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Everything posted by eoL Shady
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Hey @Nixon I reported the same and admins on both accounts
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Hello ,Disable antivirus during installation,missing file kicks you out of game due to installation
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your work is very nice, thank you, but I want to give some advice,For example, instead of placing random objects, you can reflect the real places in the world to the inner world of MTA. eg (USA,UK,DE,TR,FR) like the places of these countries, I have not seen a cartographer who made these, if you can do it, this could be a very interesting work. I wish you continued success
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Hello, I was interested in your topic and I would like to express that I want to help. i have multiple languages (Turkish,English,German,French) I am a German Translator for MTA.crowdin and I can help you,I am good at translation. Discord : [F2B]Shady#5809
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je recherche un scripteur, un mappeur, gm pour rp
eoL Shady replied to Kratos_26000's topic in French / Français
@CitizenJ'ai compris ce qu'il voulait, je voulais juste quelques détails, si je peux je l'aiderai -
je recherche un scripteur, un mappeur, gm pour rp
eoL Shady replied to Kratos_26000's topic in French / Français
Bonjour @Kratos_26000, Si vous donnez plus d'informations sur le système, nous pourrons mieux comprendre, par exemple, quel type de systèmes souhaitez-vous ? -
Hallo @Otto vn sakoa , ich habe ein Abstimmungssystem für dich, ich kann es mit dir teilen, wenn es dir gefällt, kannst du es zeigen, indem du meine Nachricht magst. setElementData(resourceRoot,"VotesYes",0) setElementData(resourceRoot,"VotesNo",0) setElementData(resourceRoot,"VoteStarted",false) setElementData(resourceRoot,"Question","") setElementData(resourceRoot,"voteYesLabelText","") setElementData(resourceRoot,"voteNoLabelText","") function createVote(playerSource) if getElementData(resourceRoot,"VoteStarted") == true then return end setElementData(resourceRoot,"VoteStarted",true) local accountName = (getAccountName(getPlayerAccount(playerSource))) if isObjectInACLGroup("user."..accountName,aclGetGroup("Console")) or isObjectInACLGroup("user."..accountName,aclGetGroup("Admin")) then triggerClientEvent("showCreateVoteGuiEvent",playerSource) end end addCommandHandler("createvote",createVote) function closeVote(playerSource) if getElementData(resourceRoot,"VoteStarted") == false then return end setElementData(resourceRoot,"VoteStarted",false) local accountName = (getAccountName(getPlayerAccount(playerSource))) if isObjectInACLGroup("user."..accountName,aclGetGroup("Console")) or isObjectInACLGroup("user."..accountName,aclGetGroup("Admin")) then accountNameTable = {} setElementData(resourceRoot,"VotesYes",0) setElementData(resourceRoot,"VotesNo",0) triggerClientEvent("closeVoteScoreGuiEvent",root) end end addCommandHandler("closevote",closeVote) accountNameTable = {} function voteYes(playerSource) if getElementData(resourceRoot,"VoteStarted") == false then return end local accountName = (getAccountName(getPlayerAccount(playerSource))) for key,value in pairs(accountNameTable) do if accountName == value then outputChatBox("You already voted.",playerSource) return end end accountNameTable[#accountNameTable + 1] = accountName setElementData(resourceRoot,"VotesYes",getElementData(resourceRoot,"VotesYes") + 1) triggerClientEvent("updateVoteYesEvent",root) end addCommandHandler("voteyes",voteYes) function voteNO(playerSource) if getElementData(resourceRoot,"VoteStarted") == false then return end local accountName = (getAccountName(getPlayerAccount(playerSource))) for key,value in pairs(accountNameTable) do if accountName == value then outputChatBox("You