I wouldn't like the idea of add-ons being made with a higher priority than stability. Who knows if 0.5.1 (or 0.6) will be the last versions on this core? No one is sure if a bug like the 0.3 radar bug is going to be included in the release without the team knowing. Link to comment
orappa Posted March 20, 2005 Share Posted March 20, 2005 Its going to sound redundant, but its too late now. When blue comes out you should be able to do that stuff. As 0.5.1 is the last release before BLUE. I seem to recall one of the team members (either eAi or trx) saying that it'll hopefully be the last version. Link to comment
Si|ent Posted March 20, 2005 Share Posted March 20, 2005 Indeed. In the same way that 0.5 was hopefully the last with this old core. Link to comment
Loendal Posted March 21, 2005 Share Posted March 21, 2005 I don't know if this is the right place to post it or not, but I was struck with an idea last night while cruising around an empty Portland waiting for FKU to show up for a bat fight Landstalker Races... Everyone knows these things handle like a wet turd and are easy as pie to roll over at the speeds one needs for racing, but I'd think it'd be a nice game mode to shoot for. Somehow work in the little blips like in the old Turismo along a pathway with lots of curves and hills and such. Landstalkers in the RAIN would be far more intimidating, but since weather isnt' currently synched in GTA III, we'd have to go on dry pavement. I don't know if SSV would be ideal for this or not, as there are ALOT of nasty hills there.. Rather it be a challenge then damn near impossible Staunton.. Perhaps too flat Portland.. Maybe around the St. Marks area at best.. Dunno Just my two cents --- Loendal Link to comment
orappa Posted March 21, 2005 Share Posted March 21, 2005 Not a bad idea. Reminds me of the racing game Insane (or 1nsane as it was actually called *shudders*). Link to comment
Guest Posted April 25, 2005 Share Posted April 25, 2005 It would be cool if there was a singleplayer co-op mode Link to comment
eAi Posted April 25, 2005 Share Posted April 25, 2005 It would be cool if there was a singleplayer co-op modeWhich would be a kinda major change of direction so, um, no? Though, blue will have the potential (perhaps not initially) to co-op (the missions would need to be recoded from scratch in C++). Link to comment
orappa Posted April 26, 2005 Share Posted April 26, 2005 It would be cool if there was a singleplayer co-op mode Actually, a single player co-op mode is impossible because by definition, co-op involves more than one player. But yeah, pedantics aside, eAi said he may look into it post-Blue but there's no guarantee that it will ever be a feature. Link to comment
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