-- Client
local moneyMarker = createMarker (2491, -1664, 12.5, "cylinder", 4, 255, 155, 144, 170 )
addEventHandler( "onClientMarkerHit", moneyMarker, function( hitPlayer, dim )
if localPlayer == hitPlayer and dim then
setTimer( triggerServerEvent, 1000, 1, 'onPlayerGiveMoney', localPlayer, 1500 )
end
end )
-- Server
addEvent( 'onPlayerGiveMoney', true )
addEventHandler( 'onPlayerGiveMoney', root, function( money )
givePlayerMoney (source, money )
end )