already voted.",playerSource) return end end accountNameTable[#accountNameTable + 1] = accountName setElementData(resourceRoot,"VotesNo",getElementData(resourceRoot,"VotesNo") + 1) triggerClientEvent("updateVoteNoEvent",root) end addCommandHandler("voteno",voteNO) function showVoteScore() Question = getElementData(resourceRoot,"Question") YES = getElementData(resourceRoot,"voteYesLabelText") NO = getElementData(resourceRoot,"voteNoLabelText") for i = 1,#getElementsByType("player") do triggerClientEvent("showVoteScoreGuiEvent",getElementsByType("player")[i],Question,YES,NO) end end addEvent("showVoteScoreEvent",true) addEventHandler("showVoteScoreEvent",resourceRoot,showVoteScore) function bindVoteKeys() bindKey(source,"F3","down","voteyes") bindKey(source,"F4","down","voteno") if getElementData(resourceRoot,"VoteStarted") == true then triggerClientEvent("showVoteScoreGuiEvent",source,getElementData(resourceRoot,"Question"),getElementData(resourceRoot,"voteYesLabelText"),getElementData(resourceRoot,"voteNoLabelText")) end end addEventHandler("onPlayerLogin",root,bindVoteKeys) function bindVoteStartup() for i = 1,#getElementsByType("player") do bindKey(getElementsByType("player")[i],"F3","down","voteyes") bindKey(getElementsByType("player")[i],"F4","down","voteno") end end addEventHandler("onResourceStart",resourceRoot,bindVoteStartup) Dieser Code befindet sich auf der server.lua-Seite function showVoteScoreGui(Question,Yes,No) guiSetText(voteQuestionLabel,Question) if string.len(guiGetText(voteQuestionLabel)) > 35 then guiSetPosition(voteQuestionLabel,0.35,0.17,true) elseif string.len(guiGetText(voteQuestionLabel)) < 14 then guiSetPosition(voteQuestionLabel,0.43,0.17,true) else guiSetPosition(voteQuestionLabel,0.4,0.17,true) end guiSetText(voteYesLabel,Yes..": "..getElementData(resourceRoot,"VotesYes")) guiSetText(voteNOLabel,No..": "..getElementData(resourceRoot,"VotesNo")) guiSetVisible(voteYesLabel,true) guiSetVisible(voteNOLabel,true) guiSetVisible(voteQuestionLabel,true) guiSetVisible(voteF3Label,true) guiSetVisible(voteF4Label,true) end addEvent("showVoteScoreGuiEvent",true) addEventHandler("showVoteScoreGuiEvent",localPlayer,showVoteScoreGui) function closeVoteScoreGui() guiSetVisible(voteYesLabel,false) guiSetVisible(voteNOLabel,false) guiSetVisible(voteQuestionLabel,false) guiSetVisible(voteF3Label,false) guiSetVisible(voteF4Label,false) end addEvent("closeVoteScoreGuiEvent",true) addEventHandler("closeVoteScoreGuiEvent",root,closeVoteScoreGui) function updateVoteYes() guiSetText(voteYesLabel,getElementData(resourceRoot,"voteYesLabelText")..": "..getElementData(resourceRoot,"VotesYes")) end addEvent("updateVoteYesEvent",true) addEventHandler("updateVoteYesEvent",root,updateVoteYes) function updateVoteNo() guiSetText(voteNOLabel,getElementData(resourceRoot,"voteNoLabelText")..": "..getElementData(resourceRoot,"VotesNo")) end addEvent("updateVoteNoEvent",true) addEventHandler("updateVoteNoEvent",root,updateVoteNo) function voteButtonAction() if source == voteButton1 then showCursor(false) guiSetInputEnabled(false) guiSetVisible(voteEdit1,false) guiSetVisible(voteEdit2,false) guiSetVisible(voteEdit3,false) guiSetVisible(voteButton1,false) guiSetVisible(voteButton2,false) setElementData(resourceRoot,"Question",guiGetText(voteEdit1)) setElementData(resourceRoot,"voteYesLabelText",guiGetText(voteEdit2)) setElementData(resourceRoot,"voteNoLabelText",guiGetText(voteEdit3)) triggerServerEvent("showVoteScoreEvent",resourceRoot) end if source == voteButton2 then showCursor(false) guiSetInputEnabled(false) guiSetVisible(voteEdit1,false) guiSetVisible(voteEdit2,false) guiSetVisible(voteEdit3,false) guiSetVisible(voteButton1,false) guiSetVisible(voteButton2,false) setElementData(resourceRoot,"VoteStarted",false) end end function createVoteGui() voteYesLabel = guiCreateLabel(0.4,0.2,0.3,0.05,"",true) voteNOLabel = guiCreateLabel(0.5,0.2,0.3,0.05,"",true) voteQuestionLabel = guiCreateLabel(0.4,0.17,1,0.05,"",true) voteF3Label = guiCreateLabel(0.445,0.95,1,0.05,"Press F3 to vote option 1.",true) voteF4Label = guiCreateLabel(0.445,0.97,1,0.05,"Press F4 to vote option 2.",true) guiSetVisible(voteYesLabel,false) guiSetVisible(voteNOLabel,false) guiSetVisible(voteQuestionLabel,false) guiSetVisible(voteF3Label,false) guiSetVisible(voteF4Label,false) voteEdit1 = guiCreateEdit(0.3,0.3,0.3,0.05,"Vote Question",true) voteEdit2 = guiCreateEdit(0.415,0.355,0.073,0.05,"YES",true) voteEdit3 = guiCreateEdit(0.49,0.355,0.073,0.05,"NO",true) guiEditSetMaxLength(voteEdit1,50) guiEditSetMaxLength(voteEdit2,10) guiEditSetMaxLength(voteEdit3,10) voteButton1 = guiCreateButton(0.305,0.355,0.05,0.05,"Accept",true) voteButton2 = guiCreateButton(0.36,0.355,0.05,0.05,"Cancel",true) guiSetVisible(voteEdit1,false) guiSetVisible(voteEdit2,false) guiSetVisible(voteEdit3,false) guiSetVisible(voteButton1,false) guiSetVisible(voteButton2,false) addEventHandler("onClientGUIClick",voteButton1,voteButtonAction,false) addEventHandler("onClientGUIClick",voteButton2,voteButtonAction,false) end createVoteGui() function showCreateVoteGui() showCursor(true) guiSetInputEnabled(true) guiSetVisible(voteEdit1,true) guiSetVisible(voteEdit2,true) guiSetVisible(voteEdit3,true) guiSetVisible(voteButton1,true) guiSetVisible(voteButton2,true) end addEvent("showCreateVoteGuiEvent",true) addEventHandler("showCreateVoteGuiEvent",localPlayer,showCreateVoteGui) fileDelete("gui_client.lua") Dieser Code befindet sich auf der Seite gui_client.lua. Ich hoffe, es wird für Sie funktionieren. <meta> <info type="script"/> <script src="gui_client.lua" type="client"/> <script src="server.lua" type="server"/> </meta> meta.xml
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Merhaba @Felixe Yukarıda Tut'un bahsettiğini türkçe çeviriyorum, bize geri dönüş yapmanızı bekliyoruz. English : I've moved this post into the Turkish support section. Your serial is not banned by MTA, but it does appear you've been having a client issue when connecting to a server. If you could please post the error you're getting when trying to MTA, someone will be able to help you further. Turkish : Bu gönderiyi Türkçe destek bölümüne taşıdım. Seriniz MTA tarafından yasaklanmadı, ancak bir sunucuya bağlanırken bir istemci sorunu yaşıyormuşsunuz gibi görünüyor. MTA'yı denerken aldığınız hatayı yazarsanız, birisi size daha fazla yardımcı olabilir.
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merhaba @asd123asd göndermiş olduğunuz konuda, youtube video link gözükmüyor, eğer nasil bir şey istediğinizi buradan belirtirseniz, sizin için yapabilirim.
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[HATA] Harita Oylama Hatası (Votemanager-rafalh)
eoL Shady replied to BurakAKSAKAL's question in Yardım
Merhaba@BurakAKSAKAL sizin sorununz için bir kaç metin ayarladım, bu şekilde düzenlemeler yapabilirsiniz, eğer başka sorunların olursa lütfen yeni bir konu açarak Beni çağırınız ve beni bekleyin. "call" fonksiyonu biraz eskide kaldı,addEventHandler kullanmanızı tavsiye edebilirim. addEvent("setAnimatedProgressBarProgress", true) addEventHandler("setAnimatedProgressBarProgress", getRootElement(), setAnimatedProgressBarProgress) Bu iki satır, işlev bittikten sonra istemci tarafına gidin,ve if den sonra sunucu tarafına: if ( rafalh_shared_res and optionData.bar ) then triggerServerEvent ( "setAnimatedProgressBarProgress", ...(ARGUMENTS) )- 1 reply
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ola bom dia, me adicione como amigo no meu Discord e deixe uma mensagem para o mod do DayZ, posso te ajudar [F2B]Shady#5809
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ethernet kablosun'dan kaynaklana bilir, isterseniz forum'da konu aratma bölümünden CD16 ile ilgili hataları arayabilir ve daha fazla sonuçlar görebilirsiniz, ama benim çözümüm ethernet kablosunu değiştirmek oldu.
