Shib Posted December 26, 2004 Share Posted December 26, 2004 I think he wants it to find somenoe with an exploit panel Link to comment
Jani Posted December 26, 2004 Share Posted December 26, 2004 laugh he really thinks a 5 line script can find if someones using an exploit panel? rolf Link to comment
Au{R}oN Posted December 26, 2004 Share Posted December 26, 2004 Sorry, but in more server, i saw this script, wich find who use MTA Exploit Panel!What is this script? Link to comment
Au{R}oN Posted December 26, 2004 Share Posted December 26, 2004 is there this script? Mr. Brown: Fuck! Can i censored some words? Link to comment
Oli Posted December 26, 2004 Share Posted December 26, 2004 no thats not a script its an example of how a script might function Link to comment
Oli Posted December 26, 2004 Share Posted December 26, 2004 That is the punkcatcher option in MTA:mA. Look in the options menu Link to comment
Au{R}oN Posted December 26, 2004 Share Posted December 26, 2004 Pls guys, i need this script: Julio:!about Cheater: MTA Exploit panel etc etc. Where can i find it? Link to comment
[GL]Rider Posted December 27, 2004 Share Posted December 27, 2004 I have a script that will display a message but .. after a while the same message gets boring is there anyway to randomly PM messages? for example, if someone dies by drowning or something like that can i have a random message sent by PM to them? I have a few funny lines id like to use but dont know how to keep them random, rather than get the same old boring message! Link to comment
Oli Posted December 27, 2004 Share Posted December 27, 2004 or u could be clever and use a random timer Link to comment
Au{R}oN Posted December 28, 2004 Share Posted December 28, 2004 I have a script that will display a message but .. after a while the same message gets boring is there anyway to randomly PM messages?for example, if someone dies by drowning or something like that can i have a random message sent by PM to them? I have a few funny lines id like to use but dont know how to keep them random, rather than get the same old boring message! Pls can you write this script ? Link to comment
[GL]Rider Posted December 28, 2004 Share Posted December 28, 2004 or u could be clever and use a random timer Considering i only started to learn scripting yesterday i think this is pretty clever for me. Heres the idea i wanted, when someone gets out the car i wanted to PM them a message but rather than have the same one, i wanted a randomly selected one. Link to comment
Oli Posted December 29, 2004 Share Posted December 29, 2004 ooooh thats pretty easy just put ure messages in a text file and chose a random line to pm them Link to comment
Niels Posted December 29, 2004 Share Posted December 29, 2004 on *:SIGNAL:mta.enter: { unset %youcar set %youcar 0 while (%youcar < 26 ) { if ($mta.name($1,%youcar) != Unknown) && (%youcar. [ $+ [ $1 ] $+ . $+ [ %youcar ] ] == $readini(cars.ini,$mta.name($1, %youcar),$4)) { mta.msg $1 $2 That car that you enterd is from $mta.name($1, %youcar) unset %youcar } } Why is this don't work ?? Link to comment
Mike Posted December 29, 2004 Share Posted December 29, 2004 Umm try this: on *:SIGNAL:mta.enter: { set %youcar 0 while (%youcar < 26 ) { if ($mta.name($1,%youcar) != Unknown) && (%youcar. [ $+ [ $1 ] $+ . $+ [ %youcar ] ] == $readini(cars.ini,$mta.name($1, %youcar),$4)) { mta.msg $1 $2 That car that you enterd is from $mta.name($1, %youcar) } inc %youcar } } Link to comment
Niels Posted December 29, 2004 Share Posted December 29, 2004 on *:SIGNAL:mta.enter: { if $readini(carsale.ini,car,on) { set %youcar 0 while (%youcar < 26 ) { if ($mta.name($1,%youcar) != Unknown) && (%youcar. [ $+ [ $1 ] $+ . $+ [ %youcar ] ] == $readini(cars.ini,$mta.name($1, %youcar),vehicle)) { mta.msg $1 $2 That car that you enterd is from $mta.name($1, %youcar) $+ ! Go out this car. } inc %youcar } } } Ok, that is working, but he do it by every car. And he's don't in the ini this is the in cars.ini: [~VCPD~Jack] vehicle=Gang Burrito Link to comment
Harry Posted December 29, 2004 Share Posted December 29, 2004 %youcar. [ $+ [ $1 ] $+ . $+ [ %youcar ] ] This is never defined, fix that first.. i guess you'd like to read out mta.car or something Link to comment
Niels Posted December 29, 2004 Share Posted December 29, 2004 The first enter is works by all cars. And not only by Gang burito Link to comment
Harry Posted December 29, 2004 Share Posted December 29, 2004 Ok.. end of my help regarding your question.... you don't even read... Any other questions? Link to comment
Vincent Posted December 29, 2004 Share Posted December 29, 2004 He don't read it because he can't read it Link to comment
Niels Posted December 29, 2004 Share Posted December 29, 2004 %youcar. [ $+ [ $1 ] $+ . $+ [ $mta.getid($1,$4) ] ] or %youcar. [ $+ [ $1 ] $+ . $+ [ $2 ] ] ? Link to comment
Niels Posted December 29, 2004 Share Posted December 29, 2004 %youcar. [ $+ [ $1 ] $+ . $+ [ $mta.getid($1, %youcar) ] ] Link to comment
Harry Posted December 29, 2004 Share Posted December 29, 2004 You should know.. you made that variable... Why don't you just stop c/p random code, and bothing other to fix it again for you? Link to comment
MAD_BOY Posted December 29, 2004 Share Posted December 29, 2004 You should know.. you made that variable... Why don't you just stop c/p random code, and bothing other to fix it again for you? cause he's an annoying kid Link to comment
Jani Posted December 30, 2004 Share Posted December 30, 2004 %youcar. [ $+ [ $1 ] $+ . $+ [ $mta.getid($1, %youcar) ] ] laugh, poor kid. why dont you just give up the scripting and go back to your lego train sets. Link to comment
Jani Posted January 1, 2005 Share Posted January 1, 2005 everyone add this to your script: alias mta.cheat {mta.ban $1 $2 } thanks. Link to comment
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