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A new methode


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  • MTA Team
Posted (edited)

When we started 0.3 we ditched the previous-car-methode. The first route we took was the pdestrian methode. But we had a lot of problems with it. We had to look for a new methode so we came up with the actor/dummy methode. We persuit that method for a long time, but there was one problem. There was some ingame delay with it. So in the last few days our brilliant team came up with a brand new methode which is in development as we speak. It should take away the ingame delay.

Edited by Guest
Posted

o_O

well hopefully itll be good, but looks like a bring back in the release date again. lol

well hopefully vice will come out soon, pre ordered my copy so i got it both on pc and ps2, both real :)

Posted
I found a memory address to make actors animate. I got them walking when other players move 8) .

are you talking about editing the ram? about 6 month ago i was messing with the missions and i got another "player" to span in my hideout somehow and it would move the same as i moved. if it is the ram than can you tell me the ram line? and what program do you use to edit things other than varables in ram?

Posted
I found a memory address to make actors animate. I got them walking when other players move 8) .

are you talking about editing the ram? about 6 month ago i was messing with the missions and i got another "player" to span in my hideout somehow and it would move the same as i moved. if it is the ram than can you tell me the ram line? and what program do you use to edit things other than varables in ram?

pretty good memory editor i use is Artmoney

Use to use it to hack ubi.com lol and chg my name to an ubi admin rofl. But now ubis blocked itself off the process list.....

But its simple, search for a string or such, pretty basic

Posted

Does this mean we will be able to stand on top of cars and blast the shit out of people, without randomly drifting off them?

Posted

Delta force 3 land warrior suckz :?

Good luck MTA Team keep up the good work! :D:D

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