ThatGuy12 Posted November 28, 2009 Share Posted November 28, 2009 when i go in games there is always 1 jacob Jacob_thomson Jacob_robert Jacob_robertson Jacob_Jacob Jacob_Lweez Jacob_Rotis Jacob_emily AND SO ON THERE ARE SO MANY JACOBS! what the fuck.THERE IS ALWAYS 1 GAME WITH A JACOB IN IT.Jacobs are taking over mta Link to comment
0 robhol Posted November 28, 2009 Share Posted November 28, 2009 Hahaha, quick! We mustn't lose any time! Found the MTA Anti-Jacob Association! I'd be more worried about the 60% or whatever who don't speak any English, to be honest. Link to comment
0 subenji99 Posted November 29, 2009 Share Posted November 29, 2009 Most likely reason is a server has an auto-renamer for anyone who joins as "Player". Just take it as a noob label. Link to comment
0 robhol Posted November 29, 2009 Share Posted November 29, 2009 Actually, the privilege of renaming a player and having it stick permanently (or rather, until the player discovers it and changes it, which isn't close to as often as it should be) should be restricted. There's also been some outright abuse of that function, especially back in the DP2 days, where some server renamed players to all kinds of rude names. Link to comment
0 Dark Dragon Posted November 29, 2009 Share Posted November 29, 2009 it's always been annoying to me, i really can't think of a proper reason why someone should be able to set your name. this function should have been removed ages ago. especially because it's already abused by too many servers who keep crippling your name to have no special characters and force you to change your name when playing on another server again. Link to comment
0 subenji99 Posted November 29, 2009 Share Posted November 29, 2009 I actually agree with that. We should keep "setPlayerNametagText" as it is, but limit "setPlayerName" to a temporary change, not saved when they disconnect rather than remove it entirely. As for preventing tampering entirely, remember that some servers only want to strip colour codes (especially if they would interfere with a gamemode), or injected spaces in the nickname, or prevent constant nickname changing. I agree there isn't really a need to be stripping symbols and such from player names, but that's not the only consideration. Link to comment
0 norby89 Posted November 29, 2009 Share Posted November 29, 2009 it's always been annoying to me, i really can't think of a proper reason why someone should be able to set your name. Why not? You could store little stats in it like wanted level, "[5]dragon", meaning you don't have to create your own nickname implementation. Although I do agree that a script shouldn't be able to change a player's real nick, so when you leave the server your name should be "dragon" again. Link to comment
0 robhol Posted November 29, 2009 Share Posted November 29, 2009 it's always been annoying to me, i really can't think of a proper reason why someone should be able to set your name. Why not? You could store little stats in it like wanted level, "[5]dragon", meaning you don't have to create your own nickname implementation. Although I do agree that a script shouldn't be able to change a player's real nick, so when you leave the server your name should be "dragon" again. That can still be done via nametag text, overriding the chat and possibly the joinquit resource, without anyone noticing the difference. I'm just pointing that out, because I personally would be OK with a temporary change, just as long as it's not permanent. Then again, if the people who get these names (and don't change them) don't get their names set to something, I guess chances are they'll just stick to "Player". Link to comment
0 CallumD Posted November 30, 2009 Share Posted November 30, 2009 I see it as a good thing. If they wern't all renamed there would be about 200 "Players" then they would get a "Disconnected: Nickname already in use." error from a lot of popular servers. Link to comment
0 norby89 Posted November 30, 2009 Share Posted November 30, 2009 That can still be done via nametag text, overriding the chat and possibly the joinquit resource, without anyone noticing the difference. Isn't that too much work for the scripter? If the change wasn't permanent, they shouldn't worry about all that stuff. Link to comment
0 MTA Team Blokker_1999 Posted November 30, 2009 MTA Team Share Posted November 30, 2009 I see it as a good thing. If they wern't all renamed there would be about 200 "Players" then they would get a "Disconnected: Nickname already in use." error from a lot of popular servers. What's wrong with that, at least then they will set the nick to something they want. Link to comment
0 robhol Posted November 30, 2009 Share Posted November 30, 2009 Actually, players should be able to set a nickname during installation and "Player" shouldn't be an option. Link to comment
0 zerb Posted November 30, 2009 Share Posted November 30, 2009 Jacob is the new "Dave". Simple. Link to comment
0 MTA Team jhxp Posted December 1, 2009 MTA Team Share Posted December 1, 2009 Actually, players should be able to set a nickname during installation and "Player" shouldn't be an option. Maybe you could consider making a suggestion report on mantis about it, as it seems like a good idea. I have seen it solved like that in recent Warsow's versions. Or, if bored enough, make a patch yourself which adds it Link to comment
0 SATAN Posted January 5, 2010 Share Posted January 5, 2010 just finished setting up my own mta server .. . first person which joined was "jacob_smith88" Link to comment
0 SugarD-x Posted January 5, 2010 Share Posted January 5, 2010 Lately I've been seeing more Tommy's than Jacob's...and more just keep coming! Link to comment
Question
ThatGuy12
when i go in games there is always 1 jacob
Jacob_thomson
Jacob_robert
Jacob_robertson
Jacob_Jacob
Jacob_Lweez
Jacob_Rotis
Jacob_emily
AND SO ON THERE ARE SO MANY JACOBS! what the fuck.THERE IS ALWAYS 1 GAME WITH A JACOB IN IT.Jacobs are taking over mta
Link to comment
16 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now