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    1. Support for MTA:SA 1.x

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    2. User Guides

      These guides are a good place to start learning how to achieve certain things within MTA in an efficient and well mannered way.

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    3. Open Source Contributors

      This space is for contributors to discuss the development of MTA. No user suggestions/support.

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    4. Suggestions

      Suggestions and requests go here. Please note that actual feature requests must be filed on our GitHub.

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    5. Ban appeals

      Use this forum to appeal your GLOBAL MTA:SA bans. Permanent bans only - appeals for timed ones (eg. 24 hours) will be refused.

      Do not use it for appealing server-specific bans as we do not have power over these specific servers.

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  2. General MTA

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  3. MTA Community

    1. Scripting

      All Lua scripting topics related to Multi Theft Auto.

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    2. Maps

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    3. Resources

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    4. Other Creations & GTA modding

      This section includes things such as GUI themes, forum userbars, user-created MTA logos, etc. Also contains topics which cover general GTA modding areas that can be used in MTA, such as modelling.

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    5. Competitive gameplay

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    6. Servers

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  4. Other

    1. General

      Non-MTA discussions. Anything you want.

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    2. Multi Theft Auto 0.5r2

      Discussion regarding Multi Theft Auto 0.5r2 for GTAIII and Vice City.

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    3. Third party GTA mods

      Showcase for single player mods and requests.

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  • Posts

    • UPDATE #14 (v.0.9.9M) (9 February 2024) + In police stations (except for the one in Dillimore), players can now find the key to the prison cells while looting, allowing them to open them. Killing infected prisoners grants a baton. The cells can be opened by clicking the keypad on the wall next to them. There is a chance that the mechanism is broken, preventing the cells from opening. + Players could sometimes enter and exit zones without meeting the necessary requirements. This issue has been fixed. + The prison cells in the Dillimore police station can now be blown up. Behind them is a new character with a new quest. + More searchable (clickable) objects have been added to the game world. + Players now receive an experience point bonus for searching all searchable objects in a house/building. + Questlines focused on item delivery are now available under F3. A questline has three stages. + Water dispensers have been added. Clicking on them allows players to drink. + Some vehicle shops were unusable. This has been fixed. + Players can now plant apple trees, orange trees, and weed. Seeds can be obtained from the seed shop of the new character and by harvesting the respective plants. Harvested apples and oranges can be eaten, and grass can be used to craft joints. + Characters can now be asked for a tip during conversations. + Randomly generated vehicle dealers can now be found across San Andreas. + A junkyard has been added in Los Santos. Players can turn in lootable vehicles here to receive vehicle parts. A tow truck is required to tow vehicles, which can be found at the scrapyard. The system also introduces the quest "Vehicle Recovery." + Decorative campfires have been placed at appropriate locations. + Various new objects in the game world can now be searched by clicking on them. + When leveling up, players now see what has been unlocked with the new level, if anything. + More decorative NPCs have been placed in the world. + Players can now achieve a streak while looting (houses, buildings, dumpsters, and vehicles), granting skill points. + Supply crates now regularly fall from the sky, containing a large number of items. They are marked on the map. + Police stations now have an additional possible interior, where players can find an evidence room along with the usual loot objects. The door can be opened by either blowing it up with dynamite or using a keycard found elsewhere. Evidence rooms contain items such as gunpowder. + Fast travel now costs brain mass. Additionally, a new fast travel destination has been added: Pirate Island, which unlocks at level 100. + In police and fire station interiors, players can now find a new document that unlocks crafting recipes for handcuffs and fire extinguishers. + Discoverable locations have been added. Discovered locations can be viewed under F2. + A cave has been added where players can mine stones and diamonds. + Two new quests have been added: "Mission: Moon Flight" and "Fire Against Steel." + A new safe zone has been added in the Los Santos desert, home to a new faction: a group of former soldiers. + Randomly generated tanks can now be found and destroyed using Molotovs and flamethrowers. + The generator in Safe Zone 1 (Dillimore) is now automatically refilled. + The inventory can now be scrolled. + Upon reaching level 10, players now receive the quest "Brains and Hordes."
    • addEventHandler("onResourceStart", resourceRoot, function() -- Replace the car model (ID 411 is the Infernus model, you can change it) local modelID = 411 -- Model ID to replace (e.g., 411 for Infernus) local dffFile = "path/to/your/car.dff" -- Path to the DFF file local txdFile = "path/to/your/car.txd" -- Path to the TXD file -- Load the TXD file local txd = engineImportTXD(txdFile) engineReplaceModel(txd, modelID) -- Load the DFF file local dff = engineLoadDFF(dffFile, modelID) engineReplaceModel(dff, modelID) end )  
    • I just found some old screenshots from 2012 I can't remember what the server name was. at some point in my MTA life, I actually enjoyed playing DD and I was a member of the [HiVi] DD/DM clan. even though I sucked at DD/DM, all that mattered was the friendship. (shoutout to David, Belmin and Kyle)    2012, a private server with zombies   2012, private server. we didn't need much to have fun back then. a private server and an admin panel was all we needed to have fun   around this time, I had discovered the map editor and built some sort of a greenzone on LS Observatory   2012 as well. I can't remember which mod it was but it allowed you to literally carpet bomb :~.  I found these on Facebook by accident. I wish I had saved more pictures.  I'm not sure if Imgur existed back then, but all the images I uploaded were uploaded to tinypic (from 2008) and they are long gone.
    • Yo , can we change few words in private ?
    • I want to know is there a way to replace this txd file (gtasa/models/generic/vehicle.txd) via mta script for players in server. If we do this replacement to our game it will improve vehicle lights on a  modded police car. example: before txd replace (vehicle.txd) https://i.postimg.cc/NFmZNQpc/mta-screen-2025-02-08-01-19-33.png and after replace https://i.postimg.cc/bYnXYR8B/mta-screen-2025-02-08-01-17-24.png  and this is the png files that i added to vehicle.txd https://postimg.cc/gallery/19YGG41 How can i do this via a script like adding a mod to a vehicle dff or txd. If someone knows how to replace this txd please help me thank you...                                                                                                    

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