Quig Posted January 29, 2005 Share Posted January 29, 2005 Our Base changed, ours is behind the building that is across the street from malibu, it has diving boards, pool, and a glass thing,lol Link to comment
Zircon Posted January 29, 2005 Share Posted January 29, 2005 Could the CE* have the airport?Do you have more than six members? I don't see your roster anywhere. Our Base changed, ours is behind the building that is across the street from malibu, it has diving boards, pool, and a glass thing,lol That building is called "Standing Vice Point"... updated. Link to comment
Jigga Posted January 29, 2005 Share Posted January 29, 2005 PCP would like to take.... in Portland: The Car Lot in Staunton: Casino in Shoreside: one of the Villas (second from the bridge, with the biggest parking) Link to comment
*InD.eX Posted January 30, 2005 Share Posted January 30, 2005 please add SIS to the old robber spawn at prawn island Link to comment
Scar Posted January 30, 2005 Share Posted January 30, 2005 Could the CE* have the airport?Do you have more than six members? I don't see your roster anywhere.Our Base changed, ours is behind the building that is across the street from malibu, it has diving boards, pool, and a glass thing,lolThat building is called "Standing Vice Point"... updated. They do, look in the official member list. Link to comment
Zircon Posted January 30, 2005 Share Posted January 30, 2005 CE, PCP, and SIS added to the maps. Link to comment
Hawk_Boy Posted January 30, 2005 Share Posted January 30, 2005 can the CE* get the airport in GTA: VC too? Link to comment
Zircon Posted January 30, 2005 Share Posted January 30, 2005 Yes, but that doesn't include the terminal, which is a spawn point. Link to comment
ThugMakaveli Posted January 30, 2005 Share Posted January 30, 2005 Here's the maps:Vice City: 1024x1024 Version Liberty City: MAD_BOY will be updating the first post. NS will take Print Works in VC. Link to comment
Hawk_Boy Posted January 30, 2005 Share Posted January 30, 2005 Yes, but that doesn't include the terminal, which is a spawn point. Can you updte it right now? Link to comment
Zircon Posted January 30, 2005 Share Posted January 30, 2005 CE and NS added to the Vice City map. Link to comment
l2ebel Posted January 30, 2005 Share Posted January 30, 2005 dk would like phils place as staunton base i really hope ulk is actually going to play gta3 for once, you guys reserved all the good bases yet ive never seen 1 single ulk member in gta3 Link to comment
Zircon Posted January 30, 2005 Share Posted January 30, 2005 Okay... DK is added. I think that a lot of gangs don't play GTA3 MTA. I play it sometimes, but admittedly not as much as MTA: VC. It's just not as popular. I thought that having one base per island for every gang would create problems, though. Sure, it makes sense seeing as none of the islands are linked in one server, but in turn, it makes less bases available to other gangs throughout LC. If anyone is against this, just tell me... I know that we're running out of bases to pick. Link to comment
Mike Posted January 31, 2005 Share Posted January 31, 2005 We're quite happy with 1 base per island, we're just not happy with: 1) Bases were claimed before 0.5 is even out (rebel stayed back from claiming until it was released, but then others claimed some really good bases). 2) Some gangs have claimed some really good bases, but never use them. 3) ULK can get first choice as you run the map... Link to comment
Gamefreek Posted January 31, 2005 Share Posted January 31, 2005 I dont see why it matters if another gangs picks a base you wanted. You can always defend that base in a gang war. Link to comment
Slothman Posted January 31, 2005 Share Posted January 31, 2005 We're quite happy with 1 base per island, we're just not happy with:1) Bases were claimed before 0.5 is even out (rebel stayed back from claiming until it was released, but then others claimed some really good bases). 2) Some gangs have claimed some really good bases, but never use them. 3) ULK can get first choice as you run the map... 1- VCK had their base for staunton picked out a long ime ago, we held back untill we knew that the island is available, so no one really claimed those bases untill after .5 was announced. 2- things change 3- zircon has never used preferential treatment. Link to comment
mfC_Shadow_ Posted January 31, 2005 Share Posted January 31, 2005 seems like CE took other base so we dont need to argue which one owns ship. so mfc would like register it http://koti.mbnet.fi/shadow0/mfc_ship.gif Link to comment
MAD_BOY Posted January 31, 2005 Share Posted January 31, 2005 hmm, could be me, but isn't having the WHOLE airport as base a bit too big? in shoreside it's like a qurter to a half of the map, and in vc well, it's prety damn huge too i think you should split the airports up Link to comment
Slothman Posted January 31, 2005 Share Posted January 31, 2005 yes, the airport has room for more than 1 gang. My suggestions: -the front airport gates -the dodo hangar -the back helicopter platform -the hangers near the end of the runways -the area near/under the traffic control tower Link to comment
ThugMakaveli Posted February 1, 2005 Share Posted February 1, 2005 Sloth, you got anyother good bases for Staunton? Like something bout your bases size? Link to comment
Slothman Posted February 1, 2005 Share Posted February 1, 2005 there are still good locations in staunton. for instance: the college Donald Love's building (too bad we cant get to the roof) the other side of the construction site the basketball courts in the park the bathrooms in the park the cop station the dock area the computer building the cemetary/church the hospital the area behind the parking complex ---------------------------------------------------------------------------- EDIT: VCK has picked a shoreside base. Link to comment
Mike Posted February 1, 2005 Share Posted February 1, 2005 Sorry Sloth, spawnpoint Otherwise we wanted that base Link to comment
Black Dragon Posted February 1, 2005 Share Posted February 1, 2005 no it isnt. its NEAR a spawnpoint. oh and if its a spawnpoint i'd like you to take out the mension as well, because its also a spawnpoint. Link to comment
Mike Posted February 1, 2005 Share Posted February 1, 2005 Well, i've spawned inside that area while playing today. But I suppose the no spawnpoints rule is a bit pointless, as there aren't re-spawns in gangwars... Edit: We'd like the fenced in area under the big spider shaped terminal thingy at the airport for our DK SSV base Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now