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Hydraulics Synched?


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Posted
Yes, voodoo hydraulics will be synced.

omg thats great news!

will other players also hear the awesome hissing sound of the hydraulics? :D

Posted
Just a quick question, does the 100% synch appliy for hydraulic (voodoo) as well?

It would be cool to roll up to someone bouncing.

umm it is synched since... 0.2 or earlier, dj-gta made some lowrider competition some time ago

  • 3 weeks later...
Posted

TempEcho: Please thing before you post, I've noticed you post a lot of unnecessary things...

eAi

Posted
TempEcho: Please thing before you post, I've noticed you post a lot of unnecessary things...

eAi

it's that xhispage guy, so the umnecesarry stuff is normal :P

Posted

congratiualations , you are the second person to find out that I am xhispage , but I thought up that name when I was 7 , and it sucked , it was for a website i was creating : X(anni) His Page. How did you find out it was me?

Posted
congratiualations , you are the second person to find out that I am xhispage , but I thought up that name when I was 7 , and it sucked , it was for a website i was creating : X(anni) His Page. How did you find out it was me?

a loooooooong time ago when you made your first stupid comment under this nick, then i checked it and noticed that once of your ip's posted as xhispage and xhispage2 too :)

Posted

Do you belive this is the same acount as xhispage , xhispage2 and xanni? It is :P I never had any duplicate acounts , I just used the nifty change nickname option , works just fine 8) Anyways , keep up the good work Mad_Boy , you definetly got smarter the last year or so... :lol:

Posted

its not a lack of communication, the project is still in development and features we are working on changes..

this is why we prefer to be quiet about our info.

Posted

Generally everything we say is subject to change. It's not due to lack of communication either. Some things may work one day, then another day we find it causing problems for something else, or find it doesn't work with a new particular method we're using etc.

We're trying hard to get in as many features as possible, and to get the network level syncing as close as we can to single player.

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