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Found 11 results

  1. Hi! New huge rework
  2. Hi. I wanted to share a new project with you
  3. Interior inspiration: GTA V LTD Gasoline Specification: ● Low Poly ✔ ● Full Lighting Day/Night ✔ ● Materials ✔ ● Optimization ✔ ● Lighting effects [Lamps] ✔ -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The model consists of 5 elements Payment methods: Paypal / Payhip Price: 30$ Payhip: https://payhip.com/b/GAQ5 Any question contact me on Discord: TheDarkQ#1707
  4. PAY METHOD: PAYPAL. PRICE: TALKING WITH CLIENT. Hi, I made this project a month ago, and finally is finished. I've recreated the Dubai's Audi Terminal (Audi Dubai Showroom Al Nabooda Automobiles LLC), in a 3D Model for GTA San Andreas, I tried to texturize the most HD possible, but you can change it whenever you want from the TXD file. If you want to load this model in your roleplay server of MTA (Multi Theft Auto), contact me on DISCORD! My user is below: ---[[[[[[[[[[[[[[[[[[[[[----Andrewss2#2404----]]]]]]]]]]]]]]]]]]]---- If you want the map (Decoration) too, let me know and we can make a deal. Details of the model on Discord :), feel comfortable asking me!. See ya :D. Shaders were used in the video: MTA San Andreas - Carshow Audi [Model 3D] - Vídeo Dailymotion
  5. Hello, in this video i'll show you guys the easiest way of UVW Mapping. You can use this method on skins or objects. Make sure that the textures that you'll use are 64 * 64, 128 * 128, 64 * 128 etc. Let me know in the comments if you want more 3DS Max tutorials like this in the near future. I hope I could help!
  6. اسف ما بقدر ارسل لحد شئ من دول عشان معمولين لناس مخصوص اسف
  7. Hello everyone, I'm basically new to 3Ds Max, I downloaded a 3ds max treasure chest object mod from the web, edited its size the fit the replaced DFF, and the expirted it ignoring the COL file, so when I loaded the mod, nothing happened, not even a single change, the mod is still the same, and a friend of mine told me that the DFF file is blank, it shows nothing in the DFF viewer, Do you know what shall I do ?
  8. I have just edited the house object from GTA SA in 3ds max. Everything was good untill the night came.. This is how my model looks like in the night: (Its brighter than normal objects outside blue cricle) And when we have the day it looks good: DFF file was exported by KAM's script. Anyone knows how to get rid of this problem?
  9. Hi, Im trying to import some objects from GTA IV to my MTA Server. I watched some videos and in result I made dff, col and txd file. When I uploaded it to my server the object model was exactly like I want it to be. The collision was working fine too, but the object texture was blank - it looks like the same with the txd file teplaced and without the txd file replaced, so I think that the problem is with this file. I was trying to find a solution but it didnt give an effect. For better clarity I'm explaining how I add an material to the object. https://imgur.com/a/laikQkp - Please read the descriptions of the images, start reading from the bottom of the page. Please help me and dont know what am I doing wrong.
  10. Hello everyone, I've been scouring the gta forum links but unfortunately I could not find this farce. What is my problem? Well my problem is that I already learned to do basically everything but my interior gets extremely dark in the game. Explanation I use Google SketchUp to draw and texturize my models .. then expropt like 3ds. So I get to use 3ds max to get my dff file and col. And I use G-TXD to get my txd. And then I create the script to replace (replaceModel) and there I go in the game and everything works correctly but it is not clear Print
  11. السلام عليكم ورحمة الله وبركاته ابي ذا او معك 3ds Max؟
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