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parachute mod


OpiuM.

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Posted

here are some good opcodes to make a parachute mod, any help?

here is so you can shoot it down :P

035d: make_object_targettable $objectID

038c: scatter_object $objectID, rX, rY, rZ

should be the hook, not certain....

035c: place_object_relative_to_object $objectID, $carID, X, Y, Z

(not at all certain if it works for a actor, doubtful.)

here, is to play the chute .wav

03cf: load_wav int (ID), TEXT (wavefile)

03d0: is_wav_loaded int (ID)

03d1: play_wav int (ID)

03d2: is_wav_done int (ID)

ejection button:

03e2: make_actor_leave_vehicle $actorID

keypress

00e1: is_key_pressed int (0), int (key)

2 turn l/r look/turret l/r

3 look l/r (classic mode) turret up/down

4 action key radio

5 prev. weapon look l/behind

6 aim/target handbrake

7 next weapon look r/behind

8 forward

9 backward

10 strafe l turn l

11 strafe r turn r

12 exit certain modes (while "lock_actor")

13 camera camera

14 jump brake/backward

15 enter vehicle exit vehicle

16 sprint gas/forward

17 shoot/attack shoot

18 crouch horn

19 look behind sub-mission

unfortunatly thats all i could find for now.

good luck with that, hope i saved yall a bit more trouble.

need more profession SCM coders then me, i could try it, but im sure id be bootlegged.

Posted

I very cool idea dude ..

ps. msn me later ..

Steam ID: Linkage CSS/HL2DM

XBL TAG: Linkage155 (please identify yourself)

-=- Member of the GTA Hoodz Team -=- Member of TmM -=- Member of the U.C.F Team -=-

(last updated like 2 years ago, links don''t work anymore, but I''ll keep it original)

Posted

Yeah i was trying to find someone who could make a parachute mod for an idea with Multiplicity(when it was around), but no one knew how to do it, hopefully now someone can.

sigmh5.jpg

Posted

well . right now im not . im writting for a hotel in New York, New York .. Holiday trip ..Ill be on tomorrow and so on .. hope to c ya ..

Steam ID: Linkage CSS/HL2DM

XBL TAG: Linkage155 (please identify yourself)

-=- Member of the GTA Hoodz Team -=- Member of TmM -=- Member of the U.C.F Team -=-

(last updated like 2 years ago, links don''t work anymore, but I''ll keep it original)

Posted

Opium, if you can get this mod working, then I would love being able to jump out and land safely on the ground :P If you get it working, send me the beta on msn ;)

sigedit5gs.png
Posted

There is a way to control the falling speed somehow im sure .. il take a look around ..

Bunji jumping would be nice too . LOL

Steam ID: Linkage CSS/HL2DM

XBL TAG: Linkage155 (please identify yourself)

-=- Member of the GTA Hoodz Team -=- Member of TmM -=- Member of the U.C.F Team -=-

(last updated like 2 years ago, links don''t work anymore, but I''ll keep it original)

Posted

lol no offence, but who doesnt know how to work keypress methods in scm.. anyway, this idea is sheer brilliance

as for changing speed of how fast you fall, just change game speed to about 0.4

have a temporary thread running to check for health loss, when you lose health just return health back to what it was before

msn me opium 8)

Posted
there wouldnt exactly be any disabillities of slowing the game speed. so what, the cars would go a little slower, not that you'd notice.

as for the gravity changing, that must be done via memory addressing gtavc.exe..

well i can make a small parachute mod .exe in VB to do that, no problem really...

but im doing alot, dont expect it to be done soon...

altho..

rebel if you can make that model, go for it :P

and i can try my best

(btw, have any of you read CyQ's guide to writting to memory offsets in the SCM?)

  • 4 weeks later...
Posted

A parachute mod? :shock: .........whoa man cool! :D But I have another idea........could u host a helicopter mod for gta3? it would be really cool.

I would have a better signature but all the good ones were taken!

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