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Everything posted by Turbe$Z
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Thanks!!! Working! But, i got error by another function attempt to index local 'str' (a boolean value) function dxDrawColorText(str, ax, ay, bx, by, color, scale, font,alignX,alignY,clip, wordBreak, postGUI) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font,alignX,alignY,clip, wordBreak, postGUI) ax = ax + w color = tocolor(tonumber("0x"..string.sub(col, 1, 2)), tonumber("0x"..string.sub(col, 3, 4)), tonumber("0x"..string.sub(col, 5, 6)), 255) end last = e+1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font,alignX,alignY,clip, wordBreak, postGUI) end end How to fix this?
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and how can i add more acl? i tried this: elseif isObjectInACLGroup ( "user." .. getAccountName ( getPlayerAccount ( source ) ), aclGetGroup ( "Everyone" )) then setElementData(source,"PlayerACL","") but doesn't working "Everyone", and "Admin" working fine.
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This why not working? --client local admin = getElementData(getLocalPlayer(), "Admin") dxDrawColorText ("#00BAFF" .. getPlayerName(player) .. " " .. state .. "" .. " (" .. admin .. ")", sx-w, sy - offset, sx, sy - offset, tocolor(r,g,b,textalpha), player ~= g_Me and textscale*NAMETAG_TEXTSIZE or (textscale*NAMETAG_TEXTSIZE)/1.5, srfont, "center", "bottom", false, false, false ) local drawX = sx - NAMETAG_WIDTH*scale/2 --server addEventHandler("onPlayerLogin",root, function() if isObjectInACLGroup ( "user." .. getAccountName ( getPlayerAccount ( source ) ), aclGetGroup ( "Admin" ))then setElementData(source,"Admin",true) end end)
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local acl = getPlayerAcls(thePlayer) dxDrawColorText ("#00BAFF" .. getPlayerName(player) .. " " .. state .. "" .. " (" .. tostring(acl) .. ")", sx-w, sy - offset, sx, sy - offset, tocolor(r,g,b,textalpha), player ~= g_Me and textscale*NAMETAG_TEXTSIZE or (textscale*NAMETAG_TEXTSIZE)/1.5, srfont, "center", "bottom", false, false, false ) local drawX = sx - NAMETAG_WIDTH*scale/2 how to fix this?
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i added dxDrawColorText ("#00BAFF" .. getPlayerName(player) .. " (" .. isAFK .. ")", sx-w, sy - offset, sx, sy - offset, tocolor(r,g,b,textalpha), player ~= g_Me and textscale*NAMETAG_TEXTSIZE or (textscale*NAMETAG_TEXTSIZE)/1.5, srfont, "center", "bottom", false, false, false ) but i got this error: attempt to concatenate global 'isAFK' a function value
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i want to add afk check to my nametag, but i dont know how i tried this, but doesn't working --server function checkAFKPlayers() for index, thePlayer in ipairs(getElementsByType("player")) do if (getPlayerIdleTime(thePlayer) > 300000) then AFKCheck = "AFK" end end end setTimer(checkAFKPlayers, 30000, 0) --client (only the two line) local AFKCheck = {} dxDrawColorText ("#00BAFF" .. getPlayerName(player) .. " (" .. AFKState .. ")", sx-w, sy - offset, sx, sy - offset, tocolor(r,g,b,textalpha), player ~= g_Me and textscale*NAMETAG_TEXTSIZE or (textscale*NAMETAG_TEXTSIZE)/1.5, srfont, "center", "bottom", false, false, false ) how to make this working? /sorry for my bad english:c/
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i added this lines to my admintag script, but...doesn't working. no errors/warnings in debugscript 3 :'s settings = { ['antiswear'] = { ['enabled'] = true, ['swears'] = { ['asshole'] = '*******', [':O'] = '****', ['slut'] = '****', ['bitch'] = '*****', [':O'] = '****', ['whore'] = '*****', ['pussy'] = '*****', [':O'] = '***', ['perro'] = '*****', ['puta'] = '****', ['joder'] = '*****' } } } if settings['antiswear']['enabled'] then for i, v in pairs(settings['swearFilter']['swears']) do while msg:lower():find(i:lower(),1,true) do local start, end_ = msg:lower():find(i:lower(),1,true) local found = msg:sub(start,end_) msg = msg:gsub(found,v) end end end what wrong? how to fix this?
