Slothman Posted September 11, 2004 Posted September 11, 2004 now, you told us that boats are gonna be int there (most likely), but as far as I know, there is only 1 person per boat. Or are you guys at least looking into passenger methods (either regular passengers, or the "glueing" method that has been discussed before) Check out my recent work: ZDay - a zombie script Slothbot - an AI deathmatch bot my community profile (all my resources)
Moderators HAZJ Posted September 11, 2004 Moderators Posted September 11, 2004 id prefer the passenger thingy. or the guy shooting at other ppl when other guy is driving the boat Proud leader of the Stuntmasters [sM] Gang.
eAi Posted September 11, 2004 Posted September 11, 2004 We will have some sort of passenger support for boats. I've not actually tried anything yet, but we'll have a look at it at some point. eAi
l2ebel Posted September 11, 2004 Posted September 11, 2004 uhh, is it needed to make passenger slots on boats? cant ppl just stand on boats w/o sliding off like in sp?
StAnToN Posted September 11, 2004 Posted September 11, 2004 yeh, passengers in boats are able to be coded asd ggm have already done it gta3
orappa Posted September 11, 2004 Posted September 11, 2004 uhh, is it needed to make passenger slots on boats? cant ppl just stand on boats w/o sliding off like in sp? What about lag? If someone suddenly jumps forward, you'd probably end up in the water. MTA:SA FAQ - Read this before asking questions. MTA:SA Troubleshooting - Read this first if you have problems.
NosGoth Posted September 11, 2004 Posted September 11, 2004 What about lag? If someone suddenly jumps forward, you'd probably end up in the water. First of all: Don't lag. Secondly: Don't jump. Problem solved. Re-uploaded B~Ware video: 1. Just Realize
Black Dragon Posted September 11, 2004 Posted September 11, 2004 havnt you seen the screenshots? there is no lag Leader of the Vice City Killaz
orappa Posted September 11, 2004 Posted September 11, 2004 Yeah, but you still get 56k-ers and people who play MTA and run Kazaa at the same time. MTA:SA FAQ - Read this before asking questions. MTA:SA Troubleshooting - Read this first if you have problems.
Black Dragon Posted September 11, 2004 Posted September 11, 2004 from the looks of it, 56k people will be able to play it without even straining their modems. people who open kazaa should deal with the consiquences themselves. Leader of the Vice City Killaz
Slothman Posted September 11, 2004 Author Posted September 11, 2004 uhh, is it needed to make passenger slots on boats? cant ppl just stand on boats w/o sliding off like in sp? have you tried car surfing mta? lag or no lag, you slide off pretty easy. now add the constant rocking and up down movement over the waves, how long do you think you could las that way? good to hear mta is on top of it though Check out my recent work: ZDay - a zombie script Slothbot - an AI deathmatch bot my community profile (all my resources)
Scorp Posted September 11, 2004 Posted September 11, 2004 uhh, is it needed to make passenger slots on boats? cant ppl just stand on boats w/o sliding off like in sp? have you tried car surfing mta? lag or no lag, you slide off pretty easy. now add the constant rocking and up down movement over the waves, how long do you think you could las that way? well even tho u r sliding (which u obviously aren't ) u can go into the boat with the cockpit on it and just stay inside, there u wud be safe but even better would to be able to stand in the front of the boat and shoot after helis or other boats that may be attacking, like an anti ground/air gun. Retired Dodo Killer.
OpiuM. Posted September 11, 2004 Posted September 11, 2004 ill be making the DNA boats nearly invincible.... so you can, like scorpion said, take cover behind the windshield also a boat mod is in order -.- click me
l2ebel Posted September 11, 2004 Posted September 11, 2004 uhh, is it needed to make passenger slots on boats? cant ppl just stand on boats w/o sliding off like in sp? have you tried car surfing mta? lag or no lag, you slide off pretty easy. now add the constant rocking and up down movement over the waves, how long do you think you could las that way? good to hear mta is on top of it though Due to the substantially improved methods we employ in blue, your game will now run much smoother and faster, with vehicles and players moving almost as smoothly as you'd expect in single player boats are different than cars, on water you just have to stand on a col and you dont slide off on a car you slide off pretty soon or you die... no matter how closed you make the col of a car (example flatbed) you cannot cary a player in the back it will stop your car, same goes for vehicles, for example you cant make a heli with a container and trown in a pcj and fly off, all you can do is lift up in a vertical direction (if it didnt slide off till then) however, boats!=cars, someone would have to test it in mta first, who knows, maybe it works..
