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Everything posted by Captain Cody
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dxDrawImageSection with section bigger than image
Captain Cody replied to Bonsai's topic in Scripting
DxSetTextureEdge Use the texture edge 'Clamp' -
First before anything put that in a proper lua bracket.
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It's alright laddio you're only 7 years late.
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To create a full sized game mode you must first start with creating something small; and maybe complex. If you have no clue as to what you are doing I would highly recommend you begin with finding broken community scripts and debugging them, after you get the general hang of fixing those scripts change to analyzing the codes and recreating them from scratch. After you get the hang of that you start creating your own stuff; start small and build up. While these steps may sound insignificant they will for sure help vastly with learning MTAs built in lua. which in turn will allow you to get a hang of doing more advanced stuff. Also, @Khadeer143 and @[MTA]Weed quit fighting or I will report you both for disrupting a topic.
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Oh that uses a advanced as all hell system. I put a lot of research into this one and am not going to release the formula 'For now at-least' . But for a hint this uses alot of dummies of sort.
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@Lord Henry I'm one step ahead of you on that one
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I cannot do any large maps at the moment my computer is not capable of it. If I had proper donations I'd be able to do stuff like Armas map, Pubg, ect. I've been doing what I've been able to do so far, but doing maps like that require powerful computers in which I cannot afford.
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My general goal is to try to grow the MTA community, and way I see it allowing more uniqueness for servers is a huge way of doing it. Also; thank you for the donation will certainly help.
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There's a bug with MTA where as certain zones go dark. This is due to me not having the ability to remove said cull zones.
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Current statistics as of 1/14/18 Transfagarasan - 22 Downloads Vehicle testing grid - 26 Downloads Liberty City - 108 Downloads Vice City - 143 Downloads Carmageddon - 25 Downloads Most Downloaded Map - Vice City Least Downloaded Map - Alien City (I think I may have broken it?) Fixed the alien city download, sorry about that I forgot to setup the permissions for it correctly. However alien city may not be the most stable, I'm going to be working on an update for it soon enough that hopefully will vastly improve it.
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You just drop it in as a resource, doesn't really matter how you start it as long as you start the map before anything else that I have grouped in the resources. You might want to re-position crap though.
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It's a very easy thing to do https://streamable.com/rwz8x
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I have said it before and I will say it again, too big for MTAs current limitations and the limitations of my computer; sure it would be possible but it'd be laggy as hell.
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@#RooTs Want me to do the model with back lighting?
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Well that was simply the dumbest statement ever. (In response to Brett)
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Well actually it seems nowadays using the same scripts all over the place is the best way to get players in MTA.
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That's easy as pie to do.
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Tad late, however you can modify the core sounds in SA, I'm not too sure where they are located though.
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Looks nice, however I'd recommend you customize it to blend in with MTA a little bit better.
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The main issue twords doing stuff like this is sync. Technically the entire SA mission could be ported but it'd require months to years of work to get sync and everything right.
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VCRP is dead.
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No JS 0/10
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Merry Christmas lads, as a gift I present to you Download Streaming Quality 7/10 Decent all around Might be a tad laggy due to the high poly and Russian nature of this map Extremely detailed for a user created map
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There's literally no reason to put on client resource start just slapping it in the client script works the same, also mine has ability to set object location. Other then removing that you've basically done nothing else to the code besides remove an important function. And I will respond back because I've been doing this type of stuff for a while now, I know exactly what I'm doing.
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Well if you even bothered to read mine it's setup for more customization. Plus you're missing the loadTXD function.
