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ixjf

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Everything posted by ixjf

  1. There's a big difference between leaked code and open source code.
  2. Of course it will, it simply isn't saved to the client's resource cache.
  3. ixjf

    Windows 10 and MTA

    Monday? You're still a month away from the release.
  4. Is 'table' a variable? If so, there's your problem. You've just overwritten the Lua table.
  5. They aren't removed. However, ipairs can only iterate over an indexed table. If you want to keep the table indexed, use table.remove instead. Otherwise, use pairs to iterate over the table. Both will have a (minimal) performance penalty - the former will be slower on remove, since it shifts all elements to the left, and the latter every time you iterate, because iterating over an unordered table is always slower.
  6. This myth that XML will magically lag the server needs to end. It doesn't, unless you use it incorrectly, like anything else.
  7. http://github.com/multitheftauto/mtasa-blue Go ahead.
  8. I'm already aware of this issue. I'll let SugarD-x know as soon as possible.
  9. Notice "any particular" in the sentence. It means only the first person who finds a particular vulnerability/cheat gets the bounty. If two users submit the same, only the first will get it.
  10. You can't. TinyXml, the third-party Xml library that MTA uses, always outputs nodes in the format "". There is another way to output the generated Xml, which prints nodes in the format "" when they have no value - printing the Xml to a string and then saving it to a file (this is done in the MTA source code, obviously): TiXmlPrinter printer; doc.Accept ( &printer ); std::string strOutput = printer.Str (); I see no point in changing it now, however. Just leave it alone, it's not a big deal.
  11. And then developers have to implement workarounds for those who don't allow. Not a good idea.
  12. Note that debugging information is NOT comments. Comments are not parsed in any compiled scripting/programming language.
  13. Not natively. What's this for, though? It's probably overkill.
  14. It is stupid. Just the fact that you think the MTA developers are gods is absolutely stupid. You have a wide range of game engines to use, and they are far from being limited. What is the problem with Love2D? Would you care to explain how it is limited?
  15. Not necessarily caused by infinite recursion, but in this case that's more or less it indeed.
  16. There has never been any scheduled date or deadline for MTA releases. That is an automatically set date by Mantis. And no, this is the stupidest idea ever.
  17. CPU: Intel Atom N270 1.6GHz (with integrated Intel GMA 950 256MB VRAM) RAM: 1GB DDR2 HDD: WD 500GB 5400-7200RPM OS: Windows 8.1 Pro Update 2 x86 + Ubuntu 14.04.2 x86 Old but still runs Visual Studio pretty fine with IntelliSense turned on It's a pity I have such a small screen, though.
  18. Like GTA:MP is going anywhere.
  19. Perhaps use your time to do something actually useful. MTA is much more powerful than this but people just keep copying each other instead.
  20. Still trying to figure out what's the point of being able to send emails from within a game.
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