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Einheit-101 last won the day on March 30
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SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
Einheit-101 replied to Einheit-101's topic in Servers to play on
NOTE: SAAW-WW2 will be offline for a few hours due to maintenance. I have some problems configuring the new external download server but we will be right back. Download speed should increase tremendously as soon as this is finished. -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
Einheit-101 replied to Einheit-101's topic in Servers to play on
Why Jagdpanther if you can have Jagdtiger ))))) -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
Einheit-101 replied to Einheit-101's topic in Servers to play on
What does 1 mean? Also, WW2 is no longer in development. So its unlikely that i will develop awards. -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
Einheit-101 replied to Einheit-101's topic in Servers to play on
Gotta warn him -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
Einheit-101 replied to Einheit-101's topic in Servers to play on
Holy thats probably the time that i needed to code all that stuff ? -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
Einheit-101 replied to Einheit-101's topic in Servers to play on
UPDATE: - Significantly increased performance of the two bigger sand bag objects - Decreased draw distance of barbed wire, tank traps and rommel's asparagus objects to increase performance - Fixed a bug that prevented certain graphics effects from loading when joining the server - Shops will now open only when a key is pressed while standing inside the shop marker - Added a key bind to F6 menu that makes it possible to configure the shop toggle key (Default: TAB) -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
Einheit-101 replied to Einheit-101's topic in Servers to play on
Sorry, we currently do not add any New members. -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
Einheit-101 replied to Einheit-101's topic in Servers to play on
In admin panel. I reset it to 70 now. Surely soon someone will change it again to 100 because some staff members dont know what they do... -
Nope, but i guess a simple for loop with different arguments, operations and functions can do the Trick, but my preferred test method is my server live performance
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As long as it does not harm anybody it makes no sense to do something against it, even if its completely useless after all.
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SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
Einheit-101 replied to Einheit-101's topic in Servers to play on
Actually there is a fps limiter, but some staff members increase that limit beyond 60 fps which is stupid and i should prohibit that... -
€DIT: is there any speed comparison between this and LuaJit?
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I see this as bug.
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SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
Einheit-101 replied to Einheit-101's topic in Servers to play on
You need to try this with a fresh install of mta with no additional files, it could be literally anything that is broken on your side. All i can say is - it works for everyone, except you. And i did not modify this animation. -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
Einheit-101 replied to Einheit-101's topic in Servers to play on
I have never seen such a problem before and this seems not related with my server. Looks like a broken animation...