-UtopiA- Posted January 26, 2004 Posted January 26, 2004 #1: More car spawn points. #2: Do something about the "only 1 car at a time" thing. People leave busted up cars in strange places and we're never to find them again.. It's a utopian society, didn't you know?
dystopia Posted January 27, 2004 Posted January 27, 2004 i think they've got about all the cars in there right now that the game engine will allow w/o modification of the original coding, and as for the one car at a time thing, yeah i always figured each car should have like a half hour (tops) timer that if not moved zips the car back to the spawning point It makes you want to drink the sun
Prokopis Posted January 27, 2004 Posted January 27, 2004 I'm under the impression that if a player "responsible" for a vehicle disconnects, the vehicle will reset itself. Is that right? There is no spoon...
Kent747 Posted January 27, 2004 Posted January 27, 2004 no... the way it currently works is that no vehicle is synced if a player is not in it... what this means is when a new player joins, all cars that are not controlled by someone will appear at its spawn location.. this "helps" in keeping things centralized. For now you'll jsut have to keep that in mind, if it gets too bad, just restart VC (you can still stay connected through the client) .. future versions may address this, but we haven't had time to worry about syncing other vehicles.. Kent Kent Simon's Amazing Cross Language Hello World Program!! #include #define print printf#define caller void main(){#define ref }caller ;print ("Hello World!\n");ref;
{ULK}_LiNuX Posted January 27, 2004 Posted January 27, 2004 and i think all those ppl on top are retarded exept kent. y dont u learn scm just like i did and add some cars to the scm and submit it to mta team and see if they will use it in mta there anser done gtawo team member gtat team member ggm team member 10% dont with my gif vid
IdeoPraxist Posted January 28, 2004 Posted January 28, 2004 i think they've got about all the cars in there right now that the game engine will allow w/o modification of the original coding, and as for the one car at a time thing, yeah i always figured each car should have like a half hour (tops) timer that if not moved zips the car back to the spawning point Good idea. Have you thought of putting vehicles on the radar map? It is a pain to try to find vehicles, especially when some idiot moves helicopters to remote high points on a map so no-one can find them. Of course, you can add 100 more cars to the map (hint hint).
SM xenex Posted January 28, 2004 Posted January 28, 2004 Good idea. Have you thought of putting vehicles on the radar map? It is a pain to try to find vehicles, especially when some idiot moves helicopters to remote high points on a map so no-one can find them. Of course, you can add 100 more cars to the map (hint hint). There is alreaady this in the game ,just press right mouse button while on foot. (said in the manual) *hint hint : READ IT! And as of this moment they cant add more vehicles because of limitations ,this is said 100 of places around this forums, they are however of course looking into how to add more. One of proud the SM Leaders Official B.L.A.S.T.A.ddict SM Site : Chat : HERE IRC needed
-UtopiA- Posted January 28, 2004 Author Posted January 28, 2004 And as of this moment they cant add more vehicles because of limitations ,this is said 100 of places around this forums, they are however of course looking into how to add more. As always, someone refers to the search feature. I don't think that it's important to add more, but the spawning is the problem. There's never a car within 2 miles of spawn points because of people dying, spawning, and taking them. It's a utopian society, didn't you know?
dystopia Posted January 28, 2004 Posted January 28, 2004 and i think all those ppl on top are exept kent. y dont u learn scm just like i did and add some cars to the scm and submit it to mta team and see if they will use it in mta there anser done gee, great idea, lets add cars the game can't handle and inevitably crash it....at least read what people type eh It makes you want to drink the sun
Chewd Posted January 29, 2004 Posted January 29, 2004 even though the amount of cars for MTA is maxed out.. it might be kinda cool if the admin had a few "preference" settings in which you could select the type of cars from a list.. I don't mean to select each one individually but to have a few preset lists in which you have different cars at different locations and could select for example "car list a,b or c" and have the same amount of vehicles. And with a preset lsit, after playing a few times everyone would get the idea of what cars are availble, where they are and have the option visable to all joining a server so their is no unfair advantage.
-UtopiA- Posted January 29, 2004 Author Posted January 29, 2004 I thought the cars were based on the maps, not user prefs? Would be nice but I don't think it could happen... It's a utopian society, didn't you know?
Guest Posted February 2, 2004 Posted February 2, 2004 i think it would be cool if you could go to a garage and select a car you would like.
Flesh eater Posted February 2, 2004 Posted February 2, 2004 only one inferno, bouhouhou :c) Project Leader of Zombie Hunter An UT2003/2004 TC modification
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