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Kent747

Retired Staff
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Everything posted by Kent747

  1. you'll be fine, maybe not max settings but it'll be ok
  2. for the most part kung is right, it is impossible to make the server completely aware short of rewriting a huge part of GTA, in a normal multiplayer game this can be done because the collision detection, physics, etc code is easily accessible, but for us this is too difficult to spend that much time, so we have to rely on making our netcode very thin, and other prediction models in blue, to help alleviate this. Kent
  3. it is nowhere near done we have just made some headway we'll keep you updated on our status as it changes.
  4. hehe thanks for hte compliment, the video is of our first successes with synch, so there will be many improvements, Kent
  5. or a large area with hydras
  6. some older versions of ATi's catalyst drivers caused reboot/lockup issues with MTA, definitely if you are running an ATi video card, then you should update your drivers.
  7. thank you for alerting us, we'll fire an email over to the mcaffe guys. Kent
  8. the subtype Heuristic implies that mcaffe caught it because of some virus's methodology, so it could be because of our graphics hook, however, i would do as eAi suggested and get an MD5 hash so that we can verify the download is infact the same file as we are distributing.
  9. MTA does not contain any malware, if your antivirus picked it up, it could be due to one of two things. 1. you downloaded it from an untrusted source, (use the download now and use the wojjie download source) or 2. some antivirus software detects methods of virus operation, since MTA is essentially a hack, it could contain code that causes a false positive in antivirus software, namely the method that MTA uses to hook GTA's rendering sequence to draw the chatbox. Kent
  10. the client opens an arbitrary port to connect to the server, you typically will not have to forward a port to connect. usually only the server needs to do this. Kent
  11. i believe in 2k/xp if you set hte application name to null, then it wont appear in the applications list, but as eai said thats kinda pointless as it will still show up in the processes list, which is where it is likely to be detected if the user isn't a noob.
  12. haha we've actually discussed this a little regarding blue.. its something we could potentially do... but for us this is far down on the priority list
  13. haha awesome man, very indy... in a good way
  14. I agree with you that security by obscurity is a _bad_ thing, but from the perspective of the way in which this mod works, thats our only method. In a true online game the server is responsible for all major decision making. But without the source code to GTA the server is blind, and a lot of control is given to the client. As such, the only method we have of securing the game is by protecting the client as much as possible. Kent
  15. Kent747

    scripts under linux

    actually its a mirc bug
  16. we didn't promise that, we said we hope to... which we still do.. but we never make promises.
  17. Kent747

    I need the help

    do a clean install of GTA
  18. then you removed the wrong ip just clear the whole list if its just a lan server
  19. its not funny to make fun of little people... I am one.
  20. Kent747

    hmm

    aye that would be 113.375 kB /sec
  21. sometime between now and 10,000 years
  22. the current core has trouble with the boat vehicle type, this is something that is supported in BLUE, which is still in development, you'll just have to wait for us to release BLUE
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