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Free Roaming +bot mod?


Guest therock

Question

Posted (edited)

OK, I'm sorry, I did read what you guy's said, (about looking for a similar topics) I looked but I really couldn't find the answer, to what I'm looking for, so I hope you guy's can help me.

I own GTA:SA, for the ps2, but not for the PC, (yet depending) but I'm looking in to it, for LAN.

Now, what I want, to know, is there, a mod/way to have, Free Roaming +have bots, walking around, and driving? (Just like in single play) but in LAN?

For me that's fun, running around shooting car's/people.

If there is one, how much, if any, lag would there be on LAN?, and only having two people in the server? (+the bots of course)

You would think they would have a mod like that, but I wanted to make sure before, buying it.

Edited by Guest

18 answers to this question

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Posted

I remember reading that bots would take as much bandwith as human players. This definately won't happen in the first release of the mod, probably never. Unless someone makes it when the SDK is out.

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Posted

^ that really suck's.

All I want is the GTA world, but with two people insted of one......

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Posted
^ that really suck's.

All I want is the GTA world, but with two people insted of one......

Er... can't you do that with the PS2 anyway?

And error404: eAi said he'd look into it at some point (a long way in the future, no doubt) so don't rule it out entirely.

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Posted

in the ps2 version, you have to both be on the screen at once.

You can't go apart, if you wanted too.

and I hope he/they do make one =/

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Posted

yea, i reckon that someone will make a lan version with everything the same but with many people but would take 100mbit lan to work.

would take a bit of work to make it run though.

id try it but i can't do any programming etc. :(

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Posted

I've craved a two player co-operative mod for gta for some years now. When I discussed it with Smithers early on he initially decided his mod would take that route, for some reason they changed thier plans and became more 'mainstream'.

It still amazes me that no team has tackled this unique challenge so far rather than making 'just another multiplayer mod'

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Posted

It is just a matter of taste .

If your someone that likes co-op mission game a mod like that would apply to you, but if your more into a normal first/third person shooter mta is more your thing.

A co-op mission mod would be interesting the only problem with it is you have to have the second person to play with you otherwise it would just be the normal game , if that part wasnt changed.

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Posted

i reckon games with team games were originally an alternative to lack of co-operative, since most people always prefer playing alongside people rather than against, it makes things much more fun

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Posted

Sorry to bring up and old thread, but saves creating a new one.

While i agree that adding AI bots does take a little bit of extra bandwidth, if MTA: SA devs can allow people to create AI bots when they release the SDK (at least have users give the ability to code one in SDK), i think it would be better alternative than nothing.

I see the AI bots would be mostly used on LAN, but however, again, as other people said above, would create more fun :)

Thanks,

MetalMayem

P.S. It is my number #1 wish too :P

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Posted
Sorry to bring up and old thread, but saves creating a new one.

While i agree that adding AI bots does take a little bit of extra bandwidth, if MTA: SA devs can allow people to create AI bots when they release the SDK (at least have users give the ability to code one in SDK), i think it would be better alternative than nothing.

Yeah, the SDK will be something.

In single-player, if you gamble a lot and get in debt, you get a bountie. A few minutes later, you get attacked from 2-5 dudes on bikes with guns. Maybe with this AI code you could make a bot to roam around and kill at random.

Could be something... Can't wait for the SDK

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Posted

Co-op would be possible, I think, if people set there mind to it, now i dont know any programming language atall, but i have the common sense to think of features possible to make, ways of making things work ect, you could stream the peds, and make paramaters, so you make areas, say, you could have grove streets to the beach as a area, and the rest blocked off by collision paramters, so you can play co-op with normal things with about 32 players so its not to cramped

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Posted
you get attacked from 2-5 dudes on bikes with guns. Maybe with this AI code you could make a bot to roam around and kill at random.

Being able to set a gang of bikers like that on other players would be great fun. There's also AI controlling the police when they pursue you. In fact with a little tweaking itd' be quite possible to get bots up and running, the problem is then making them run with and synch with mta itself if you wanted anything other than an offline pseudo-multiplayer experience

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Posted

We'd love to do this sometime, but it certainly won't be the first release.

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