Popular Post qaisjp Posted September 7, 2018 Popular Post Share Posted September 7, 2018 Multi Theft Auto: San Andreas 1.5.6 is released Today the MTA team is delighted to announce the release of MTA:SA 1.5.6. You will receive an automatic update soon, but if you don't have MTA installed, you can get it from the home page . There are many changes and improvements across the board, but one feature stands out as being especially exciting: custom animations! This has been a feature on our radar for many years, and @Saml1er was the one who decided to make what many have considered a dream, a reality. Take a quick look at this video of custom animations in action to get a glimpse of what's possible: Changes This release includes many additions, improvements, and fixes. Find the complete set of changes, and more information about the improvements listed below, in the 1.5.6 release notes. If you'd like to keep on top of all the things we're working on, why not watch or star our GitHub repository? Here is a heavily cut-down selection of features and fixes. Highlights: New features Ordered roughly by reverse chronological order New languages Bulgarian, Indonesian and Chinese (Traditional) (a3217) New server console feature for arrow command history (#274 by myonlake) New ACL property ModifyOtherObjects.resourceName for one resource only (6614d) New element functions getElementAngularVelocity, setElementAngularVelocity (#73 by lex128) New chat function clearChatBox (#215 by CrosRoad95) New vehicle functions getVehicleRespawnPosition, getVehicleRespawnRotation, setVehicleRespawnRotation (#334, #338 by l0nger) New goggle effect parameter "noiseEnabled" parameter to setCameraGoggleEffect (#324 by samr46) New drawing function dxDrawCircle (#266 by CrosRoad95, Saml1er) New jetpack functions setPedWearingJetpack, isPedWearingJetpack (#243 by Dezash) New element function getElementsWithinRange (de149) New GUI functions guiWindowIsMovable, guiWindowIsSizable, guiEditGetMaxLength, guiEditIsMasked (#272, #255 by FileEX) New fire function extinguishFire (#207 by CrosRoad95, #252 by myonlake, also 7838b) New world functions getPedsLODDistance, setPedsLODDistance, resetPedsLODDistance (#231 by CrosRoad95) New GUI scrollbar functions guiMemoSetVerticalScrollPosition, guiMemoGetVerticalScrollPosition (#248 by myonlake) New GUI functions guiMemoIsReadOnly, guiEditIsReadOnly (#236 by FileEx) New special property "underworldwarp" (#208 by CrosRoad95, #222 by myonlake) New vector support for collision functions (#217 by myonlake, #163 by Pawelo / 4O4) New animations functions setPedAnimationSpeed, engineLoadIFP, engineReplaceAnimation (Saml1er, with some help from Icensow, raw data loading courtesy of #247 by samr46) New colshape function isInsideColShape (#195 by tederis) New vehicle function for client-sided setVehicleHandling (#192 by Renkon) New world sound parameter to setWorldSoundEnabled to stop sound immediately (44844) New ped weapon function isPedReloadingWeapon (#149 by Neproify) New debug hooks pre/postEventFunction added to addDebugHook (#126) New event parameter "deleted" add to onResourceStop (98502) New vehicle function isVehicleWheelOnGround (#146 by ZReC) New command reloadacl (#131 by Timic) Enable switching camera view mode for trains (#125 by ZReC) New encode functions encodeString, decodeString (#184 by SDraw) New pickup events onPickupLeave & onPlayerPickupLeave (#176 by emre1702) New account functions getAccountIP, getAccountsByIP, getAccountsByData & setAccountName (#164 by emre1702) Highlights: Bug fixes and tweaks getChatboxLayout now works as advertised (#254 by myonlake) Return 2 vectors for ele:getBoundingBox (#305 by Pirulax, #332 by Addlibs) Fix inconsistencies in reading userdata in Player functions (#308 by Addlibs) Improve debug info for garbage collected files (#312 by Dezash) Fix crashes with account functions when using empty strings (faa57) Missing bShallow for server-side water (#240 by myonlake) Fix spawnPlayer rotation not working properly (#258 by myonlake) Fix false elements in getElementsWithinRange (#300 by Sergeanur) Removal of the /whowas command (0cffa) Improve connect to disconnect you less frequently (7fc29) Make connect port argument default to 22003 (d698b) Fix many bugs related to animations, jetpack and choking (#229 by myonlake) getVehicleType not being consistent server/client side (b08f3) Fix custom CEGUI skins accidentally breaking dxDrawRectangle (4e57a) Ignore colorcodes while tabbing in chatbox (#238 by Timic) Various bind tweaks, please tell us if something is broken (by emre1702) Fix empty string in getVehicleNameFromModel (instead of false) (#219 by emre1702) Weather blending improvements (#204 by emre1702) Fix 'stream_title' meta tag when the playback is started (#206 by Sergeanur) Fix problems when using a controller with more than 7 axes (382a3) Console no longer displays an error message when pressing the key of a disabled MTA control (23dad) Fix crash caused by calling client-side setPlayerNametagShowing with a ped (554a2) Fix server crash on server-window resize (becf0) Download This release is backwards compatible with the older 1.5.x releases (1.5.5, 1.5.4, all the way to 1.5). However, if you would like to take advantage of all of these useful changes, you will need to go and