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local blockedTags = { "[VIP]", "[UltraVIP]", "[A]", "[M]", "[SM]" }; addEventHandler ( "onResourceStart", getResourceRootElement ( getThisResource() ), function () for i, p in ipairs ( getElementsByType ( "player" ) ) do local tempName = getPlayerName ( p ); for x = 1, #blockedTags do if ( string.find ( tempName, blockedTags [ i ], 1, true ) ~= nil ) then kickPlayer ( source, "Rang tag nem lehet a nevedben! Szedd le! Köszikee :D" ); end end end end ); addEventHandler ( "onPlayerJoin", root, function () local name = getPlayerName ( source ); for i = 1, #blockedTags do if ( string.find ( name, blockedTags [ i ], 1, true ) ~= nil ) then kickPlayer ( source, "Rang tag nem lehet a nevedben! Szedd le! Köszikee :D" ); end end end ); addEventHandler ( "onPlayerChangeNick", root, function ( _, newNick ) for i = 1, #blockedTags do if ( string.find ( newNick, blockedTags [ i ], 1, true ) ~= nil ) then kickPlayer ( source, "Rang tag nem lehet a nevedben! Szedd le! Köszikee :D" ); end end end ); server.lua:9: bad argument #2 to 'find' (string expected, got nil) why??
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local blockedTags = { "[VIP]", "[UltraVIP]", "[A]", "[M]", "[SM]" }; addEventHandler ( "onResourceStart", getResourceRootElement ( getThisResource() ), function () for i, p in ipairs ( getElementsByType ( "player" ) ) do local tempName = getPlayerName ( p ); for x = 1, #blockedTags do if ( string.find ( tempName, blockedTags [ i ], 1, true ) ~= nil ) then kickPlayer ( source, "Rang tag nem lehet a nevedben! Szedd le! Köszikee :D" ); end end end end ); addEventHandler ( "onPlayerJoin", root, function () local name = getPlayerName ( source ); for i = 1, #blockedTags do if ( string.find ( name, blockedTags [ i ], 1, true ) ~= nil ) then kickPlayer ( source, "Rang tag nem lehet a nevedben! Szedd le! Köszikee :D" ); end end end ); addEventHandler ( "onPlayerChangeNick", root, function ( _, newNick ) for i = 1, #blockedTags do if ( string.find ( newNick, blockedTags [ i ], 1, true ) ~= nil ) then kickPlayer ( source, "Rang tag nem lehet a nevedben! Szedd le! Köszikee :D" ); end end end ); server.lua:9: bad argument #2 to 'find' (string expected, got nil) why??
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local function ujteamsay(message, messageType) if messageType == 2 then cancelEvent() outputChatBox("(CSOPORT) "..getPlayerName(source)..": #FFffFF"..message, root, red, green, blue, true ) end end addEventHandler("onPlayerChat", root, ujteamsay) how to fix this? i want just team mates see the message.. *sorry for my very bad English :c*
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local screenW, screenH = guiGetScreenSize() addEventHandler("onClientRender", root, function() dxDrawRectangle(screenW * 0.0021, screenH * 0.7356, screenW * 0.2104, screenH * 0.0367, tocolor(0, 0, 0, 164), false) dxDrawText(text, screenW * 0.0014, screenH * 0.7367, screenW * 0.2125, screenH * 0.7722, tocolor(255, 255, 255, 255), 1.00, "default-bold", "center", "center", false, false, false, true, false) end ) addEventHandler("onClientPlayerJoin", root, function() local l_2_0 = getPlayerName(source) text = "#00ff00" .. l_2_0 .. " csatlakozott!" pic = "j" end ) addEventHandler("onClientPlayerQuit", root, function(l_3_0) local l_3_1 = getPlayerName(source) text = "#FF0000" .. l_3_1 .. " lelépett!" pic = "q" end ) addEventHandler("onClientPlayerChangeNick", root, function(l_4_0, l_4_1) text = "" .. l_4_0 .. "#00FF00 Új neve #00BAFF: " .. l_4_1 .. "" pic = "c" end ) fileDelete("client.lua") and i got this warning: : 6 : bad argument 'dxDrawText' [expected string at argument 1, got nil] how to fix this?
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function North () local north = createBlipAttachedTo ( north, 4 ); dxDrawImage(north, 20, 20, 'files/images/blips/north.png', 0, 0, 0, tocolor(0, 0, 0, 255), false); end i tried this, but doesn't working. how to add north blip to a radar script?
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Like this? function test() if (isGuestAccount(getPlayerAccount(v)) == false) then accountname = getAccountName (getPlayerAccount(v)) if isObjectInACLGroup ( "user." .. accountname, aclGetGroup ( "Admin" ) ) then exports[getResourceName(resource)]:addNotification(root, " logged out", "success") end end end