Noobi3 Posted August 11, 2005 Share Posted August 11, 2005 Hello i been told im good at making ideas for stuff so: Like since you guys can mod the weapons options,can u make the guns shoot really far because sometimes the bullets just fade out in the distance. this can be a good feature and a more realistic one too Link to comment
Gamefreek Posted August 11, 2005 Share Posted August 11, 2005 Well to be even more realistic the bullets should start to fall after a certain distance due to gravity. Doubt its possible though. Link to comment
Noobi3 Posted August 11, 2005 Author Share Posted August 11, 2005 Well, i bet in real life the pistol can shoot farther than it normally does in vc. it cant be that hard to do...right MTA team? Link to comment
Leviathan Posted August 11, 2005 Share Posted August 11, 2005 The weapons are balanced for a reason. I don't like to use unbalanced weapons online... Link to comment
Slothman Posted August 11, 2005 Share Posted August 11, 2005 its a nique thing about gta is the limited range of the weapons. its a good way of balancing the weapons (someone can ake out a person with a flame thrower or shotgun with a simple pistol simply by standing back) you can increase the radius of a weapon, but i dont think is too good of an idea Link to comment
Gamefreek Posted August 11, 2005 Share Posted August 11, 2005 Just poking around the weapon.dat, not sure what "float lifespan" is used for. Could that be used to determine the distance each bullet from the weapons goes? Link to comment
Selzi Posted August 11, 2005 Share Posted August 11, 2005 Sounds like it determines how long it stays afloat... Can't tell you exactly but in MOH: AA that meant that after it hits that number (in seconds) the projectile goes wild, basically going anywhere but where you want it to. Could probably mean it just stop and hits the ground Link to comment
l2ebel Posted August 11, 2005 Share Posted August 11, 2005 neh theres no bullets in gta3-vc-sa ive always been wondering if sa has some simulated recoil, has anyone looked at the sa weapdat? Link to comment
Jigga Posted August 11, 2005 Share Posted August 11, 2005 yes, it does, it uses the same recoil as it uses for peds, that is the longer u hold fire the bigger spread of bullets u have Link to comment
-chronic- Posted August 11, 2005 Share Posted August 11, 2005 it's bad enough you got ppl running for their lives in a panic then as soon as you give up on their noob-ass, they turn around and bug you once again with an M4a1 or something with longer range than you have... not necessarily a BAD idea, but it would add to the drama lol and noobs would just piss you off eventually with it. Link to comment
Noobi3 Posted August 11, 2005 Author Share Posted August 11, 2005 My idea is kinda bad because since vc has no recoil and perfect aim,if the pistol bullets distance is infinite someone could kill me from 1 mile away Link to comment
Gamefreek Posted August 11, 2005 Share Posted August 11, 2005 Well that would be true if you could see people from a mile ingame. Anyway you could increase the distance that you can see a person? I know you can increase the draw distance beyond the normal limit allowing you do see the whole map as if you were right next to it.. Link to comment
Leviathan Posted August 11, 2005 Share Posted August 11, 2005 hmm that might not end well at low end pc's. And if I take a look into the Post your CJ topic and check how many persons use drawdistance full. only they would like this option. Link to comment
god4u Posted August 13, 2005 Share Posted August 13, 2005 Sorry to disappoint u but idea is not good at all, go play COD or UO even with snipers which can shoot far the aim is never perfect so why make a gun which can shoot far but still cant aim perfect. its better to get high accurate guns than powerful cannon sort of guns. And i hope that stubby will be gone where people fall to ground and cant get up and fight back. The falling to ground feature is no good. Link to comment
Greg Posted August 18, 2005 Share Posted August 18, 2005 call of duty sucks balls I hate it Link to comment
Profs Posted August 21, 2005 Share Posted August 21, 2005 nonsense you crazy? this bullet mod will be nonsense it will be hard to kill enemy so im not AGREE with this stupid mod Link to comment
Scythe Posted August 21, 2005 Share Posted August 21, 2005 CoD is okay with some mods out there. Like SWAT. Link to comment
erorr404 Posted August 21, 2005 Share Posted August 21, 2005 what is wrong with the current weapons range anyway? the M4 and M60 shoot as far as i ever needed them to... i can easily hit people in VC-MP when they're at the distance where you would miss if your aim was just a couple of pixels off. Link to comment
zerb Posted August 21, 2005 Share Posted August 21, 2005 what is wrong with the current weapons range anyway? the M4 and M60 shoot as far as i ever needed them to... i can easily hit people in VC-MP when they're at the distance where you would miss if your aim was just a couple of pixels off. M60 is quite a weak weapon now in MTA 0.5, M4 however is the only best long range weapon players can use. Link to comment
Ransom Posted August 21, 2005 Share Posted August 21, 2005 My idea is kinda bad because since vc has no recoil and perfect aim,if the pistol bullets distance is infinite someone could kill me from 1 mile away Well not if you make it like the realistic online mps.. that is, you can attempt to shoot someone with a pistol, but your aim will be off the further away the person is and/or distance-dependent damage. Therefore.. you are gambling your life. Link to comment
darkdreamingdan Posted September 18, 2005 Share Posted September 18, 2005 there is a hack to increase your sa's draw distance so you can see miles away. ive tried it, but it strained my vid card a lot. but when your on top of a skyscraper or summin, it is beautiful Link to comment
rockstarrem Posted October 9, 2005 Share Posted October 9, 2005 Well, i bet in real life the pistol can shoot farther than it normally does in vc. it cant be that hard to do...right MTA team? Can't you open the weapon.dat file into notepad in SA or Vice City to change the distance! Thanks to InDoMoNkEy for that one Link to comment
rockstarrem Posted October 9, 2005 Share Posted October 9, 2005 there is a hack to increase your sa's draw distance so you can see miles away. ive tried it, but it strained my vid card a lot. but when your on top of a skyscraper or summin, it is beautiful If I am correct a hack is a cheat right. Wasn't this a mod? I am not trying to be sarcastic or anything I just don't know. Link to comment
rockstarrem Posted October 9, 2005 Share Posted October 9, 2005 what is wrong with the current weapons range anyway? the M4 and M60 shoot as far as i ever needed them to... i can easily hit people in VC-MP when they're at the distance where you would miss if your aim was just a couple of pixels off. M60 is quite a weak weapon now in MTA 0.5, M4 however is the only best long range weapon players can use. NO SNIPERS! Link to comment
zerb Posted October 9, 2005 Share Posted October 9, 2005 We all know but hopefully one day we will see a sniper in MTA, however i think the sniper will probably lag at times. Link to comment
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