Slothman Posted September 12, 2004 Author Posted September 12, 2004 if you stood on a boat, even is single player, you will slide around, just like you slide around on most cars. I have tried this (man it's hard to get onto a moving boat with a copter) as a test, drive really fast on a speedboat then press enter and walk around while its moving, half the time you can get knocked around. Check out my recent work: ZDay - a zombie script Slothbot - an AI deathmatch bot my community profile (all my resources)
Morgage Posted September 12, 2004 Posted September 12, 2004 Well, in my singleplayer i never slide off cars when i jump on them. Moving or not moving i stay on them.
tbot Posted September 12, 2004 Posted September 12, 2004 from the looks of it, 56k people will be able to play it without even straining their modems. There are simple physical laws that tell us modem users have larger round-trip-times. This in turn causes behaviour (especially in client side games like MTA) which we would recognize as lag. You can have genial algorithms, but you can't change the physics of the connection, and thus 56k users will always experience lag.
Kent747 Posted September 12, 2004 Posted September 12, 2004 yeah mostly you fall off as it is... we will look into something eAi has written "glueing code" in the past... we will either put that in, or release some source code so you can add support for it in your addons.. we haven't come to a conclusion yet.. Kent Kent Simon's Amazing Cross Language Hello World Program!! #include #define print printf#define caller void main(){#define ref }caller ;print ("Hello World!\n");ref;
Scorp Posted September 12, 2004 Posted September 12, 2004 yeah mostly you fall off as it is... we will look into something eAi has written "glueing code" in the past...we will either put that in, or release some source code so you can add support for it in your addons.. we haven't come to a conclusion yet.. Kent well it will be pretty sad if u can't have passengers on board that cant use their guns, & move freely around the little space thats on the boat. I imagine that this "glueing" thing will maybe be like being a passenger on a car, where u have no interaction at all but hey! gd thing is that we're indeed getting boats, and surely it'll be fun to slam into eachother at full speed Retired Dodo Killer.
Slothman Posted September 12, 2004 Author Posted September 12, 2004 actually. what people mean when they say "glueing" is tha a person stands on top of a vehicle and can turn and shoot freely, but they cannot walk around or slide around. in the older thread the people talked about it being bound to crouching or another key. it would be nice to get into first person mode while doing it, but third person would work fine too. Check out my recent work: ZDay - a zombie script Slothbot - an AI deathmatch bot my community profile (all my resources)
happyrock Posted September 13, 2004 Posted September 13, 2004 speaking of shooting from boats what about the passenager in a heli could they fire? VCK-Official Killa
Slothman Posted September 13, 2004 Author Posted September 13, 2004 if they go the glueing route instead of a passenger seat route, i can imagine that working on any vehicle (hop in the back of an army truck anyone?) slothman's dream: ejecting out of helicopters like the swat guys in single player Check out my recent work: ZDay - a zombie script Slothbot - an AI deathmatch bot my community profile (all my resources)
Scorp Posted September 13, 2004 Posted September 13, 2004 speaking of shooting from boats what about the passenager in a heli could they fire? shooting from the maverick as passenger for instance would look weird, u cant shoot from heli already (maverick and such.. not hunter ) Retired Dodo Killer.
NosGoth Posted September 13, 2004 Posted September 13, 2004 You can shoot from the Maverick and Sparrow. Go into cinematic-view and look sideway's and hit the fire button. Tada... Fly-by-shooting made real. Re-uploaded B~Ware video: 1. Just Realize
Scorp Posted September 13, 2004 Posted September 13, 2004 m00 thats gr8 /me learned sumthin new Retired Dodo Killer.
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