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merhaba, internetinizi kontrol etmenizi ve ethernet kablonuzu düzeltmenizi tavsiye ederim. iyi günler.
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Important security notification for server owners and hosters
eoL Shady replied to Dutchman101's topic in News
security expert Dutchman -
local g_screenX,g_screenY = guiGetScreenSize() local BONE_ID = 8 local WORLD_OFFSET = 0.4 local ICON_PATH = "images/voice.png" local ICON_WIDTH = 0.35*g_screenX -- local ICON_HEIGHT = 0.213333333333*g_screenY -- local iconHalfWidth = ICON_WIDTH/2 -- local iconHalfHeight = ICON_HEIGHT/2 local ICON_DIMENSIONS = 16 local ICON_LINE = 20 local ICON_TEXT_SHADOW = tocolor ( 0, 0, 0, 255 ) --Draw the voice image addEventHandler ( "onClientRender", root, function() local index = 0 if not bShowChatIcons then return end for player in pairs(voicePlayers) do local color = tocolor(getPlayerNametagColor ( player )) dxDrawVoiceLabel ( player, index, color ) index = index + 1 while true do --is he streamed in? if not isElementStreamedIn(player) then break end --is he on screen? if not isElementOnScreen(player) then break end local headX,headY,headZ = getPedBonePosition(player,BONE_ID) headZ = headZ + WORLD_OFFSET --is the head position on screen? local absX,absY = getScreenFromWorldPosition ( headX,headY,headZ ) if not absX or not absY then break end local camX,camY,camZ = getCameraMatrix() --is there anything obstructing the icon? if not isLineOfSightClear ( camX, camY, camZ, headX, headY, headZ, true, false, false, true, false, true, false, player ) then break end dxDrawVoice ( absX, absY, color, getDistanceBetweenPoints3D(camX, camY, camZ, headX, headY, headZ) ) break end end end ) function dxDrawVoice ( posX, posY, color, distance ) distance = 1/distance dxDrawImage ( posX - iconHalfWidth*distance, posY - iconHalfWidth*distance, ICON_WIDTH*distance, ICON_WIDTH*distance, ICON_PATH, 0, 0, 0, color, false ) end function dxDrawVoiceLabel ( player, index, color ) local sx, sy = guiGetScreenSize () local scale = sy / 800 local spacing = ( ICON_LINE * scale ) local px, py = sx - 200, sy * 0.7 + spacing * index local icon = ICON_DIMENSIONS * scale dxDrawImage ( px, py, icon, icon, ICON_PATH, 0, 0, 0, color, false ) px = px + spacing -- shadows dxDrawText ( getPlayerName ( player ), px + 1, py + 1, px, py, ICON_TEXT_SHADOW, scale ) -- text dxDrawText ( getPlayerName ( player ), px, py, px, py, color, scale ) end I forgot to specify the icon and it's set to be just above your head
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You created your topic in the wrong section, but I will help you with this, I have prepared a code for you and I will send it in the private messages section. Please next time I tell you to open a new thread in the Script Section
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I would like to present to you the Zombie package that I used in the pastino errors and all corrections have been made. I have prepared a link for the mod, all the explanations and information are in the link I sent you. (If you have an extra question, you can contact me via discord, I'm doing request MOD assistance.) I would like to state that I will help you with your extra script request for DayZ mode. - Discord Address : shady.lua
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It's a really successful job, I wish you success.