download the update! Servers: binaries are available, and don't forget to update your default resources. What's next? We're continually working on new features and fixes for MTA. If you're happy to report bugs and crashes do try out our Nightly release stream. You can do this by going into Settings -> Advanced -> Auto updater -> Update build type. Change to "nightly" and hit "Check for update now". Only do this if you like crashing and like filling out bug reports. We're also working on a brand new community: we want your suggestions, ideas and feedback! If you have any questions or would just like to chat with the community, do check out our official Discord server. We have channels for scripting, general support (bugs), mod development, and many more! Thank you! Thank you very much to the following community members for their work towards this release: Addlibs, ArranTuna, CrosRoad95, Dezash, Dutchman101, Einheit-101, emre1702, FileEX, forkerer, Icensow, jlillis, l0nger, lex128, lopezloo, MIKI785, myonlake, Neproify, Pawelo / 4O4, Pirulax, Renkon, samr46, SDraw, Sergeanur, tederis, Timic3, ZReC, and many others who helped document on the wiki, reported bugs, and helped out with issues.(If your name is missing or you want to change your entry above, please PM @qaisjp) You could be on this list! We're always on the lookout for new contributors. Contribute on GitHub, and chat with us on Discord. Finally, everyone, please give a to the newest maintainer of Multi Theft Auto: @Saml1er. Until next time, The MTA Team 31 12 1 Link to comment
Popular Post GTX Posted September 7, 2018 Popular Post Share Posted September 7, 2018 Great milestone for MTA (fun fact: if I'm not wrong, implementing custom animations required more than 3,000 lines of code! Huge props to you, Saml1er, for making this a reality). Good job to all the contributors! 4 Link to comment
Discord Moderators Megadreams Posted September 7, 2018 Discord Moderators Share Posted September 7, 2018 Finally! Great job to all involved with making this amazing release. But one person specifically stands out for his huge effort into bringing a feature that has been wanted for so many years (including by myself). Huge props to you @Saml1er and of-course the MTA community as a whole. Keep up the good work! 2 Link to comment
DizzasTeR Posted September 7, 2018 Share Posted September 7, 2018 This is some good stuff. 2 Link to comment
AceVerso Posted September 7, 2018 Share Posted September 7, 2018 It is inspiring to witness such a great work done by MTA team and all the people involved, keep it up! 3 Link to comment
Storm-Hanma Posted September 7, 2018 Share Posted September 7, 2018 (edited) Wow great 1.5.6 finally good job to all MTA team ! Thanks @samI1er for that amazing custom animation really great good job MTA Edited September 7, 2018 by KINGKHAN 1 Link to comment
anchor Posted September 7, 2018 Share Posted September 7, 2018 (edited) the new custom animation looks lit!! gj mta team! and there is localization for indonesian, nice Edited September 7, 2018 by anchor 1 Link to comment
Administrators Tut Posted September 7, 2018 Administrators Share Posted September 7, 2018 excellent update. Thank you all so much for making this possible 1 Link to comment
karts Posted September 7, 2018 Share Posted September 7, 2018 Cool, i hope, that voice is fixed) 1 Link to comment
Equis Posted September 7, 2018 Share Posted September 7, 2018 Great job, you did an outstanding amount of work here. A-lot of thanks to all of the contributers that really worked hard for this along with the MTA team. And on big GREAT JOB to @Small1er for the new stuff! Keep it up boys. Link to comment
Midlas Posted September 7, 2018 Share Posted September 7, 2018 (edited) 1 hour ago, karts said: Cool, i hope, that voice is fixed) I hope so. Edited September 7, 2018 by Midlas Link to comment
N3xT Posted September 7, 2018 Share Posted September 7, 2018 Great job guys, I would thank everyone who participates in this huge update. Link to comment
airplaNe Posted September 7, 2018 Share Posted September 7, 2018 Great job, love the activity! Link to comment
Einheit-101 Posted September 7, 2018 Share Posted September 7, 2018 Huge thanks from my side aswell, i will update SAAW today. This Version is one of the biggest milestones ever, there are so many improvements that there is almost nothing that cannot be done anymore. One thing that MTA still needs is the infinite streaming from MTA:Eir, it works perfectly fine in the test version and i would try to make a Pull request by myself if i had C++ knowlege... Link to comment
AlphaYellow Posted September 7, 2018 Share Posted September 7, 2018 Great job, a brutal update, keep going Link to comment
MIKI785 Posted September 7, 2018 Share Posted September 7, 2018 Great news, especially the animations Link to comment
Badouies Posted September 7, 2018 Share Posted September 7, 2018 Great, well done. If it possible can you all make some more graphics settings so we can play without lagging or FPS drops. Link to comment
Neptune Posted September 8, 2018 Share Posted September 8, 2018 where fortnite animation? Link to comment
Platin Posted September 8, 2018 Share Posted September 8, 2018 Now I want that new Ped IDs Link to comment
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