-- Client 
local moneyMarker = createMarker (2491, -1664, 12.5, "cylinder", 4, 255, 155, 144, 170 ) 
  
addEventHandler( "onClientMarkerHit", moneyMarker, function( hitPlayer, dim ) 
  if localPlayer == hitPlayer and dim then 
    setTimer( triggerServerEvent, 1000, 1, 'onPlayerGiveMoney', localPlayer, 1500 ) 
  end 
end ) 
  
 
 -- Server 
addEvent( 'onPlayerGiveMoney', true ) 
addEventHandler( 'onPlayerGiveMoney', root, function( money ) 
  givePlayerMoney (source, money ) 
end )