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MTA:DayZ `The Fade2Black Team DayZ Server
eoL Shady replied to eoL Shady's topic in Servers to play on
There are new broken buildings and loot in the area I marked with red lines We have named the War System in the area that I have indicated with the red zone, this is the war zones. -
MTA:DayZ `The Fade2Black Team DayZ Server
eoL Shady replied to eoL Shady's topic in Servers to play on
new innovations and regulations # 1 Night Mode : As of 22:00 Germany time, it will be dark inside the server and thus the game will be more enjoyable. Level/Reward : Tokens will be given to players per level (for example you are level 10 and you have reached level 11 so you will earn Tokens.) Zombies : (2 different zombie systems available,In some missions, you may encounter difficult zombies, but you can see easy zombies in the normal world.) Hunt Event : An Event system that VIP members and Admins can use (Before activating the event, you must write the amount of Token, then you start the game, its location will be determined on the map, the determined amount of Token will be gifted to those who kill the person who activated the event.) Map : Different loot will be created in the forest regions, so you will spend more time in the forests. -
MTA:DayZ `The Fade2Black Team DayZ Server
eoL Shady replied to eoL Shady's topic in Servers to play on
We continue to bring innovations to the server,The whole system will start as soon as possible. and we've made adjustments for a more enjoyable gaming experience, so we help you find the loot,There are special loot in many areas, extra 1 Token will be given to you when you kill 3 zombies, special loot and rewards will be given to you when you complete in-game If we can make different systems according to your wishes, all you have to do is contact me via discord. [F2B]Shady#5809 -
Hallo Leute, ich fange an, MTA-Server zu unterstützen. Wenn Sie Probleme beim Installieren oder Entwickeln eines Mods haben, kann ich Ihnen helfen, indem Sie mich kontaktieren. Wenn Ihre Mods RP oder DayZ sind, kann ich Ihnen dabei helfen, ansonsten habe ich keine Ahnung von anderen Mods. Sie können eine Nachricht im Forum oder Discord senden. Discord ID : [F2B]Shady#5809
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good lucky.
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The Fade2Black Team ( DayZ ) Server IP ADDRESS : mtasa://91.134.166.76:22013 Hello, I'm here with a New DayZ Mod, I'm Eren, I've been working on MTA DayZ Scripts, and I've been working on my own server for 1 year. To introduce myself, I'm Eren, I've been playing MTA for years and I'm enjoying it, I have dual citizenship (I'm Turkish and German) I'm new to script development and I'm a beginner. Before moving on to the server's features, I would like to make a few remarks,We are trying to open the server in a better quality as a result of really long efforts, I really recommend this server for those who like to play MTA DayZ, please review,Our server is currently in BETA version, we will release it as a FULL Version in a few weeks. DISCORD ADDRESS : discord.me/fade2black / https://discord.gg/DeK2yS44PM You can reach the MTA DayZ IP address via Discord. TeamSpeak3 ADDRESS : If you want, you can log in with a numeric IP address or you can log in by typing the following. (80.253.246.8 / fade2black or f2b) [all versions can login] features of our server : VIP House ( vip members will create their own vip house and can hide their loot indoors. ) VIP features ( VIP members will be able to use their own skins when spawned,VIP members will be able to create motorbikes in exchange for Shop Tokens,When VIP members spawn, some loot is given to them by typing ./viploot ,VIP members can paint their cars with a single command,VIP members are open to the use of the Hunt system, so they can play more enjoyable games with other players...) Chase Mission (Think of a car, you have to protect this car from enemies within certain minutes, if the car is under your control, you will be rewarded when the time is up.) Interiors (you have access to the interiors of some buildings, for example police stations and casinos,there are better loot indoors.) 2x Zombie Area (There are powerful zombies waiting for you in the inner area of the driving school in the SF area,These zombies that are very hard to kill are full of loot,You can easily collect Level/Shop Tokens in this area...) Ranks (Colors assigned to ranks so you can distinguish everyone.) Skills (Skills given to weapons such as the M4 AK, thus allowing for smoother gameplay.) Missions (Big hack in the big ear,The mission to hijack the Rustler plane,war mission on secret islands,Mission to hijack police car in police station.) War Room (Area51) (In the secret room in area 51, you can find the traces of serial killers. (5 or more players killing players). ) Garages (You can buy a garage to store your vehicles,You can use the ./rentgarage command to rent a garage.) CCTV (CCTV in secret areas) Level System War System (Red areas are formed in some selected areas, if you fight in these red areas, Shop Tokens are given to the 1st, 2nd and 3rd players.) AND MORE. A lot of effort has been put into the MTA DayZ server, with the help of some of my friends they help me fix my systems bugs,I thank them here for that. Burak5312 tasty Tekken AngelAlpha MittellBuurman Tails Osama Serius You can be sure that you will not have any trouble logging into our MTA DayZ server, because more optimization studies have been done so that the FPS / Ping values are adjusted, this is a good advantage for low-end computers. My love to our friends Luke and dYak for their donations to our MTA DayZ server.
